• Gm_CastleHill
    362 replies, posted
[QUOTE=swerik;15178422]I've made a keep now. And like I said, I made the big tower even bigger. I'll post pics the next time i'm playtesting.[/QUOTE] Oh goody! Thanks. Like I said, it doesn't have to be huge, that's just a bonus to me, it just has to look defendable, as that's where the royalty would hide during an assault.
Awsome Map
I will post new pics later today.
I hope this gets released this is an awesome castle map and there aren't many of em'
[QUOTE=MarioMan10CP;15293602]I hope this gets released this is an awesome castle map and there aren't many of em'[/QUOTE] Offcourse this will be released!!! And it will be soon. Within these two weeks to come i think.
If you take a look at the, First page, you can see that i've uploaded fresh photos.
AWESUM!!!! im going to ask the admins in Matts server if they could get that map up
mmmmmmm that new keep makes me happy. Also, could you make the farm flatter, and add some bumps, that go like rows of freshly sown seeds? I'll get a picture in a minute, but as it is, it needs to be flatter, and have a fence around it. [B]Edit:[/B] bumpy. [img]http://farm4.static.flickr.com/3596/3474482653_074facce51.jpg[/img]
Any Updates?
[QUOTE=tobster345;15464836]Any Updates?[/QUOTE] [I]yes, he's just keping them secret.[/I] Italics for sarcasm. He may have updated, but only he knows about it, and I'm assuming that in his next post, wether you asked or not, he would have told us about them, as mappers usually do.
[QUOTE=MindMuncher;15466208][I]yes, he's just keping them secret.[/I] Italics for sarcasm. He may have updated, but only he knows about it, and I'm assuming that in his next post, wether you asked or not, he would have told us about them, as mappers usually do.[/QUOTE] exactly. I only post updates when i've made a big thing. Right now i'm working on the farm, But i also need to fix some bugs and stuff.
[QUOTE=swerik;15467217]exactly. I only post updates when i've made a big thing. Right now i'm working on the farm, But i also need to fix some bugs and stuff.[/QUOTE] on a more specific note, are you planning on adding those undulations I showed in the picture? Minus the hoses on top. It'd make it look like a recently planted field, and you wouldn't even need to bother with plants. Also, to be convincing, you may want to fence it off, and add a separate field (not farm, just field) because one looks a bit too skimpy... Though it may be asking too much... I still think it'd look alot better with that added on.
[QUOTE=MindMuncher;15486964]on a more specific note, are you planning on adding those undulations I showed in the picture? Minus the hoses on top. It'd make it look like a recently planted field, and you wouldn't even need to bother with plants. Also, to be convincing, you may want to fence it off, and add a separate field (not farm, just field) because one looks a bit too skimpy... Though it may be asking too much... I still think it'd look alot better with that added on.[/QUOTE] Yes, the farm will have 2 houses, one barn and one for living. I will make the field more detailed and put a fence around it. I might also add that empty field, it could be the baiting grounds for the animals.
You need a mill!!
[QUOTE=makatut;15496536]You need a mill!![/QUOTE] there are two mills, if you check the pics on the first page, a windmill and a watermill
Dunno why, but I made you a field texture. And yes, I KNOW it's a bit too rocky. Lets just say the farmers are inbred. [img_thumb]http://img7.imageshack.us/img7/1401/gravel.jpg[/img_thumb] Complete with material file and normalmap. Enjoy :3: [url=http://postdownload.filefront.com/13889028//57247da58683746e7086759bb6edaa3f9e3b4c59ff14ea5df8dc5015328a534036e9d0e394b0fb46][img]http://static2.filefront.com/ffv6/graphics/b_download_still.gif[/img][/url] On a not completely unrelated note (I came to think about it while playing around with filters in PS), a winter version would be cool.
[QUOTE=LimEJET;15505789]Dunno why, but I made you a field texture. And yes, I KNOW it's a bit too rocky. Lets just say the farmers are inbred. [img_thumb]http://img7.imageshack.us/img7/1401/gravel.jpg[/img_thumb] Complete with material file and normalmap. Enjoy :3: [url=http://postdownload.filefront.com/13889028//57247da58683746e7086759bb6edaa3f9e3b4c59ff14ea5df8dc5015328a534036e9d0e394b0fb46][img]http://static2.filefront.com/ffv6/graphics/b_download_still.gif[/img][/url] On a not completely unrelated note (I came to think about it while playing around with filters in PS), a winter version would be cool.[/QUOTE] NIce, but it looks like it might get really repetative... OH, and lime do you have GIMP? If so, pm me . And winter would be great!
Dang I want this map.
[QUOTE=MindMuncher;15510913]NIce, but it looks like it might get really repetative... OH, and lime do you have GIMP? If so, pm me . And winter would be great![/QUOTE] Nope, Photoshop CS4 here :pervert:. How so? the texture tiles neatly, and it won't look repetitive if you put it on a wavy displacement. I think.
The Map will be released during the next week.
Hmm nice map, now if only that gamemode were finished.
[QUOTE=MindMuncher;15510913]NIce, but it looks like it might get really repetative...[/QUOTE] Well it should be detailprops with like, corn or something. Would cover up pretty good.
[QUOTE=Hellsten;15516837]Well it should be detailprops with like, corn or something. Would cover up pretty good.[/QUOTE] Medieval people didn't have corn, not until the Europeans found the Americas. He can do whatever he wants, but just saying.
[QUOTE=Hellsten;15516837]Well it should be detailprops with like, corn or something. Would cover up pretty good.[/QUOTE] Do you have any idea how that would effect performance? That's why I suggested a newly planted field.
Half the map is already covered with detail props. I won't remove it. It doesn't lag for me. For those who will experience bad performance, remember that you can hide detail props, just look under the options tag in gmod. I think....
So frigging awesome!
[QUOTE=swerik;15522251]Half the map is already covered with detail props. I won't remove it. It doesn't lag for me. For those who will experience bad performance, remember that you can hide detail props, just look under the options tag in gmod. I think....[/QUOTE] Well, okay, in that case, load it up baby, my computer can run it. It glows blue and that means it's physically superior to all non-blue-glowing computers.
I can't wait for this thing. It's going to be so awesome.
Okay, i'm very sad to announce that the map won't be released yet. Since I'm now in our summerhouse where i have no possibility of editing :( I i'll release it in about two months. I'm very sorry about this. But i can tell you that i've made a very cool crypt under the Temple.
[QUOTE=Hindupojken;15324978]AWESUM!!!! im going to ask the admins in Matts server if they could get that map up[/QUOTE] If by "Matts server" you mean Matt's Medieval Roleplay Server, then yes - As soon as it is finished I will get it and upload it personally. Of course, this is assuming I know when it is released. [editline]05:25PM[/editline] [QUOTE=swerik;15658679]Okay, i'm very sad to announce that the map won't be released yet. Since I'm now in our summerhouse where i have no possibility of editing :( I i'll release it in about two months. I'm very sorry about this. But i can tell you that i've made a very cool crypt under the Temple.[/QUOTE] Two Months? Damnit I expected it within this week. [editline]05:27PM[/editline] Also, if you still want my Gamemode Swerik, or anyone for that matter - We're on the Beta of Medieval Rolepaly 2 now - just ask.
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