gm_minigolf (Join me in making the course interesting)
178 replies, posted
[QUOTE=Jacc;21885534]Why is that?[/QUOTE]
To me its unnecessary detail (The amount of vertexes?) That could be replicated
with brushwork.
Also I had a bad experience when i didn't know what clip tool was, I would use anything that needed angles as displacements.
I will try to come up with something, if I make something worthwhile, I'll take a spot.
[QUOTE=glitchvid;21892910]To me its unnecessary detail (The amount of vertexes?) That could be replicated
with brushwork.
Also I had a bad experience when i didn't know what clip tool was, I would use anything that needed angles as displacements.[/QUOTE]
Meh, it's a displacement, they're super cheap to render.
[QUOTE=glitchvid;21892910]To me its unnecessary detail (The amount of vertexes?) That could be replicated
with brushwork.
Also I had a bad experience when i didn't know what clip tool was, I would use anything that needed angles as displacements.[/QUOTE]
displacements are cheaper to render than brushes.
Done mine but i don't know brushes, and tricount.
Any quick way of checking tri-count and brushes?
If i make a course. Would you add your super cool textures afterwards? :v:
Are we allowed custom textures?
If we are whats the size limit?
Yes you can add custom textures. krten_2x 4b, I am not sure what you mean by that. If you mean like make the course, I could texture it I guess. But I am not sure I have super cool textures though. Vexx21322, you get hole number 8!
Why are there spotlights in the ceiling, yet omnidirectional light seemingly coming from nowhere illuminating the room?
What do you mean by that? I used inset light models. Apparently, they don't look lit up I guess. Oh well, better try something different. But I don't have access to my computer until Sunday, so don't expect any updates.
Use env_lightglow on them
Will the last hole steal your ball? I hated that last fucking hole :arghfist::mad:
The last hole should shoot the ball back at the player.
Out of a cannon.
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/5a4800golfcourse0001.jpg[/IMG][/URL]
I've had a go at a course, but its not done yet. :v:
I'll take the 9th hole.
But I might need a little help, with it.
Alright 343N. Also, I am going to release my RP map in about an hour, so I have lots of time to work on the 3rd hole! Also krten_2x 4b, that is looking good so far! Do you want hole 6? It is still open. Actually, I will put you there for now, so you don't lose your hole to a reservation. If you don't like it, PM me and I will see what I can do.
Mine is done, here is the [url=http://www.mediafire.com/?4nztmgztinv]BSP[/URL] for people who want to see it and i will PM you the VMF. Cba to take pictures as my dual moniters mess up printscreens >:(
Only custom texture i used was the golf one you posted, you need HL2 ep2 for the waterfall to work.
Alright. Thanks for the map.
If all the spaces aren't filled i'd happily make another one
Edit: Actually can i please have another hole?, i've got an idea
maybe these will be one of the few community map projects that will not fail
Good luck
Adzter, you can have another hole. What one do you want?
[QUOTE=bull04;21951606]What do you mean by that? I used inset light models. Apparently, they don't look lit up I guess. Oh well, better try something different. But I don't have access to my computer until Sunday, so don't expect any updates.[/QUOTE]
This is your way:
[img]http://img153.imageshack.us/img153/5673/spotlighttest0001.jpg[/img]
Spotlights aren't omnidirectional light sources.
This is the correct way to make spotlights:
[img]http://img401.imageshack.us/img401/8238/spotlighttest0000.jpg[/img]
Is the second picture a prop_static combined with a point_spotlight and a light_spot?
Yes.
[QUOTE=bull04;22050507]Adzter, you can have another hole. What one do you want?[/QUOTE]
11?
Any will do im not too bothered
I thought this was a port of the awesome tfc maps
Can we have some more brushes to play with? pleaaaaaasee!
I wanna make a hole, but what size does the actual hole need to be and how am I going to test if my hole works without your models/vmf? x)
Having a go at this myself, I will take any hole, here is a quick peek of mine so far.
[img]http://img62.imageshack.us/img62/6656/golftest0000.jpg[/img]
Just a personal opinion but I think the green turf used for the holes is a bit... bright.
Whenever I went to play mini golf, the green turf was more of a medium-dark sage green... not neon Popsicle green.
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