This map is awesome! Put 10 npcs on the train tracks with gore mod and enjoy the ride! Also, the lag is pretty bad with GibSplat, but still great! Keep up the great mapping! Looking foward to killing more poor ragdolls :) Cheers!
[QUOTE=POOPYMONSTERDOUCHEBAGLOL5;13824304]You all see that ticker on the bottom that tells whose here looking at the page. There's like 40 something guests. Well fucking leave right now. No one wants guests here. Either join with an account or leave. You use our bandwidth and make the forums slower for everyone. So fucking leave because it's slowing my facepunch down. Get the fuck out now. You're nothing more than a bunch of freeloaders who probably stole gmod in the first place.[/QUOTE]
no wonder u are banned...
For some reason, this map is unplayable for me. It gets really laggy about 10 seconds after load up the map. On most maps I normally have around 100-150 fps with everything on top settings. But even though I reduced the settings it still did't work. I dont know what it could be. V2 works perfectly
This is my favourite map but i prefer it with the real dismemberment mod:
I also made a video of it, You could see it as a trailer, sort of.[url]http://www.youtube.com/watch?v=AAAYhsLAVOs[/url]
This map just keeps getting more and more awesome. The only addition that kind of underwhelmed me is the stairway of death...would be cooler if there was some kind of shredder at the bottom >:)
[QUOTE=TurboSuper;14695096]This map just keeps getting more and more awesome. The only addition that kind of underwhelmed me is the stairway of death...would be cooler if there was some kind of shredder at the bottom >:)[/QUOTE]
well, I added that since many people requested that aster v2...
But sure i might try a nice shredder :)
i got the map it is good.
I think a bear trap style machine would be awesome.
Hey, im a noob at GM, where do i extract it to?
c:\program files\steam\steamapps\(your username)\garrysmod\garrysmod\maps\
You are a good guy to admit it on your first post.
The hole is werry funny with the sparta kick :) but the catapult is a fail.
[QUOTE=bigiri;14966453]The hole is werry funny with the sparta kick :) but the catapult is a fail.[/QUOTE]
Yes i know it could be much better... But making a good catapult is hard, as far as I know...
I'm working on some ideas on how make it work as it should.
If anyone has any information on how to make a good one, please share it!
[QUOTE=RavMahov;13908536]Car is great, the same standalone blade, I've tried GBombs with cannon, works great. I like bouncing room, because it's similiar to some anomalies in S.T.A.L.K.E.R., maybe you'll build fire room, where npcs will die by flames (or Acid Room like Fruit Punch). I have idea for another machine. [img]http://quaczex.lua.pl/SM1.png[/img][/QUOTE]
[QUOTE=RavMahov;13908564]Blades rotating: first clockwise, next counterclockwise etc[/QUOTE]
Thats I'm talkin' about :D
Edit:
But I think it will be better when it'll be placed horizontally, for eg. as box or in physbox O_O. Then we'll be able to manipulate this
Map hates Intel Integrated Graphics, it hates it a lot, looks like this is one for the desktop only.
[B][U]
"Not Certified for Intel Integrated Gaming"[/U][/B]
[QUOTE=RavMahov;15011018]Thats I'm talkin' about :D
Edit:
But I think it will be better when it'll be placed horizontally, for eg. as box or in physbox O_O. Then we'll be able to manipulate this[/QUOTE]
That WOULD be an amusing contraption IF the source engine had a better option for dismemberment... The best option is gibsplat, which isn't actually dismemberment... It just shrinks parts, and creates a clone of the ragdoll which it also shrinks all the other parts, except for the ones you "shot off". And, it LAGS... ALOT!!!
Dismemberment just shrinks gibs, looks bad, but gets the job done with little lag. Gibsplat does what Waran4 said, it looks good, but lags. If someone could combine GibSplat's limb-removal with Dismemberment Mod's exploding limbs, that would be epic. You could cut limbs off like in GibSplat and the limbs can explode like in Dismemberment Mod.
[QUOTE=Marine123;15017739]Dismemberment just shrinks gibs, looks bad, but gets the job done with little lag. Gibsplat does what Waran4 said, it looks good, but lags. If someone could combine GibSplat's limb-removal with Dismemberment Mod's exploding limbs, that would be epic. You could cut limbs off like in GibSplat and the limbs can explode like in Dismemberment Mod.[/QUOTE]
Awesome idea, I've got to say.
CMasta, ^^^ look here ^^^ for ideas and improvements. Please do it before RS V4
And how about horizontal Physics Guillotine, swerik? Something like your phys hammer, but with blade instead of... hammer...
Watch Indiana Jones and the Temple of Doom for the lava sacrifice pit =D
[QUOTE=CMasta;15054334]Watch Indiana Jones and the Temple of Doom for the lava sacrifice pit =D[/QUOTE]
oh Yeah :D
I've haxxed Arena_Sawmill and added this saw to gm_ragdoll_slaughter_v3, but it's still only killing only players
[media]http://www.blenderr.yoyo.pl/rgds.jpg[/media]
[QUOTE=RavMahov;15196599]I've haxxed Arena_Sawmill and added this saw to gm_ragdoll_slaughter_v3, but it's still only killing only players
[media]http://www.blenderr.yoyo.pl/rgds.jpg[/media][/QUOTE]
Too bad...
If the saw has some sort of trigger that handles the damage, check its properties. If it's a trigger_hurt or something, you should be able to change it's properties so it can damage props, npcs, clients(players), etc.
where does it go? addons? maps? where!!! please help! this map looks so cool, and i really want to play it.
[QUOTE=waran4;15201201]Too bad...[/QUOTE]
What is too bad?
Maps (*.bsp files) are going to maps -_-"
[editline]04:49PM[/editline]
[QUOTE=Marine123;15201319]If the saw has some sort of trigger that handles the damage, check its properties. If it's a trigger_hurt or something, you should be able to change it's properties so it can damage props, npcs, clients(players), etc.[/QUOTE]
Thx, found in flags... but I'll need to send it to swerik after my modifications, he wiil make that trigger_hurt rotational (sawblade is animation, like in sawmill). I'll experiment to add some S.T.A.L.K.E.R. anomalies
If, you want a sawmill like that, i'll just add it to v4...
[QUOTE=RavMahov;15204328]What is too bad?
Maps (*.bsp files) are going to maps -_-"
[/QUOTE]
I meant "too bad that it only works on players..."
-.-'
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