[QUOTE=Loures;36567656]How do you "Deathmatch RP" anyways?
And more importantly, how do you do it in such a big map?[/QUOTE]
For now, we're using DarkRP (lightly modified). Basically, cops (Police) and robbers (Terrorists) with civilians caught in the middle of the war.
[QUOTE][B]Terrorist Team[/B]
You're free to do as you please, but you'll be shot on sight by the Police team. Sometimes, if you're lucky, you'll get arrested and maybe even end up in prison. Now go and terrorize the city!
[B]Civilian Team[/B]
You'll face arrest, prison time, or even death for doing the following:
- Murdering another civilian or anyone from the Police team
- Breaking and entering into someone else's property
- Grand theft auto
The Police are here to protect the city and you from terrorist and to fight crime. You're caught in the middle of a war between the Police and Terrorists. Now go and watch your back!
[B]Police Team[/B]
You're to protect the city and its citizens from terrorists and to fight crime. Do not arrest or kill civilians unless they have committed a crime. Terrorists entering the city are to be shot on sight, arrested and shot, or arrested and sent to prison. Now go and pass out the beatings![/QUOTE]
RP aspects/features we have/plan to have: banking, undeposited money dropping on death, crime/bounty system, permanent inventory, terrorist gangs, robbable npcs stores/banks/ATMs, SCars, various items to aid in hidding/finding the police/terrorists, contraband, etc.
PS: We tried Cider, Cider 2, Tiramisu 2, building our own gamemode, but finally settled on DarkRP (difficulties with coder and most DarkRP server turn into deathmatch servers, which is what we're going for. :v:)
[QUOTE=paulisdead18;36567788]Even though -X-'s defense isn't even good in the first place... That picture you posted in your last post literally kills any bit of credibility to your side of this, not to mention the fact that you ended on "Of course leave valid feedback/criticism!", which is what everyone did and you threw a fit.
My criticism, like everyone else's, is that it's just another generic Evocity edit. There's nothing particularly special about it. It doesn't stand out at all. What the RP community needs is not a nother Evocity map, but a new map with a unique, fresh look that makes people want to play it, not just editing a current map to be "unique" for your server and using your "own" version of DarkRP/PERP/TacoScript/Whatever.[/QUOTE]
So, "build a new map" is valid criticism? The point of the makeover image is, we're not trying to build a new map from scratch. You're right, we're (re)building this map to fill our needs.
Me: My car is broken blah blah blah. How do I fix it?
You: Buy a new car.
Me: Thanks... :rolleyes:
[QUOTE=IronPhoenix;36567881]So most of the map will be brand new, but most of the map will be sgt sgt's.
Is it just me, or does that make no sense?[/QUOTE]
Most of the [U]buildings[/U] will be Sgt's from v33x (thing may change in the future, we want to play on what we're working on and show progress).
I'm sorry -X- but just fucking give up, your side of the argument isn't winnable or right in the slightest.
[QUOTE=-X-;36567498]
We're not much different. I work full-time, I have a family and friends, and I'm developing a GMod server with a friend. :smile:[/QUOTE]
You'll find that we are very different actually, I don't take maps from other mappers, edit it and then repost and say most of it is mines.. I also don't start bitching when people give criticism..
Unlike yourself.. :downs:
So since I don't map, I am not allowed to criticize your maps?
Or is it that you're being an arrogant kid who wont let anyone criticize your maps?
[QUOTE=YourFriendJoe;36568457]So since I don't map, I am not allowed to criticize your maps?
Or is it that you're being an [b]arrogant kid who wont let anyone criticize your maps?[/B][/QUOTE]
This sums it up :smile:
It's kind of weird how everyone's just gangbeating this guy. I can see some of his points.
...Gotta question that makeover picture, though. Did he just have that on-hand to use?
ok turtleey we get it you disagree with all of us and are clearly superior
This guy isn't someone you can defend like you normally do. I realize that you seem to have a massive white knight fetish, but -X- is just blindly defending his map while making incredibly invalid points. For once, just accept that somebody in this section is actually wrong, and we're not all just thoughtlessly bullying him.
[QUOTE=TCB;36568619]ok turtleey we get it you disagree with all of us and are clearly superior
This guy isn't someone you can defend like you normally do. I realize that you seem to have a massive white knight fetish, but -X- is just blindly defending his map while making incredibly invalid points. For once, just accept that somebody in this section is actually wrong, and we're not all just thoughtlessly bullying him.[/QUOTE]
I'm sorry for considering that someone has a point. I shall obey you.
What exactly is he wrong about? Using the evocity map as a starting point? It's not like he decompiled it and didn't give SgtSgt any credit, Sgt released the VMF so that maps like this could be created and people could examine the brushwork.
I'm not going to defend him much beyond that, though. He lost my support with the makeover reference.
[QUOTE=TurtleeyFP;36568952]I'm sorry for considering that someone has a point. I shall obey you.
What exactly is he wrong about? Using the evocity map as a starting point? It's not like he decompiled it and didn't give SgtSgt any credit, Sgt released the VMF so that maps like this could be created and people could examine the brushwork.
I'm not going to defend him much beyond that, though. He lost my support with the makeover reference.[/QUOTE]
He's not using it as a starting point though. I use snippets of code as a starting point, but by the time i'm finished with them, they look nothing like the original code. From what i can determine, x is planning on using large chunks of the original map, so it isn't much of a starting point.
[QUOTE=Antec;36568413]You'll find that we are very different actually, I don't take maps from other mappers, edit it and then repost and say most of it is mines, I also don't start bitching when people give criticism..
UNLIKE SOMEONE.... :downs:[/QUOTE]
As OP says: RP_Chaos_City_v33x is our version of RP_Evocity_v33x by "Sgt.Sgt." It's just that. Our version, not yours, and not a map from scratch. How is anything that I've done/said so far not this?
PS: We've included a "very special" large Easter egg in the country/lake/forest. (We add it long ago because of Facepunch, and what it is (mostly) filled with.) I hope you find it.
[QUOTE=YourFriendJoe;36568457]So since I don't map, I am not allowed to criticize your maps?
Or is it that you're being an arrogant kid who wont let anyone criticize your maps?[/QUOTE]
No, please provide valid non-hypocritical criticism. Don't tell me how great other mappers are, to become like them, and that it's about hard work and determination -- when you yourself settle for mediocrity, and are a "lazy arseholes" that "just steal"s.
[QUOTE=TurtleeyFP;36568509]It's kind of weird how everyone's just gangbeating this guy. I can see some of his points.
...Gotta question that makeover picture, though. Did he just have that on-hand to use?[/QUOTE]
Google image search :D
[QUOTE=TCB;36568188]I'm sorry -X- but just fucking give up, your side of the argument isn't winnable or right in the slightest.[/QUOTE]
[QUOTE=TCB;36568619]ok turtleey we get it you disagree with all of us and are clearly superior
This guy isn't someone you can defend like you normally do. I realize that you seem to have a massive white knight fetish, but -X- is just blindly defending his map while making incredibly invalid points. For once, just accept that somebody in this section is actually wrong, and we're not all just thoughtlessly bullying him.[/QUOTE]
[IMG]http://i.imgur.com/ceEU4.jpg[/IMG]
[QUOTE=IronPhoenix;36568994]He's not using it as a starting point though. I use snippets of code as a starting point, but by the time i'm finished with them, they look nothing like the original code. From what i can determine, x is planning on using large chunks of the original map, so it isn't much of a starting point.[/QUOTE]
And that is a problem why? And I shouldn't why?
[QUOTE=TurtleeyFP;36568952]I'm sorry for considering that someone has a point. I shall obey you.
What exactly is he wrong about? Using the evocity map as a starting point? It's not like he decompiled it and didn't give SgtSgt any credit, Sgt released the VMF so that maps like this could be created and people could examine the brushwork.
I'm not going to defend him much beyond that, though. He lost my support with the makeover reference.[/QUOTE]
The Pro released the downtown_v2 vmf long ago, but downtown remakes are still strongly frowned upon. I don't see your point here.
[QUOTE=Pyth;36569009]The Pro released the downtown_v2 vmf long ago, but downtown remakes are still strongly frowned upon. I don't see your point here.[/QUOTE]
Just because they're frowned upon by people that make higher-browed maps doesn't mean that it's factually wrong. There's a difference between the things that experts dislike and the things that disrupt universal moral code.
This is also a WIP according to -X-, so we can't say how much of the original map he's going to use. It could be completely indistinguishable in the end.
lmao what
It seems that everyone who is disliked has a personal vendetta against me. Not anyone else, it's always me. I don't see else there is to contribute; they've already told you that your map isn't amazing because it's just a rehash. Sure, it's not bad, but it's still nothing to get so worked up over. Personal attacks aren't necessary. My most recent post was mainly aimed at Turtleey, because he seems to disagree with whatever I say no matter what, probably because of his white knight state-of-mind.
[QUOTE=-X-;36568998]
No, please provide valid non-hypocritical criticizem. Don't tell me how great other mappers are, to become like them, and that it's about hard work and determination -- when you yourself settle for mediocrity, and are a "lazy arseholes" that "just steal"s.
[/QUOTE]
Can you back that up? I doubt it. So far, you have no evidence, and i'm not sure who that is actually targetted at.
Remember Planetfall? The original was mine. I was the first person to try an underwater map (which was shit, but i tried), i have made functional maps in 7 hours, i am currently working on a survival game in singleplayer. But when i first entered the games industry as a tester, i had none of that under my belt.
Get past the whole "can't map, can't comment" syndrome. Everyone has an eye for what they like. I can't paint, yet i can still tell you that i'm not a fan of rembrant, but picasso and van gough is more my style.
[QUOTE=TCB;36569107]My most recent post was mainly aimed at Turtleey, because he seems to disagree with whatever I say no matter what, probably because of his white knight state-of-mind.[/QUOTE]
If anything, your little buddies are the white knights. They follow you wherever you start arguing with newbie mappers and nod their heads to whatever you say. I'm not gonna argue, though, so I'll drop it.
[quote]No, please provide valid non-hypocritical criticizem. Don't tell me how great other mappers are, to become like them, and that it's about hard work and determination -- when you yourself settle for mediocrity, and are a "lazy arseholes" that "just steal"s.[/quote]
What the fuck I have not posted in this thread before to be hypocritical you have to change what you said.
I would try to have a civilized argument with you but I'm not going to seeing as It would be the equivalent of talking to a wall.
[QUOTE=TurtleeyFP;36569077]Just because they're frowned upon by people that make higher-browed maps doesn't mean that it's factually wrong. There's a difference between the things that experts dislike and the things that disrupt universal moral code.
This is also a WIP according to -X-, so we can't say how much of the original map he's going to use. It could be completely indistinguishable in the end.[/QUOTE]
It's frowned upon by anyone who has pride and dignity, not just the better mappers. Just because only the respectful mappers dislike something doesn't mean it isn't unethical. It still is, but less respectful mappers fail to see and understand that, or they just don't care. I wouldn't know.
I do agree with your last bit though, it could change, but no matter how much you change the map, part of it will always still be evocity. Making a new map eliminates that instantly.
[QUOTE=TurtleeyFP;36569129]If anything, your little buddies are the white knights. They follow you wherever you start arguing with newbie mappers and nod their heads to whatever you say. I'm not gonna argue, though, so I'll drop it.[/QUOTE]
And yet you're the one who feels he has to take up the role of Batman, personally defending any newcomer no matter how wrong they are.
[QUOTE=Pyth;36569141]
I do agree with your last but though, it could change, but no matter how much you change the map, part of it will always still be evocity. Making a new map eliminates that instantly.[/QUOTE]
You have a point there, but you've got to remember this map is just for his roleplay community. I can't imagine it's intended for the general public, so quality control can't be that big of an issue to him.
[QUOTE=TCB;36569151]And yet you're the one who feels he has to take up the role of Batman, personally defending any newcomer no matter how wrong they are.[/QUOTE]
I see more than one side to an argument, I can admit that. These people [i]can[/i] improve if they're not insulted every few minutes, I've seen it happen frequently. Can you mind explaining what you think he's wrong about, and why this means that he'll always be an unoriginal, unproductive person?
[QUOTE=TurtleeyFP;36569129]If anything, your little buddies are the white knights. They follow you wherever you start arguing with newbie mappers and nod their heads to whatever you say. I'm not gonna argue, though, so I'll drop it.[/QUOTE]
Maybe it's because the mappers who agree with tcb are actually agreeing with him?
I suspect this might be a new concept for you, you know, agreeing with someone because they are right?
I like it, the arch is a nice touch, too
[QUOTE=Pyth;36569009]The Pro released the downtown_v2 vmf long ago, but downtown remakes are still strongly frowned upon. I don't see your point here.[/QUOTE]
[URL="http://facepunch.com/showthread.php?t=1185904"]Funny you should mention downtown map. I had little to do with this one (mainly texturing).[/URL]
[QUOTE=IronPhoenix;36569112]Can you back that up? I doubt it. So far, you have no evidence, and i'm not sure who that is actually targetted at.
Remember Planetfall? The original was mine. I was the first person to try an underwater map (which was shit, but i tried), i have made functional maps in 7 hours, i am currently working on a survival game in singleplayer. But when i first entered the games industry as a tester, i had none of that under my belt.
Get past the whole "can't map, can't comment" syndrome. Everyone has an eye for what they like. I can't paint, yet i can still tell you that i'm not a fan of rembrant, but picasso and van gough is more my style.[/QUOTE]
[U]You missunderstood[/U] my reply to YourFriendJoe, read my below reply. I'm not a mapper.
[QUOTE=YourFriendJoe;36568457]So since I don't map, I am not allowed to criticize your maps?
Or is it that you're being an arrogant kid who wont let anyone criticize your maps?[/QUOTE]
[QUOTE=-X-;36568998]
No, please provide valid non-hypocritical criticism. Don't tell me how great other mappers are, to become like them, and that it's about hard work and determination -- when you yourself settle for mediocrity, and are a "lazy arseholes" that "just steal"s.
[/QUOTE]
[QUOTE=YourFriendJoe;36569133]What the fuck I have not posted in this thread before to be hypocritical you have to change what you said.
I would try to have a civilized argument with you but I'm not going to seeing as It would be the equivalent of talking to a wall.[/QUOTE]
[U]You misunderstood[/U] me.
Your question: "... I am [B]not allowed[/B] to criticize your maps?" Yes = You are [B]not allowed[/B]. No = You are allowed.
My answer: "No," ([B]you are allowed[/B], but) "please provide valid non-hypocritical criticism. Don't tell me how great other mappers are, to become like them, and that it's about hard work and determination -- when you yourself settle for mediocrity, and are a "lazy arseholes" that "just steal"s." I hope this clears things up...
[QUOTE=TurtleeyFP;36569129]If anything, your little buddies are the white knights. They follow you wherever you start arguing with newbie mappers and nod their heads to whatever you say. I'm not gonna argue, though, so I'll drop it.[/QUOTE]
Do you know what a white knight is
Do you understand what you just said
Once again, that Fortune Cookie picture... Alright, insults won't solve anything, especially when the response is another. The OP is acting childish now, and really for no good reason. I also don't get why when Turtleey brings up a point about the OP's point, he/she get's flamed, even though he/she was on the same side anyway. I would have said the same thing had the OP not ruined his argument with that picture, and now he's further ruined it with childish responses and a picture.
I personally want to see what SGT.SGT thinks about this...
[QUOTE=THATCAKEISASPY;36571692]I personally want to see what SGT.SGT thinks about this...[/QUOTE]
Why would he care?
[QUOTE=THATCAKEISASPY;36571692]I personally want to see what SGT.SGT thinks about this...[/QUOTE]
I'm pretty sure he's having a good laugh right about now.
Hot damn just realized he's viewing the thread.
Why is the .vmf all messed up. All i see in the editor is the suburbs of the whole map.
[QUOTE=Pyth;36569141]I do agree with your last bit though, it could change, but no matter how much you change the map, part of it will always still be evocity. Making a new map eliminates that instantly.[/QUOTE]
By that logic Garry's Mod will always be Half-Life II. Evocity (and most maps) will always be de_Dust_dm_Overwatch. A new map eliminates nothing. Something was copied from something else, and even getting down to the molecular level won't be enough. It's a matter of opinion and where you choose to "draw the line."
Imitation is the highest form of flattery. Keep improving Pyth, maybe one day, [U]with your permission[/U]... rp_Pyth_City_v33x. :wink:
[QUOTE=Oda;36572502]Why is the .vmf all messed up. All i see in the editor is the suburbs of the whole map.[/QUOTE]
Click on the "toggle cordon state" button on top. You'll have to find a lot of the textures.
[QUOTE=-X-;36572715]By that logic Garry's Mod will always be Half-Life II. Evocity (and most maps) will always be de_Dust_dm_Overwatch. A new map eliminates nothing. Something was copied from something else, and even getting down to the molecular level won't be enough. It's a matter of opinion and where you choose to "draw the line."
Imitation is the highest form of flattery. Keep improving Pyth, maybe one day, [U]with your permission[/U]... rp_Pyth_City_v33x. :wink:[/QUOTE]
What are you smoking? Garry's Mod is a mod of Half-Life 2 and it's sister and cousin games, nothing changed there. Evocity started out as a decompiled version of de_dust and dm_overwatch? Immitation isn't the same as taking the original and editing it. 'By that logic', an indie artist painting something similar to Mona Lisa would be equally as credible as someone who photocopied the original Mona Lisa and drew on a handlebar moustache with a Sharpie marker.
[QUOTE=-X-;36572715]Keep improving Pyth, maybe one day, [U]with your permission[/U]... rp_Pyth_City_v33x. :wink:[/QUOTE]
?
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