• Env_TerrainMorph???
    35 replies, posted
Yes and i there is a ton of uses for this not just making dents imagine fractures terrain deforming crossed with half life's puzzles
This would actually work well for ocean waves (granted that you can't actually be in them - ie building overlooking the ocean, aerial fights, large boat, etc. ), an animated, transparent texture using the refract shader would work well
No matter what, if it's not in the EP3 engine, anger will be ensured. For me at least.
[QUOTE=Civil;22106170]Oh really? Everything in that e3 had a practical use! I bet you are saying it because you do not have enough pc to play it.[/QUOTE] Yeah you need at least 0.8 of a pc to run this, I only have 0.75 :(
[QUOTE=metallics;22109026]Yeah you need at least 0.8 of a pc to run this, I only have 0.75 :([/QUOTE] The modern pcs are like 10-100 of the older gaming pcs.
Civil still doesn't understand the words coming out of his mouth... :rolleye:
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