• The ~Official~ Facepunch Map Pimpage/WIP Thread V15
    10,763 replies, posted
Working on a singleplayer campaign or a mod ill see later [IMG]http://picload.org/image/ailagdw/1.jpg[/IMG] [IMG]http://picload.org/image/ailagar/2.jpg[/IMG]
the waterfall and the reflections on the rock walls look a litlle eugh on the first image
[QUOTE=aleksas17;40609463]Changing the airport that i did before.[/QUOTE] Looks awesome, much better than before.
[QUOTE=aleksas17;40609463]Changing the airport that i did before. [IMG]https://lh5.googleusercontent.com/-Pywawico5zo/UY6_5H0rDfI/AAAAAAAAAeM/ljvEobhYx9Q/w902-h722-no/2013-05-12_00001.jpg[/IMG] [IMG]https://lh5.googleusercontent.com/-66jBabRfuiY/UY6_5Vcq9pI/AAAAAAAAAeQ/RBvOLRTiQLs/w902-h722-no/2013-05-12_00002.jpg[/IMG][IMG]https://lh6.googleusercontent.com/-e7JjfacJT5U/UY6_5pdWVQI/AAAAAAAAAeU/cmMnDKzkdGE/w902-h722-no/2013-05-12_00003.jpg[/IMG] [IMG]https://lh6.googleusercontent.com/-T4jWxCKvMnU/UY6_6WSXOwI/AAAAAAAAAek/DxM2BHrLdj8/w902-h722-no/2013-05-12_00005.jpg[/IMG] [IMG]https://lh3.googleusercontent.com/-zaaYbOA6igw/UY6_6MwJGRI/AAAAAAAAAeg/nGQWaIGTFho/w902-h722-no/2013-05-12_00004.jpg[/IMG][/QUOTE] Remember, No Russian
[QUOTE=Yanzl;40597798]Phongy roads. [img]http://shrani.si/f/1w/Nw/3ba3oOgy/road10003.jpg[/img] [img]http://shrani.si/f/3w/LL/1fF3E6W0/road10004.jpg[/img] [img]http://shrani.si/f/3q/J6/1715tI5D/road0006.jpg[/img][/QUOTE] Holy crap, that's amazing. Looks so real
[IMG]http://puu.sh/2RZ22[/IMG] [IMG]http://puu.sh/2RZ2N[/IMG] [IMG]http://puu.sh/2RZ5p[/IMG] [IMG]http://puu.sh/2RZ9U[/IMG] [IMG]http://puu.sh/2RZ0D[/IMG] I've been working (intermittently) on this map for the past 5 years or so and am quite sick of it now so I think I'll release it soon. What do you gentlemen think?
[QUOTE=Mossman1223;40616524] I've been working (intermittently) on this map for the past 5 years or so and am quite sick of it now so I think I'll release it soon. What do you gentlemen think?[/QUOTE] give some more urbanistic details(decals,props), and it won't look that empty
It looks good, you should throw some decals with dirt and ruble on the roads, they are a little too clean.
Please change the fog colour to match the skybox better.
[QUOTE=GoldPlatinum;40615674]Remember, No Russian[/QUOTE] Don't worry, metal detectors to the rescue.[SUB](no offence to russia)[/SUB] [img_thumb]https://lh3.googleusercontent.com/-UfszZyPjlDk/UY_R3r0NshI/AAAAAAAAAgY/gEFUimZfZ88/w902-h745-no/Capture.PNG[/img_thumb]
You could make some panels providing shade to hang from the roof structure.
[QUOTE=oskutin;40617954]You could make some panels providing shade to hang from the roof structure.[/QUOTE] Forgot to thank you for the roof, it is yours roof, from abandoned map rp_antarctica_d.
[QUOTE=aleksas17;40609463]Changing the airport that i did before. [IMG]https://lh5.googleusercontent.com/-Pywawico5zo/UY6_5H0rDfI/AAAAAAAAAeM/ljvEobhYx9Q/w902-h722-no/2013-05-12_00001.jpg[/IMG] [IMG]https://lh5.googleusercontent.com/-66jBabRfuiY/UY6_5Vcq9pI/AAAAAAAAAeQ/RBvOLRTiQLs/w902-h722-no/2013-05-12_00002.jpg[/IMG][/quote] Your support architecture is fantastic, I should practice more organic and open roofs [editline]1[/editline] Oh it's oskutins :v:
[QUOTE=Yanzl;40597798]Phongy roads. [img]http://shrani.si/f/1w/Nw/3ba3oOgy/road10003.jpg[/img] [img]http://shrani.si/f/3w/LL/1fF3E6W0/road10004.jpg[/img] [img]http://shrani.si/f/3q/J6/1715tI5D/road0006.jpg[/img][/QUOTE] Maps like this make me wish Source supported 200km^2 maps. I wouldn't mind just spawning a jeep and driving for a few hours.
[QUOTE=GameDev;40618514]Your support architecture is fantastic, I should practice more organic and open roofs [editline]1[/editline] Oh it's oskutins :v:[/QUOTE] Shhh. :v:
[QUOTE=matt000024;40618571]Maps like this make me wish Source supported 200km^2 maps. I wouldn't mind just spawning a jeep and driving for a few hours.[/QUOTE] You'd need GPU support for detailsprites first, considering right now we're limited to 64k triangles that will destroy your fps like fuck if you dare upping the detailsprites max visible distance because valve thought it would be a good idea to make that CPU processed.
[IMG]http://cloud-2.steampowered.com/ugc/597003505310995574/66D8016CBC27AE265923227749C5881C6A15366A/[/IMG] Yes I start making the map in sky. Also time to make assets.
Here's what I got so far. Need to detail the shit out of it, add foliage, and make the 3-d skybox a bit more lively. Outside [t]http://i.imgur.com/8BkeX2X.jpg[/t] [t]http://i.imgur.com/GTHvknp.jpg[/t] Ammo storage area [t]http://i.imgur.com/ODb71TS.jpg[/t] Main interior battery (again) [t]http://i.imgur.com/bjJGIeR.jpg[/t] Misc storage located behind the interior cannons [t]http://i.imgur.com/ll5z1AT.jpg[/t] Observation hall connection [t]http://i.imgur.com/LounNFt.jpg[/t] Back entrance [t]http://i.imgur.com/1hpmfSo.jpg[/t]
You should replace those bulbs with lanterns or torches. Or oil lamps. Also the stone railings are too thin. [editline]13th May 2013[/editline] Let's put this here too. [video=youtube;qQWZnypfuBQ]http://www.youtube.com/watch?v=qQWZnypfuBQ[/video] Map and video by Zuntti.
[QUOTE=Mossman1223;40616524][IMG]http://puu.sh/2RZ22[/IMG] [IMG]http://puu.sh/2RZ5p[/IMG][/QUOTE] Isn't that the building in HL2 where you meet up with Barney after killing the snipers? [t]http://cloud-2.steampowered.com/ugc/649876689722448882/2FBEB09B9EFFEBA38E6CC122BFC84C42A242F430/[/t]
A infinite moving trainmap im working on for CS:GO, you can jump between trains (watch out for the bridge and tunnel) Need to add details and finish the trains. [IMG_THUMB]http://i.imgur.com/I5aOCMA.jpg[/IMG_THUMB] [IMG_THUMB]http://i.imgur.com/4sWXWn3.jpg[/IMG_THUMB] [IMG_THUMB]http://i.imgur.com/jMInTm9.jpg[/IMG_THUMB]
Alright guys, so I was just up in my local gamestop to buy some steam credits from my giftcard. And then the guy up there starts talking about games i could preorder from my other giftcards (i got 2 with me). He then starts talking about all the games on his list, and eventually he says half life episode 3, and then just goes on like it's no big deal.. Anyways, the point is... I think that Half life 2 episode 3 will be released sooner than you may think. Just wanted to tell someone.
[img]http://cloud-2.steampowered.com/ugc/594751795927710236/AED4AE8679667548B2517B44898631D6FFA5DDFE/[/img] Fucking about with textures and stuff. Would look nicer if the screen had a separate material so I could shove some proxies onto it. Does anybody know of any office TV models, or any TV models in general, that have this?
[QUOTE=oskutin;40620984]You should replace those bulbs with lanterns or torches. Or oil lamps. Also the stone railings are too thin. [editline]13th May 2013[/editline] Let's put this here too. [video=youtube;qQWZnypfuBQ]http://www.youtube.com/watch?v=qQWZnypfuBQ[/video] Map and video by Zuntti.[/QUOTE] I would sacrifice my newborn for your content.
MONEYYYY! [IMG]http://cloud-2.steampowered.com/ugc/864967683152216070/2ECC28A76AAEF8349F211559B9EEBB403B7BC2F8/[/IMG]
[QUOTE=TurtleeyFP;40624384]Isn't that the building in HL2 where you meet up with Barney after killing the snipers? [t]http://cloud-2.steampowered.com/ugc/649876689722448882/2FBEB09B9EFFEBA38E6CC122BFC84C42A242F430/[/t][/QUOTE] my thoughts exactly
Got back into mapping, this is the result of today: [t]http://i2.minus.com/icMpjivSXGSNv.png[/t][t]http://i2.minus.com/iTNrhOy6lsQIf.png[/t][t]http://i6.minus.com/iDjg5bZcnFLFn.png[/t][t]http://i6.minus.com/iEIk3e5HGDRRA.png[/t]
Datmosphere.
[QUOTE=oskutin;40629419]MONEYYYY! [IMG]http://cloud-2.steampowered.com/ugc/864967683152216070/2ECC28A76AAEF8349F211559B9EEBB403B7BC2F8/[/IMG][/QUOTE] Dosh!
Working on a factory for my i17 map, based on the old Cremator Factory concepts from the leak. [img]http://cloud-2.steampowered.com/ugc/1081140465274430264/B5ED98AC84B025E5B10658BC61250494AA00A218/[/img] [img]http://cloud-2.steampowered.com/ugc/1081140465274356813/A88FF59731B88549D5EAFE252C45B9CB8BCEE2CC/[/img]
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