• Gm_City_Freerun
    304 replies, posted
[QUOTE=Jukka K;15852476]It's not very clever to add HL2 cars in a DEV map. Ask someone to make those "Red cars" as models.[/QUOTE] I attempted to export a car as a prefab, import it into XSI, export it as a model and place it in hammer. It worked!!! BUT without the textures :( So I abandoned it after hours of trying to texture it and getting nowhere. + I'm going to make a more detailed version afterwards and I shall get someone to model the cars for that.
Release it soon? Its 13:20 PM already and its saturday...
This is what the white cars look like: [IMG]http://i672.photobucket.com/albums/vv81/Dosycool/Redcarstowhite.png[/IMG] I think it doesn't look that bad. AND, I've almost finished the map!
Yes they look bad, they don't fit the theme. Good luck finding a modeller.
[QUOTE=ExAuLiUs;15837354]So now the cars have to be white? (Hl2 Ones?) :O EDIT: Is there going to be a GameMode with it?[/QUOTE] If I can be bothered to code my gamemode, then there will be. :)
is V2 getting released this weekend then? i cannay wait!!!
[QUOTE=kapin_krunch;15859647]is V2 getting released this weekend then? i cannay wait!!![/QUOTE] I'm trying to get it done and release it today :)
White cars look alright I supose. NAW. Dont release it yet D: Im capped and cant download things for shite D:D:D:D:D:
[QUOTE=Willerin;15866182]White cars look alright I supose. NAW. Dont release it yet D: Im capped and cant download things for shite D:D:D:D:D:[/QUOTE] LOL same. Gotta wait 11 days till mine resets :( Still gunna release it though.
Fine. You release it. See how I care D:< So, you sure you dont wanna take the get-raped-daily-and-also-make-maps job?
[QUOTE=Willerin;15868239]Fine. You release it. See how I care D:< So, you sure you dont wanna take the get-raped-daily-and-also-make-maps job?[/QUOTE] :O NOOOOOOOOOOO!!!!! I've added a helicopter :D Compiling now to see if it works.
Holy crap its really that close?
Helicopter worked :D Just gotta put fix up a few minor things and then FINAL COMPILE!!!
Wel hurry up :V You werent born for nothing :v:
[quote=dosycool;15864864]i'm trying to get it done and release it today :)[/quote] today?!?!?! Whoooooooo!
Compiling right now :D It's going to take a few hours but it will be worth it! -posted from my iPod
[QUOTE=Dosycool;15870975]Compiling right now :D It's going to take a few hours but it will be worth it! -posted from my iPod[/QUOTE] awesome!!
Fuck just when I decide to hope off my computer with gmod on it
Oh Fuck, For the final compile I set VIS to Normal (I had it on fast during testing), and now it takes ages and keeps freezing. So the question is: [b]Should I...[/b] [b]A.[/b] Compile it with VIS set to Fast? The map is fine with VIS set to fast, just a very little frame rate drop when you look at the whole map at once (which you probably won't). AND the fact that my laptop isn't very good, also adds to the frame rate drop. [b]OR[/b] [b]B.[/b] Keep attempting to compile with VIS set to normal? If so, the map might not be released until tomorrow or possibly even longer. And there's a chance it might not finish compiling at all. The quicker you guy's answer the sooner the map gets released. That is, if you choose option A ;)
I choose A. Since ur laptop isn't that good, I think that it would run Great on my computer, depending on the specs though.
Any objections???? I'm about to do it.......
Well, will it have DEADLY fps drops? or Just 10 fps or something?
I would choose A option.
At most, 10fps drop. Far from "DEADLY". Anyway, I'm going to start compiling now. WITH VIS SET TO FAST. It will take a little more than Half an hour.
Well for you its a 10 fps drop, and ur laptop is not the best like you said so, GO FOR IT! :)
Compiled!!! -I've packed the custom textures into the bsp. -32.6mb uncompressed -9.43mb in a compressed zip file with readme Going upload and release it tomorrow, I'm tired -.-
Noooooooooooooooooooooooooooooooooooooooooooooo
Release it, NOW!
We need this map!!!!!!!!!!!
I choose option C. Optimise it until it compiles correctly. Fast VIS will cause sudden framerate loss every now and then, which would be bad for a gamemode that's supposed to be fast and fluid.
Sorry, you need to Log In to post a reply to this thread.