• Capsa- A Small Experiment in Source
    61 replies, posted
I am to be paid in women.
i like the idea.
[QUOTE=Firegod522;33097439]I am to be paid in women.[/QUOTE] When you have your first born child with them all, Ill make a trade, Your first born children for my nothingness.
[QUOTE=Best4bond;33101135]When you have your first born child with them all, Ill make a trade, Your first born children for my nothingness.[/QUOTE] Aren't those things piling up by now? :v:
Many modern Armed Forces are using complexes such as these on foreign mission bases and camps, make a "stripped down" version with BDU camo <3
[QUOTE=The Art of War;33102034]Many modern Armed Forces are using complexes such as these on foreign mission bases and camps, make a "stripped down" version with BDU camo <3[/QUOTE] That might be a good idea for a future project.
[img]http://cloud.steampowered.com/ugc/614967448740177631/97F94D2CBF1D6B7E3168543165B8D22B9C2ABE7A/[/img] Here's a quick and dirty update to show I installed a door on the second floor garden. I also added some window variation based on the crits from a few viewers.
The outside wall textures could still use more work.
[QUOTE=mopman999;33101654]Aren't those things piling up by now? :v:[/QUOTE] Nope, They've all mysteriously disappeared on a plane trip to North Korea and are not being raised as North Korean spies.
[QUOTE=Best4bond;33110927]Nope, They've all mysteriously disappeared on a plane trip to North Korea and are not being raised as North Korean spies.[/QUOTE] so they're the ones making the cartoons
Someone was inspired by the cargo container houses thread.
[QUOTE=OogalaBoogal;33112438]Someone was inspired by the cargo container houses thread.[/QUOTE] Jesus dick, I put a link to that exact thread in the op, how did you not see it.
Really cool, now make a container city
[QUOTE=Nawl;33132311]Really cool, now make a container city[/QUOTE] Floating on water or lava.
[QUOTE=Nawl;33132311]Really cool, now make a container city[/QUOTE] Port.
In case you guys forgot to read the first page, I'm making it on a port/docks area.
[img]http://cloud.steampowered.com/ugc/614967448779738104/A61039400E032F3D8E90F1BC7D99A1A02234D5A4/[/img] [img]http://cloud.steampowered.com/ugc/614967448779738742/92CDFE51453F6F59CD132A8AF41F5EEB65D5AC5F/[/img] I decided to add a cozy little loft with a work-space in it. Just for shits and giggles.
that dudes badass, to get to his work space he has to climb a ladder
[QUOTE=mopman999;33145051]that dudes badass, to get to his work space he has to climb a ladder[/QUOTE] When you design in a narrow space you have to make some sacrifices here and there.
[QUOTE=kaine123;33145646]When you design in a narrow space you have to make some sacrifices here and there.[/QUOTE] Haha was totally joking, loooks great man!
Looks great kaine, I agree about touching up some of the textures, definitely the rail in the last picture. But it is pretty epic. Also I would suggest that once complete or nearly there, or even for a later project, make variants, with a forest or beach or other design, and release them in a pack. Therefore there's something to suit everyone!
I love the concept, looks absolutely fantastic kaine!
I'm thinking of making a day or night version? [img]http://www.facepunch.com/fp/ratings/tick.png[/img]Night [img]http://www.facepunch.com/fp/ratings/cross.png[/img]Day [img]http://www.facepunch.com/fp/ratings/mapping_king.png[/img]Both [editline]8th November 2011[/editline] I added a pool to my map just for more shits and giggles. [img]http://cloud.steampowered.com/ugc/612716295101503246/D44DF032D31CA2865E1276571E3A7EDDCD0F62A1/[/img] Still have to add trim and some steps and ladders though. I used a custom texture with a func_illusionary entity for the lighting effects.
Good work! Makes me want to make a map like this!
I want to play this in ttt
My architecture class did a project where we had to design a fully functioning house out of four shipping containers. It was pretty cool.
[QUOTE=kaine123;33194279]I'm thinking of making a day or night version? [img]http://www.facepunch.com/fp/ratings/tick.png[/img]Night [img]http://www.facepunch.com/fp/ratings/cross.png[/img]Day [img]http://www.facepunch.com/fp/ratings/mapping_king.png[/img]Both [editline]8th November 2011[/editline] I added a pool to my map just for more shits and giggles. [img]http://cloud.steampowered.com/ugc/612716295101503246/D44DF032D31CA2865E1276571E3A7EDDCD0F62A1/[/img] Still have to add trim and some steps and ladders though. I used a custom texture with a func_illusionary entity for the lighting effects.[/QUOTE] Am i the only one that thinks the side of the water looks weird? Like it shouldn't have those reflection things?
[QUOTE=mopman999;33293607]Am i the only one that thinks the side of the water looks weird? Like it shouldn't have those reflection things?[/QUOTE] Nah, i think it looks fine. But thats only my opinion ofcourse.
[img]http://cloud.steampowered.com/ugc/612716989569188172/E6D0B14076E6A81FD146987943AB83D7CFAF56CD/[/img] [img]http://cloud.steampowered.com/ugc/612716989569188769/C87F50E2C788815F18FDCD590373EAA292A75FB3/[/img] I apologize I haven't been able to release an update until now. I've been very busy what with Skyrim being released and all.
Is this going to end up being some sort of a port/harbor RP-ish sort of map? it might make a really cool RP map with little to no changes to the original plan. If it were made into a sandbox, there would be a problem with all of the empty space needed for optimal building and how to make that interesting... So far it's a great test of your mapping skills though, looks really nice :D
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