• RP_SmallCorner_v1
    96 replies, posted
Love the map, keep up the good work. Theres far too many giant maps around and it takes me fucking weeks to furnish them, this map is just the right size! (also if your working on a V2: The false door on the second level of the PD could be the chief's office. A small extension of the underground area would be nice. And lastly a small building for a free clinic, I had to convert one of the rooms in the motel for it so a proper one would rock!)
For v2, I'll add in an office in the upstairs PD. I'll definitely do that. And I'll "decorate" the exterior windows a bit. Also, I'll add in another street, which will expand the map; so basically, v1 is the small version, and v2 is the bigger version. And by the way, which type of sky would you guys rather want? An evening sky with street lights on? Or a daytime sky with street lights off?
[QUOTE=HighdefGE;20730923]Unoriginal how? I'm not a mind reader.[/QUOTE] there's just been too many maps of the sort made. there's tens of hl2 and gmod maps that share similar characteristics; although i don't know what more you could do to improve it. at least it looks nice
[QUOTE=Skeeter1;20769796]there's just been too many maps of the sort made. there's tens of hl2 and gmod maps that share similar characteristics; although i don't know what more you could do to improve it. at least it looks nice[/QUOTE] This map isn't HL2 related. Have I fucked up the theme somehow?
I think your doing a good job, and I look forward the v2.
[QUOTE=Skeeter1;20769796]there's just been too many maps of the sort made. there's tens of hl2 and gmod maps that share similar characteristics; although i don't know what more you could do to improve it. at least it looks nice[/QUOTE] Flatgrass #5426532745326 gets compliments on its uses. Decent RP map #485762336 requires effort and receives many complaints.
[QUOTE=PermabannedGuy;20772873]Flatgrass #5426532745326 gets compliments on its uses. Decent RP map #485762336 requires effort and receives many complaints.[/QUOTE] I would agree with that. Personally, I like designing roleplay maps mainly because you literally have to do everything perfect, and it helps you focus on the details.
Turns out, most of those nasty comments on garrysmod.com are from one person, so just ignore him.
[QUOTE=green bandit;20773862]Turns out, most of those nasty comments on garrysmod.com are from one person, so just ignore him.[/QUOTE] Was lol'ing at most of the comments right now. And by the way, I'll post a screenshot of a new room tomorrow. I compiled it just now, but I fucked up the door frames. The minor problem was that it was lowered by like 16 units into the ground, along with the doors, which as a result, caused a leak with the area portals. So, good going for me.
[QUOTE=green bandit;20773862]Turns out, most of those nasty comments on garrysmod.com are from one person, so just ignore him.[/QUOTE] Jealousy. :/
So, here's a new spawn point in the map. I forgot to build the cubemaps, but here you go. [img_thumb]http://img638.imageshack.us/img638/7038/smlcrnrnewspawnpoint.png[/img_thumb]
I love how much detail you put in the map since I last saw it a couple of months ago. Great job!
Reduce the light glow highdef, just looking like "OVERBLOOM" right now
make the train go from one side to the other and i will love you long time.
Whoa, this map is beautiful and really detailed. It is an enormous improvement since the last time I saw this. Only parts that could be improved is that some of the lights seemed to be a bit out of place with the yellow such as above the store sign in the main street and like Anthracite said, reduce the light glow in some parts.
Alright, so I made a stairway that's going to lead to a completely new subway. Here it is. [img_thumb]http://img192.imageshack.us/img192/2986/smlcrnr2stairstosubway.png[/img_thumb] Thoughts?
From what I've seen most if not all subways have tiled walls, this has bricks. Good work nonetheless.
[QUOTE=PermabannedGuy;20822031]From what I've seen most if not all subways have tiled walls, this has bricks. Good work nonetheless.[/QUOTE] Not exactly a subway, but it leads to it, and not to mention that section with the steps has tiled walls. But anyways, my server's up. If anyone's up to joining, feel free to do so at: 69.125.252.75:27015
The attention paid to some areas versus others seems a bit wonky, but overall it's quite pretty and seems to be well thought out. Nice work.
Very Nice, in V2 maybe you should add some more things maybe a little park or something
This is really epic. So epic it is epic. :D
[QUOTE=HighdefGE;20722956]I appreciate it. Though has anyone found any problems? Me and my testers haven't.[/QUOTE] Going to try it out soon, been very busy lately, and haven't had the time to try it out.
Very nice map, well built. 8 out of 10 =D
Looks good. You should expand this map.
[QUOTE=Why ban;20870214]Looks good. You should expand this map.[/QUOTE] I've been doing that for the week, but lately, I'm up to creating another project from scratch for a community. I've just started on it actually (on the apartment complex).
Why must I now sign in on Garrysmod.org? Oh, now I have to verify that I have Garrysmod, how great. Goddammit what is all of this shit? Great, can someone upload this to another site? This sucks ass.
[QUOTE=TheStateTrooper;20883904]Why must I now sign in on Garrysmod.org? Oh, now I have to verify that I have Garrysmod, how great. Goddammit what is all of this shit? Great, can someone upload this to another site? This sucks ass.[/QUOTE] Well you do own Gmod right? Then it shouldn't be a problem. [editline]e[/editline] Oh gosh I just went through it...awesome, this will prevent a lot of people who stole Gmod. It wasn't even hard to verify.
[QUOTE=TheStateTrooper;20883904]Why must I now sign in on Garrysmod.org? Oh, now I have to verify that I have Garrysmod, how great. Goddammit what is all of this shit? Great, can someone upload this to another site? This sucks ass.[/QUOTE] Read the description of my upload. I don't want people re-uploading this file to somewhere else.
This is a really nice map, its rather small, but since there arent normally armies of players on most rp server's, it doesnt really matter. Quite detailed too. [QUOTE=HighdefGE;20714898][release] [B]Features:[/B] [list] [*] Bunch of stuff [*] [B]Un-physgunnable doors, etc. [/B] [*] more stuff [/list] [/QUOTE] Also, you [B]can[/B] physgun the doors
The map looks great, thanks!
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