Alright. I couldn't even get his to work, my sprites were sideways.
I found that mine only works in the editor too :(
Might have to email Valve about this one because it's not the first time that I've had issues with particle orientation not working how it should.
ok, so the trick to water is that you have to have the face that the sprite is drawn on, rotate about 180 degrees slowly, and have enough alternating faces so that it looks like it is the real deal from all angels.
As seen here
[url]http://www.livestream.com/losthorizons/video?clipId=flv_e3ea91bb-3c2e-4819-9399-6bc1f23bd170[/url] - Cue at 4 mins in video
Try this one out. It should work perfectly, but I'm not sure if the stream is as wide as the old one. Just check that first:
[url=http://uploads.mystworks.net/1271994331_sewer_drain01.pcf]sewer_drain01.pcf[/url]
Place it 276 units above the surface of the liquid for full effect.
[QUOTE=HiddenMyst;21500207]Try this one out. It should work perfectly, but I'm not sure if the stream is as wide as the old one. Just check that first:
[URL="http://uploads.mystworks.net/1271994331_sewer_drain01.pcf"]sewer_drain01.pcf[/URL]
Place it 276 units above the surface of the liquid for full effect.[/QUOTE]
it works perfect thanks!
[QUOTE=surfur;21514627]it works perfect thanks![/QUOTE]
Screenshot?
Yes, please may we have a screenshot.
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