• The ~Official~ Facepunch Map Pimpage/WIP Thread V15
    10,763 replies, posted
bf3
BF3 Ziba Tower
[QUOTE=Tark;42496531]You're looking for Terrenteller's old Mapping Encyclopedia, I think, here it is. [URL]http://www.facepunch.com/showthread.php?t=519418[/URL] Alot of the links are dead but it's still useful.[/QUOTE] I will always love the final comment in that thread :v: Truer words have never been spoken.
[QUOTE=Harmonix;42497291]BF3 Ziba Tower[/QUOTE] Ah, Ziba Tower from the BF3 Close Quarters DLC. I have to askDildoOfDaDoom, what engine are you running it on? It doesn't look like you're using the regular Source Engine; it looks like you either used the CS: GO Source engine, the Unreal engine, or the CRY Engine.
[IMG]http://i.imgur.com/bBsnqAy.jpg[/IMG]
[QUOTE=Wreckles;42503372][IMG]http://i.imgur.com/bBsnqAy.jpg[/IMG][/QUOTE] the grass could be texture scaled down a bit
Did some stuff in photoshop related to making alpha channels and used this texture from cgtextures. The res is kind of shit though as I only have a free account there. [t]http://cloud-2.steampowered.com/ugc/867233077472665952/A5A4C13D56E6AB205CC14BFE5D731B988A67602D/[/t]
[QUOTE=Anthracite;42505151]Did some stuff in photoshop related to making alpha channels and used this texture from cgtextures. The res is kind of shit though as I only have a free account there. [t]http://cloud-2.steampowered.com/ugc/867233077472665952/A5A4C13D56E6AB205CC14BFE5D731B988A67602D/[/t][/QUOTE] For a texture like that, you could probably find any old desktop wallpaper and use that. Worked fine for me when I was making my cloud skybox.
[QUOTE=samuel2213;42505382]For a texture like that, you could probably find any old desktop wallpaper and use that. Worked fine for me when I was making my cloud skybox.[/QUOTE] Are you referring to this one? [T]http://www.ns2.hdwallpapers.in/wallpapers/windows_xp_bliss-1440x900.jpg[/T]
Just a zombie survival map I've been working on for about a day. [img]http://i.imgur.com/UpXViMM.jpg[/img] Points to who ever can guess what location I'm recreating :)
turn up you're graphic settings or atleast anti aliasing when taking screenshots, would look so much better. use $seamless_scale on ur cliffs so the textures wont scretch. other than that its a decent start. @clsleader its obviosly cs:go
[QUOTE=skyms2663;42508519]Just a zombie survival map I've been working on for about a day. Points to who ever can guess what location I'm recreating :)[/QUOTE] Not 100% sure, but could that be from GTA V?
Have some more WIP, i understand it still looks quite empty but it will change as soon ill start with decals and models, im sorry I had to keep the lightmapscale high ill decrease it nextime. I changed the lightning more to the original hope it does look better now. [URL=http://imgur.com/B521kGE][IMG]http://i.imgur.com/B521kGEl.jpg[/IMG][/URL] [URL=http://imgur.com/JQMPuyz][IMG]http://i.imgur.com/JQMPuyzl.jpg[/IMG][/URL] [URL=http://imgur.com/O0NDBIG][IMG]http://i.imgur.com/O0NDBIGl.jpg[/IMG][/URL] [URL=http://imgur.com/lfqCmaT][IMG]http://i.imgur.com/lfqCmaTl.jpg[/IMG][/URL] [URL=http://imgur.com/3PTP2kj][IMG]http://i.imgur.com/3PTP2kjl.jpg[/IMG][/URL] [URL=http://imgur.com/vts8FaN][IMG]http://i.imgur.com/vts8FaNl.jpg[/IMG][/URL]
[QUOTE=skyms2663;42508519]Just a zombie survival map I've been working on for about a day. [img]http://i.imgur.com/UpXViMM.jpg[/img] Points to who ever can guess what location I'm recreating :)[/QUOTE] get rid of that ugly skybox prop please.
Does anyone know any realistic night skyboxes for CSGO?
[QUOTE=Zovox;42509921]Does anyone know any realistic night skyboxes for CSGO?[/QUOTE] [url]https://dl.dropboxusercontent.com/u/55412016/websites/skybox_list.html[/url] ?
[QUOTE=DildoOfDaDoom;42509964][url]https://dl.dropboxusercontent.com/u/55412016/websites/skybox_list.html[/url] ?[/QUOTE] Nice, thanks a lot!
here's YET another map i'm working on cs:go [t]http://cloud-2.steampowered.com/ugc/1047377062569527584/996A3C47174847B71543F74CE9AE2F46C8F931B1/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569494074/DD98864AA700878378F20A03FD9C011F5C336EEF/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569513314/8B471ECDC1455BC384389C1F8B5967267052B03F/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569539127/67B046427ABAF5F4D67F68356F19C1413E06D37F/[/t] [t]http://cloud-3.steampowered.com/ugc/1047377062569545006/834CC2D84C01E71221CE7F783AD92FC86823483B/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569551575/EC4ECE3AA57590ED2B3FC7E9075CB0E99FD16278/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569566450/E8C3B73A0C6DEAD981AA0F5426F8466A16FEDDFD/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569571846/AA48429A0F2DE9830E1565CEE2D4CB0F2B55FE24/[/t] [t]http://cloud-2.steampowered.com/ugc/1047377062569578790/7AB6EEB8FDA96DE016FBFBD2E9CD52A75AD27D8F/[/t] don't complain about various things, things will change
yay for custom content , is it youre house what did you base it on?
[QUOTE=DildoOfDaDoom;42512148]yay for custom content , is it youre house what did you base it on?[/QUOTE] nah, i've attempted to recreate my house many times, but i suck at recreating but some things were inspired by various houses i've been
This should probably go in the questions thread but I like what I'm seeing here. What goes into consideration when making a typical suburban house in hammer?
[QUOTE=DildoOfDaDoom;42509964][url]https://dl.dropboxusercontent.com/u/55412016/websites/skybox_list.html[/url] ?[/QUOTE] Please use the updated site. [url]https://dl.dropbox.com/u/3779442/Skybox_website/sunfolder/skybox_list_v2.html[/url]
Went from this [t]http://cloud-2.steampowered.com/ugc/867233077370318740/F74B67D707EF6558CC61E3CB69B1735B220023F2/[/t] to this [t]http://cloud-2.steampowered.com/ugc/867233077496150672/4F030FE3D8D9BAC4023F5EEF23E805046A91A16B/[/t]
Reminds me of Assault
How is this? First entrance room of my old soviet bunker. [t]http://cloud-2.steampowered.com/ugc/576750901563328160/D1B162B7D3E299772FC52D94051BAF4B3947BD2D/[/t] [t]http://cloud.steampowered.com/ugc/576750901563331555/6BE8838B0BF98D1E99E570BAD3B797A7EE5B8A69/[/t]
[t]https://dl.dropboxusercontent.com/u/3779442/Screenshots/Sky_night004_ingame.jpg[/t] [url="https://dl.dropboxusercontent.com/u/3779442/Skybox_website/sunfolder/Night.html"]Sky_night004 - 1.44mb[/url]
hello it's been too long give me something cool to map (real life location for inspiration preferred) [editline]13th October 2013[/editline] content zombie apocalypse shit [t]http://files.1337upload.net/RP_BathSalts0010.jpg[/t] [t]http://files.1337upload.net/RP_BathSalts0007.jpg[/t] [t]http://files.1337upload.net/RP_BathSalts0003.jpg[/t] (ignore the bare skybox.. im still working on the 3d one)
[IMG]http://i.imgur.com/fuEoiPqh.jpg[/IMG] [IMG]http://i.imgur.com/YaTXB8th.jpg[/IMG] [IMG]http://i.imgur.com/tFe7vARh.jpg[/IMG] [IMG]http://i.imgur.com/88LWvxph.jpg[/IMG]
I like the feel of the map but fix the missing textures , rp_bathsalts? [QUOTE=Aspen;42515466]hello it's been too long give me something cool to map (real life location for inspiration preferred) [editline]13th October 2013[/editline] content zombie apocalypse shit [t]http://files.1337upload.net/RP_BathSalts0010.jpg[/t] [t]http://files.1337upload.net/RP_BathSalts0007.jpg[/t] [t]http://files.1337upload.net/RP_BathSalts0003.jpg[/t] (ignore the bare skybox.. im still working on the 3d one)[/QUOTE]
[QUOTE=Aspen;42515466]hello it's been too long give me something cool to map (real life location for inspiration preferred) [editline]13th October 2013[/editline] content zombie apocalypse shit [t]http://files.1337upload.net/RP_BathSalts0010.jpg[/t] [t]http://files.1337upload.net/RP_BathSalts0007.jpg[/t] [t]http://files.1337upload.net/RP_BathSalts0003.jpg[/t] (ignore the bare skybox.. im still working on the 3d one)[/QUOTE] would look better if the lighting wasn't so dull.
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