Would be nice to test your gamemode, but i'm unable to right now you know...
<3 to all
[editline]12:57AM[/editline]
[QUOTE=swerik;14187995]Ok, it all sounds nice. But i'll place the curch somewhere in the town.
I won't expand the castle anymore.
Also, where should the spawnpoint be?[/QUOTE]
I totally missed this all the times i looked through this awsome thread of epic proportions.
You should have lots of spawn points all over the map! but not more than one next to each other :)
Also, please post an overview screenshot, you know, top down view showing the entire map :)
^ ofcourse all the above was for when you get home ;) ^
Bye bye going to france for 2 weeks :)
[QUOTE=rckjmsbtch;13883851]Do you have a prison and a torture room?[/QUOTE]
Make it underground !
me want. i vmex it and add my own touches. but then give it back to you and see what you think.
ooo very nice... smooth hills and nice buildings :D artistic
do whatever you want funnymuffin :)
And thanks you guys for all the nice feedback!
is there a DL link?
LOL! If you gave it to funnymuffin his "touches" would be an epicly repetitive texture and fullbright.
He's one of those people, you really want to... hurt.
This does come with automatic cannons. Right?
[QUOTE=BillyTalentx;16108030]LOL! If you gave it to funnymuffin his "touches" would be an epicly repetitive texture and fullbright.
He's one of those people, you really want to... hurt.[/QUOTE]
your fail. i have gotten better at making maps. i can add anything.
okey, here's some answers:
1: No, there's no download link since the map has not been released yet.
2: I'm not sure i know what you mean with "automatic cannons" gefer8.
[QUOTE=swerik;16126372]okey, here's some answers:
1: No, there's no download link since the map has not been released yet.
2: I'm not sure i know what you mean with "automatic cannons" gefer8.[/QUOTE]
release it. please
[QUOTE=gefer8;16108049]This does come with automatic cannons. Right?[/QUOTE]
But of course. They will be wielded by the giant one eyed toad that roams though the clouds of the map.
[QUOTE=MindMuncher;16127413]But of course. They will be wielded by the giant one eyed toad that roams though the clouds of the map.[/QUOTE]
If, thats what he meant, then offcourse.
And don't worry, i will release it once i think it's releaseable... Which at least should be before the end of this year :P
Holy shit, This map looks great.
[QUOTE=vunderguppie;16109758]your fail. i have gotten better at making maps. i can add anything.[/QUOTE]
All your accounts are banned.
your maps are shit.
now get out.
twat.
I'm looking forward to this map. :)
Hey, the middle ages had roads too, you know :flashfact:! Put some in! (But rocky, and not modern-road looking)
[editline]07:37PM[/editline]
[QUOTE=vunderguppie;16109758]your fail. i have gotten better at making maps. i can add anything.[/QUOTE]
I'm sure in a mapping contest Billy would kick your ass.
/endbattle.
[editline]07:38PM[/editline]
[QUOTE=vunderguppie;16109758]your fail. i have gotten [b]better at making maps[/b]. i can add anything.[/QUOTE]
Also proof
[QUOTE=Black-Ice;16139807]I'm sure in a mapping contest Billy would kick your ass.
/endbattle.[/QUOTE]
<3
[QUOTE=Black-Ice;16139807]Hey, the middle ages had roads too, you know :flashfact:! Put some in! (But rocky, and not modern-road looking)
[editline]07:37PM[/editline]
I'm sure in a mapping contest Billy would kick your ass.
/endbattle.
[editline]07:38PM[/editline]
Also proof[/QUOTE]
ffs. im sure he is better at making maps. but im not half bad. i can add lighting appropriately, triggers, and anything else you can think of.
[editline]11:55PM[/editline]
[QUOTE=BillyTalentx;16139344]All your accounts are banned.
your maps are shit.
now get out.
twat.
I'm looking forward to this map. :)[/QUOTE]
fuck you bitch.
[highlight](User was permabanned for this post ("Rule #2 / Rule #5 / Rule #9 / Alt of permabanned user" - Terrenteller))[/highlight]
[QUOTE=kilkilrolrolrol;16145743]fuck you bitch.[/QUOTE]
Oh god, please don't say you've made another Alt....
get out.
[QUOTE=BillyTalentx;16146245]Oh god, please don't say you've made another Alt....
get out.[/QUOTE]
make me.
[editline]12:39AM[/editline]
also, why the fuck do you want me gone?
Well, if you are the same person as all the other alts that got banned, you're dumb, annoying, post stupid shit and piss everyone off...
but if you don't do that,
then stay.
:)
DarkRP + This map = Grand Theft Sherwood.
Map looks awesome, might use it for posing.
ok, i want in
i need to be in on this, firstly is this, Australian or american, im aussie, so PLEASE BE AUS.
I am a good mapper, i could start work on another map for you, and im a great RP'er, i would like to join your growing team, i will do ANYTHING, to help this project, cause i was just lookin to start my own gamemode about Medival. LOL.
Strider
[QUOTE=Night_Strider;16372178]ok, i want in
i need to be in on this, firstly is this, Australian or american, im aussie, so PLEASE BE AUS.
I am a good mapper, i could start work on another map for you, and im a great RP'er, i would like to join your growing team, i will do ANYTHING, to help this project, cause i was just lookin to start my own gamemode about Medival. LOL.
Strider[/QUOTE]
are you good at optimizing?
[editline]07:53PM[/editline]
Here are some new images:
you can see the barn with the fenced field.
I'm also working a crypt thing under the temple. There's a secret passage to it.
[URL=http://img269.imageshack.us/i/rpcastlehill500000.jpg/][IMG]http://img269.imageshack.us/img269/7154/rpcastlehill500000.jpg[/IMG][/URL]
[URL=http://img122.imageshack.us/i/rpcastlehill500001.jpg/][IMG]http://img122.imageshack.us/img122/8242/rpcastlehill500001.jpg[/IMG][/URL]
[URL=http://img43.imageshack.us/i/rpcastlehill500004.jpg/][IMG]http://img43.imageshack.us/img43/3310/rpcastlehill500004.jpg[/IMG][/URL]
[URL=http://img38.imageshack.us/i/rpcastlehill500007.jpg/][IMG]http://img38.imageshack.us/img38/9241/rpcastlehill500007.jpg[/IMG][/URL]
[URL=http://img189.imageshack.us/i/rpcastlehill500008.jpg/][IMG]http://img189.imageshack.us/img189/7168/rpcastlehill500008.jpg[/IMG][/URL]
[URL=http://img189.imageshack.us/i/rpcastlehill500013.jpg/][IMG]http://img189.imageshack.us/img189/7208/rpcastlehill500013.jpg[/IMG][/URL]
[URL=http://img190.imageshack.us/i/rpcastlehill500014.jpg/][IMG]http://img190.imageshack.us/img190/981/rpcastlehill500014.jpg[/IMG][/URL]
[URL=http://img40.imageshack.us/i/rpcastlehill500010.jpg/][IMG]http://img40.imageshack.us/img40/3431/rpcastlehill500010.jpg[/IMG][/URL]
at least it's something.
can i haz?
looks amazing
I like it; it looks like you've put a lot of work into it. I'd like to provide some constructive criticism.
Those pictures of the church/monastery; does the cross-window behind that statue have beveled edges? The floor should be a different texture, the tile doesn't fit with all the organic materials throughout the map. The statue that moves allowing access to the crypt; adding some handles? It would seem to be the devil's work if it moved on its own. Maybe adding matching handles on both sides would make it seem more secretive.
Those extremely dark pictures; are those of the crypt? If so, you're gonna need some more light. Maybe adding torches? If the crypt is still in use, there needs to be evidence of someone being down there. Crypts used to be used as chapels or burial vaults originally. Instead of a ladder, why not make the entrance wider and add stairs? If it was used for burial, it'd be quite difficult to carry a fat man down a ladder, don't you think? Also, if it is being used for burial, maybe some skeletons for atmosphere? A couple of wine bottles laying around from the poor crypt keeper? I'd want to drown my sorrows too if I worked with dead people all day.
The large hill behind the farmhouse seems... misshapen. Most of the hills are smooth and roll; that one just seems lumpy. The texture needs some better blending too, I feel. I do like the fence, though. Slightly damaged over time, but not in serious disrepair.
How about adding a mantel to that fireplace? It's a tiny detail that comes in handy when placing other detail props. Also, a, erm... lower mantel? I can't recall the name, but it's where you can set wood, tongs and other tools in front of a fireplace.
Again, I like all the work you've put into it. Good job.
EDIT: Actually, instead of moving the statue to the crypt, why not create a trapdoor under the platform in front of it? It seems that for something used so often, you would want it more easily accessible. Maybe add pews and/or a pulpit for a priest? There's an idea for a priest. Use a door and a game_zone_player so that when you have a priest go in through it, the door can only be opened from the inside? That way one could preach without being disturbed.
[QUOTE=jakemaheu;16386951]The statue that moves allowing access to the crypt; adding some handles? It would seem to be the devil's work if it moved on its own. Maybe adding matching handles on both sides would make it seem more secretive.
[/QUOTE]
I love constructive critique. :) But the statue i supposed to look like it's the devil'ls work! That tempel is an old mysterious temple that doesn't make much sense :P. There's a regular curch in the small town if people want that...
And about the handles, one of the two torches on the wall behind the statue is the lever that opens the passage.
And offcourse I will add some light to the crypt, but i'm not sure if i want it to be a thousand year old forgotten crypt or a thousand year old crypt still in use...
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