Yeah I only spent a day and a half on my submission when I could have spent like a month. Maybe next contest I'll do better.
I don't think theres any point in me taking pictures.
It's just one thing repeated everywhere :frown:
But it's alright to play on, I guess.
If I remember, there are around 3000 - 4000 brushes. Note, each curve is 220 brushes :v:
Map Download: [URL]http://www.megaupload.com/?d=QOJICO71[/URL]
[IMG]http://img821.imageshack.us/img821/2514/gmsimpletrains0000.jpg[/IMG]
It had fog but for some reason after a couple of compiles the fog didn't want to work anymore :frown:
But I would say I've not done too bad on the lighting, it's not fullbright at least. Sort-of going dusk?
[editline]11:14PM[/editline]
[QUOTE=Smashmaster;22616895]Yeah I only spent a day and a half on my submission when I could have spent like a month. Maybe next contest I'll do better.[/QUOTE]
I spent days and restarted my map like 6 times. The finale took only 2 hours to make, so :saddowns:
I'll make voting thread at morning, now i go to sleep...
[QUOTE=Firegod522;22606963]Hey now we still have the scary competition running. We got another 16 days till its over. So please wait for that one.[/QUOTE]
Yes between this one and the previous I didn't get a break
:siren: Final pics :siren:
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0033.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0032.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0031.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0030.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0028.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0027.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0024.jpg[/IMG]
I think the shadows screwed it up the most, not expecting a good position, best of luck to contestants
[quote=black-ice;22610618]i have a small problem in my finishing touches version.
If you leave the skybox, you get a vertex buffer error.
Is there a way to get around this, other than "optimisation"? I'm using cordon, i don't think there's anyway to bloody optimise this :frog:[/quote]
Use. Func. Detail.
[QUOTE=Lamarr;22616658][HIGHLIGHT]Final submission:[/HIGHLIGHT]
[URL="http://www.cubeupload.com/img/e76e00tunnelcontesthuh00.jpg"][IMG]http://www.cubeupload.com/files/thumbs/th.e76e00tunnelcontesthuh00.jpg[/IMG][/URL]
[URL="http://www.cubeupload.com/img/a4c200tunnelcontesthuh00.jpg"][IMG]http://www.cubeupload.com/files/thumbs/th.a4c200tunnelcontesthuh00.jpg[/IMG][/URL]
[URL="http://www.cubeupload.com/img/b1ba00tunnelcontesthuh00.jpg"][IMG]http://www.cubeupload.com/files/thumbs/th.b1ba00tunnelcontesthuh00.jpg[/IMG][/URL]
[URL="http://www.cubeupload.com/img/c22200tunnelcontesthuh00.jpg"][IMG]http://www.cubeupload.com/files/thumbs/th.c22200tunnelcontesthuh00.jpg[/IMG][/URL]
[URL="http://www.cubeupload.com/img/64ec00tunnelcontesthuh00.jpg"][IMG]http://www.cubeupload.com/files/thumbs/th.64ec00tunnelcontesthuh00.jpg[/IMG][/URL]
[URL="http://www.cubeupload.com/img/65b800tunnelcontesthuh00.jpg"][IMG]http://www.cubeupload.com/files/thumbs/th.65b800tunnelcontesthuh00.jpg[/IMG][/URL][/QUOTE]
May I please have a copy of that map?
[QUOTE=Lamarr;22616658][HIGHLIGHT]Final submission:[/HIGHLIGHT]
[URL=http://www.cubeupload.com/img/e76e00tunnelcontesthuh00.jpg][img_thumb]http://www.cubeupload.com/files/thumbs/th.e76e00tunnelcontesthuh00.jpg[/img_thumb][/URL]
[URL=http://www.cubeupload.com/img/a4c200tunnelcontesthuh00.jpg][img_thumb]http://www.cubeupload.com/files/thumbs/th.a4c200tunnelcontesthuh00.jpg[/img_thumb][/URL]
[URL=http://www.cubeupload.com/img/b1ba00tunnelcontesthuh00.jpg][img_thumb]http://www.cubeupload.com/files/thumbs/th.b1ba00tunnelcontesthuh00.jpg[/img_thumb][/URL]
[URL=http://www.cubeupload.com/img/c22200tunnelcontesthuh00.jpg][img_thumb]http://www.cubeupload.com/files/thumbs/th.c22200tunnelcontesthuh00.jpg[/img_thumb][/URL]
[URL=http://www.cubeupload.com/img/64ec00tunnelcontesthuh00.jpg][img_thumb]http://www.cubeupload.com/files/thumbs/th.64ec00tunnelcontesthuh00.jpg[/img_thumb][/URL]
[URL=http://www.cubeupload.com/img/65b800tunnelcontesthuh00.jpg][img_thumb]http://www.cubeupload.com/files/thumbs/th.65b800tunnelcontesthuh00.jpg[/img_thumb][/URL][/QUOTE]
just gotta pop this into my porn stash
[QUOTE=Offline;22619491]Yes between this one and the previous I didn't get a break
:siren: Final pics :siren:
"[cool pics]"
I think the shadows screwed it up the most, not expecting a good position, best of luck to contestants[/QUOTE]
Hey Offline, are you going to release that? I think it could use some more time to finish it but I'd love to download that map.
Lamarr's contribution is amazing in my opinion... that is just awesome
[QUOTE=sOmEcRaZyGuY;22626453]Hey Offline, are you going to release that? I think it could use some more time to finish it but I'd love to download that map.[/QUOTE]
Yes, but it will be more orientated for film use, except with a usable subway. Kind of an odd comparison, but when you're mapping for a rail community and a car filming scene at the same time that happens
[QUOTE=Offline;22619491]Yes between this one and the previous I didn't get a break
:siren: Final pics :siren:
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0033.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0032.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0031.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0030.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0028.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0027.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/station0024.jpg[/IMG]
I think the shadows screwed it up the most, not expecting a good position, best of luck to contestants[/QUOTE]
More pictures from the rails!
And relase that :P
[QUOTE=omega322;21480655]I'm in, and just to give you guys a bit of an Idea of something similar.
[IMG]http://i49.photobucket.com/albums/f264/omega322/Mapping/subway_derp0001.jpg[/IMG]
[IMG]http://i49.photobucket.com/albums/f264/omega322/Mapping/subway_derp0002.jpg[/IMG]
[IMG]http://i49.photobucket.com/albums/f264/omega322/Mapping/subway_derp0003.jpg[/IMG]
[IMG]http://i49.photobucket.com/albums/f264/omega322/Mapping/subway_derp0005.jpg[/IMG]
[url]http://www.garrysmod.org/downloads/?a=view&id=87727[/url] <---Map in question[/QUOTE]
u used the l4d engine not hl2ep2 or an OB engine...
[QUOTE=rockon5622;23899869]u used the l4d engine not hl2ep2 or an OB engine...[/QUOTE]
That's the ep2 engine with l4d textures.
[QUOTE=FLAPJACKDANNY;23899981]That's the ep2 engine with l4d textures.[/QUOTE]
And models, I did not know u could port the material and models from the l4d engine to the OB. Can u give me a link to a tutorial?
(cool stuff in the l4d engine i want to use)
Look (and read) before you bump rockon...
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