Also, is it preferable to BSPzip my content or to include it in a materials/ directory?
Will surf maps be accepted? Yes it's a strange request but the cvars work for all source games (I'm sure)
[code]phys_pushscale 3000 //default is 1
sv_airaccelerate 2000 //default is 1[/code]
[editline]04:39PM[/editline]
Also can we have game icons to tell what game this map was created in? This will fix people clicking L4D maps and getting errors?
[QUOTE=CounterTunes;24940142]Also can we have game icons to tell what game this map was created in? This will fix people clicking L4D maps and getting errors?[/QUOTE]
You can flag the map with certain required games. Although, there are only the usual mountable games, L4D1/2 aren't there (yet?).
[QUOTE=CounterTunes;24940142]Will surf maps be accepted? Yes it's a strange request but the cvars work for all source games (I'm sure)
[code]phys_pushscale 3000 //default is 1
sv_airaccelerate 2000 //default is 1[/code]
[editline]04:39PM[/editline]
Also can we have game icons to tell what game this map was created in? This will fix people clicking L4D maps and getting errors?[/QUOTE]
If you're still making surf maps you need to reconsider ways to spend your free time.
[QUOTE=tikay;24940325]You can flag the map with certain required games. Although, there are only the usual mountable games, L4D1/2 aren't there (yet?).[/QUOTE]
If they would add like, a option so that Hammer can use L4D/L4D2 Models, I think it will be added.. But now? I don't know.
[QUOTE=Wolfie13;24940099]Also, is it preferable to BSPzip my content or to include it in a materials/ directory?[/QUOTE]
It makes no difference to toybox. If you include them in a materials/ folder it means that other people can use them, and you can update them without uploading the map again.
[QUOTE=CounterTunes;24940142]Will surf maps be accepted? Yes it's a strange request but the cvars work for all source games (I'm sure)
[code]phys_pushscale 3000 //default is 1
sv_airaccelerate 2000 //default is 1[/code]
[editline]04:39PM[/editline]
Also can we have game icons to tell what game this map was created in? This will fix people clicking L4D maps and getting errors?[/QUOTE]
Don't make a crappy CSS surf map. Please. Theres enough of them, and all crap.
Try to make a GOOD one. Or upload.
[QUOTE=garry;24938453]It needs to be maps/gm_toybox_test.bsp (put it in a maps folder)
[/QUOTE]
So like this:
.Zip:
/maps
/particles
/scripts/colorcorrection
/...
Also does the toybox content override orginal content?
Yeah like that, and yes it does.
here's an extension and path whitelist - so if you come up against something not being allowed when you think it should be - please let me know.
About the overriding:
I hope, that it only keeps the current map's content loaded and overrided, because otherwise it will mix some colorcorrection entities and prehaps some materials too.
No, it's just like installing the files in the garrysmod/ folder.
Will map weapons appear?
Example
HL2 weapons, CS:S weapons, TF2 ammo boxes etc..?
Lookin good garry.
[QUOTE=garry;24941163]Yeah like that, and yes it does.
here's an extension and path whitelist - so if you come up against something not being allowed when you think it should be - please let me know.[/QUOTE]
are you talking about this?
[code]
This zip files contains files which aren't allowed.
[LIST]
[*]particles/dirty.pcf (File type not allowed)
[*]particles/learning_dirty_bathroom.pcf (File type not allowed)
[*]particles/sink.pcf (File type not allowed)
[*]particles/teleport.pcf (File type not allowed)
[*]particles/xen.pcf (File type not allowed)
[*]sound/roe/suitsong.MP3 (File type not allowed)[/code]
[/LIST]
I have a piano in my map that plays a song and particle effects for a dirty bathroom.
I love it garry.
[QUOTE=garry;24941358]No, it's just like installing the files in the garrysmod/ folder.[/QUOTE]
That will cause problems, especially with: /particles/particles_manifest.txt
You should add a "Load of Shit" section for horrible fullbright blocky maps.
Moderation/rating system will be good for them.
It's okay garry I won't get you banned for uploading my stuff :buddy:
I imagine it is a better idea to have the models and mateials compiled into the map rether than split up.
[QUOTE=garry;24939600]You're stupid[/QUOTE]
Drag and drop.... I was expecting a "Browse for file". The internet is to simple I cannot figure it out.
[editline]12:21PM[/editline]
[QUOTE=redBadger;24942056]You should add a "Load of Shit" section for horrible fullbright blocky maps.[/QUOTE]
Err... Why would somebody upload a fullbright map. All you have to do is place a light_env.
[QUOTE=doonbugie2;24942467]Drag and drop.... I was expecting a "Browse for file". The internet is to simple I cannot figure it out.
[editline]12:21PM[/editline]
Err... Why would somebody upload a fullbright map. All you have to do is place a light_env.[/QUOTE]
Go to fpsbanana and look at all the css maps.
[QUOTE=-chu-;24941675]are you talking about this?
[code]
This zip files contains files which aren't allowed.
[LIST]
[*]particles/dirty.pcf (File type not allowed)
[*]particles/learning_dirty_bathroom.pcf (File type not allowed)
[*]particles/sink.pcf (File type not allowed)
[*]particles/teleport.pcf (File type not allowed)
[*]particles/xen.pcf (File type not allowed)
[*]sound/roe/suitsong.MP3 (File type not allowed)[/code]
[/LIST]
I have a piano in my map that plays a song and particle effects for a dirty bathroom.[/QUOTE]
Yeah - that's it. You should be able to upload all that now.
How can you upload a file bigger than 100MB to the site, it seems to just give up after awhile
How long does it take? It uploads OK for me.
around 25 minutes then Firefox is like "The connection to the server was reset while the page was loading." I'll keep trying I guess
I'll look into it, to make sure there's no limits that I haven't upped.
i guess mozilla just times out. try Chrome , it had some function what kept sending alive packets to the server.
I have failed to upload big files with mozilla too, but chrome has always done the job.
I rarely use chrome tho. and rarely suggest it to someone
With chrome after a long ass time I got
"This webpage is not available.
The webpage at [url]http://toybox.garrysmod.com/content/[/url] might be temporarily down or it may have moved permanently to a new web address."
Could you include something that detects if the map has a env_light? And if not disallow the upload?
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