• GM_ship
    141 replies, posted
[QUOTE=jared424]can you post a vmf version of it. I'm tryin to figure out how to make elevators and buttons for future maps of mine and tutorials don't help me. i just want to see how you made your elevator so I can make my own version of an elevator. And also how do you revive your ship when it is sunk?[/QUOTE] Ship reviving only by console command.
I find another way to control sinking: ent_fire pul startforward ent_fire pul startbacward Now you can unsink this in normal version and stop and set speed! With sv_cheats on!
[QUOTE=D0g]One way to reduce lag is use a less.... say shiney material for the outer hull. Its now looks like cubemaps. Try the one used on the cargoship in CSS_Port. Most ships aren't that shiney anyways.[/QUOTE] Type mat_specular 0 in the console to remove all specular and cube mapping, but you will still have bump mapping.
Thanks for this map, I love maps like this! Mapping king'd
You can download tutorial maps.
this is a cool map, but i think you should make the one that will sink slow and sink with the front going down first.
Nice map! Can this be used for RP?
[QUOTE=conman5]Nice map! Can this be used for RP?[/QUOTE] Hehe we have similar names :3:
Holy crap. I really like the idea of the enw sink version, but it [u]lags like hell[/u] when I try to sink it, because of all those sparks. There are really unnecessary, and make the map un-playable when the ship is sinking. Any idea how I could disable them?
Daamn no 3D skybox :(
does the ship move?
Me and my friends can't let the life boats go! they just stay on the ropes
THE GREATEST MAP EVER MADE
Mine won't sink after two minutes. It doesn't even move. [b]Edit:[/b] [QUOTE=conwish]Me and my friends can't let the life boats go! they just stay on the ropes[/QUOTE] When you get in 'Use' the metal parts on the end on the hazard beams.
? Where are the admin room? how do you mean "ARE" is there many admin rooms :O!? [b]Edit:[/b] can't you just make an special edition of this map (something like gm_ship textures included) :D i have no more wireframe problems,but somepeople do have,so next time please include the materials and models in the .zip or .rar or whatever you use to pack it
[IMG]http://img172.imageshack.us/img172/2756/gmshipsink0002ld2.jpg[/IMG] Unsinkable ship? why don't it sink. I download the sinkable one and press the button in the room out side the map. what now? been waiting for about 30 min now and all I see is this under the floor of the ship? what am I doing wrong?
holy piss that's amazing good job
i like it!
Hi. I downloaded this sweet looking map and I too am seeing the wireframe issue. I did what it took to fix it. Copied my pheonix_storms folder from garrysmod\addons\phx\materials\phoenix_storms to counter-strike source\cstrike\materials\phoenix_storms and I'm still getting the issue. I did the above folder structure to see if I did it right. And apparently I didn't.
Wait for gm_ship2 (i have pak rat)
So you won't support gm_ship anymore?
Not very much.
Dude. People still play this map. I don't get how you can just turn your back on this. All I ask is if I got it set right, and if so, why ain't it working? EDIT: Issue fixed. Had to download the latest version of PHX. Wireframe issues are gone.
i see the floor pink and the walls turn into high brighting lights.. the same thing with the water.. what do i need to see it properly?
[QUOTE=SkullDemon]i see the floor pink and the walls turn into high brighting lights.. the same thing with the water.. what do i need to see it properly?[/QUOTE] BURN THE NECROMANCER
[QUOTE=SkullDemon]i see the floor pink and the walls turn into high brighting lights.. the same thing with the water.. what do i need to see it properly?[/QUOTE] Don't bump old old threads!
[QUOTE=Charades]Best idea ever, swim while you eat.[/QUOTE] XD LOL swim and eat lol
ME-ME-MEGA BUMP! Dude...This thread is a year old...Last post was 4 months ago. Check the date
Dude this map is awsome
Why can't people in this thread spell? :uhoh:
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