[QUOTE=sk83rjosh;23716995]I fixed overlapping problem.
As for light skin I cnat fix that Unless theres another model that has 2 skins.
Um rusted look is the cubemap I think its getting the reflection of the skybox/sky.[/QUOTE]
thats what I was kinda thinkin
[QUOTE=sk83rjosh;23716995]I fixed overlapping problem.
As for light skin I cnat fix that Unless theres another model that has 2 skins.
Um rusted look is the cubemap I think its getting the reflection of the skybox/sky.[/QUOTE]
They don't need to have skins. There are two separate models for the dome light. You can place two in the same space as prop_dynamics and toggle them on and off via the turnon/turnoff commands.
Omg Thanks tanner.
Um I just wanted to keep the thread updated.
Me an Disco Have made around 10-11 models for the map so far.
If you have any ideas for items that a 7-11 should have post below.
It still doesn't look like a fucking 7-11
I havent updated the pictures so yeah dun car
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