• Gm_Wood_Side_Apartments: More Survival Horror Than You Can Shake A Lead Pipe At
    75 replies, posted
I hope there are mannequins following you :quagmire:
[QUOTE=Sokrates;31385042]I hope there are mannequins following you :quagmire:[/QUOTE] FUCK
Played it, loved it. Every piece of it. My tophat off to you guys!
[QUOTE=Unrealomega;31405847]FUCK[/QUOTE] Reading this makes me think of your avatar throwing down his pipe and yelling this.
Im stuck in finding out where to get to room 304.
Actually Quagmire didn't like the Catacombs :quagmire: D:
Can't help but notice that the pill bottle next to the skeleton is closed.
It looked like the person was reaching for the bottle and it was just out of reach.
Absolutely loved it. I'm glad I had found this after trying your newly released [ridiculous] elevator sim. haha. Both are very amazingly put together. I'll definitely be following your work to see what you release in the future! Also: [sp]What was the name of that classical acoustic song that starts playing when the story of the boy begins?[/sp]
[QUOTE=KevinLongtime;34275844]Absolutely loved it. I'm glad I had found this after trying your newly released [ridiculous] elevator sim. haha. Both are very amazingly put together. I'll definitely be following your work to see what you release in the future![/QUOTE] Hey, welcome to facepunch. Gotta say that you just bumped a thread from july 2011. Here's a tip: Look at the last post date before commenting. Have fun and enjoy your stay.
[QUOTE=Justinx931;34275907]Hey, welcome to facepunch. Gotta say that you just bumped a thread from july 2011. Here's a tip: Look at the last post date before commenting. Have fun and enjoy your stay.[/QUOTE] Thanks for the tip, however, I was fully aware of how old this thread was before posting. Feedback that is early, on-time, or late, I think, is always appreciated to the creators (or atleast, I hope so. I know I always appreciate feedback, even if it's late). Also, after reviewing the rules here: [url]http://www.facepunch.com/threads/770351[/url], I don't see anything about bumping older threads. If there is something I'm missing about bumping threads, please do feel me in. Also, I do appreciate that you were nice about it. However, since I don't see anything about it in the rules, I'm not sure what your reasoning is?
[QUOTE=KevinLongtime;34276152]Thanks for the tip, however, I was fully aware of how old this thread was before posting. Feedback that is early, on-time, or late, I think, is always appreciated to the creators (or atleast, I hope so. I know I always appreciate feedback, even if it's late). Also, after reviewing the rules here: [url]http://www.facepunch.com/threads/770351[/url], I don't see anything about bumping older threads. If there is something I'm missing about bumping threads, please do feel me in. Also, I do appreciate that you were nice about it. However, since I don't see anything about it in the rules, I'm not sure what your reasoning is?[/QUOTE] It's almost a year old thread. It's been known that only the OP has the right to bump thread's that are that old or more. But considering that your post wasn't something called "Pointless Bump" No ban is given or any rule's broken.
[QUOTE=Justinx931;34276291]It's almost a year old thread. It's been known that only the OP has the right to bump thread's that are that old or more. But considering that your post wasn't something called "Pointless Bump" No ban is given or any rule's broken.[/QUOTE] More like 5 and a half months since the latest reply, before mine. Saying almost 1 year is a bit of a stretch. Anyhow, I'm not here to cause trouble. Though, I still stand by what I said. Feedback that is on-time or late, I think, is still appreciated. If it is strict enough to start enforcing things such as this, maybe it should be included in the rules. Otherwise, seems like fair game to me (as long as it wasn't a pointless bump, as you mentioned). I'm still curious as to what the acoustic track is that I mentioned above (This being directed to the authors)?
It looks great. But ya, sure it's dark, and unsettling, like you said, but. How does it actually scare you? My house is probably scarier looking, and I don't get scared at all. Where are the demons, sudden sounds, and stuff? Anyways, good luck with the rest of the project.
[QUOTE=HeavnSeven;34298635]It looks great. But ya, sure it's dark, and unsettling, like you said, but. How does it actually scare you? My house is probably scarier looking, and I don't get scared at all. Where are the demons, sudden sounds, and stuff? Anyways, good luck with the rest of the project.[/QUOTE] Sudden sounds are cheap :(
[QUOTE=HeavnSeven;34298635]It looks great. But ya, sure it's dark, and unsettling, like you said, but. How does it actually scare you? My house is probably scarier looking, and I don't get scared at all. Where are the demons, sudden sounds, and stuff? Anyways, good luck with the rest of the project.[/QUOTE] Thats not real horror and fear. Thats just sudden things that startle you. The main appeal to this is that there is no enemies, but your constantly under the threat that something is always watching you, ready to attack. But it never comes ut and the strees and fear of that is never lifted. It's brilliant. Thats what makes this map special, other then the "Oh lol spokey gosts scare u!!" maps.
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