• Making glass textures for people; Request them Here.
    68 replies, posted
How about one-way glass, but from the direction you cannot see through it? Frosty glass basically
Uhm, you would have to have 2 textures, and in hammer just put one texture on each side. Also what about the DuDv map? Don't you need that for the refraction?
[QUOTE=Armageddon104;24695381]Uhm, you would have to have 2 textures, and in hammer just put one texture on each side. Also what about the DuDv map? Don't you need that for the refraction?[/QUOTE] Back when I started mapping, I made a counter strike map with lots of secret areas with grass/windows that worked just like this.
[QUOTE=Armageddon104;24695381]Uhm, you would have to have 2 textures, and in hammer just put one texture on each side. Also what about the DuDv map? Don't you need that for the refraction?[/QUOTE] I know, there's already plenty of glass textures that would work on the see-through side but not any for the other side.
Could you do the clear glass again but a little less....Clear? :P When I use the current clear on in my map its almost fully transparent, it doesnt even look like there is glass there.
Thanks Hawks! It will appear in my Giablo map when you done with it :D
[QUOTE=hawx;24671955]Anyone got anything new for me? I may do other textures[/QUOTE] I'd love a nice 'shiny metal' texture. Kinda like the cubemap material.
Once I'm done with EyeFunk's texture I will be making a texture pack so if people would like to post what they want on it I will try and add it into it. As lolnubs says he wants a shiny metal texture, so I will add it in.
I need several windows or w/e. But I don't want anyone else to have'em so I would like to invite you to friends list so you can make it private for me if you know what I mean
My steam is under my name, feel free to add me.
[QUOTE=hawx;24730567]My steam is under my name, feel free to add me.[/QUOTE] You linked your profile wrong though man. Though it is easy to remove the extra steam community link and get to your profile.
I could use a window like this: [img]http://www.rdanderson.com/stargate/location/control3.jpg[/img]
Sorry if I am a little late here, but can you make a generic glass texture with this slapped on? It would be awesome if you could make it a texture that I could just, slap into hammer. Oh, here's the picture [IMG]http://filesmelt.com/dl/dr.b_.png[/IMG]
Just use a glass texture already made and make that a decal.
D: I never got my glass texture.
Or mine...
Sorry guys, I have been really busy with studding for my Exams and thinks which are coming up soon. I might have some time tomorrow to get around to them. If so i will do them tomorrow. Not promising anything though.
[QUOTE=hawx;24730567]My steam is under my name, feel free to add me.[/QUOTE] Sorry! An error was encountered while processing your request: The specified profile could not be found. Here's a link to the Steam Community home page.
[QUOTE=Netheous;25082153]Sorry! An error was encountered while processing your request: The specified profile could not be found. Here's a link to the Steam Community home page.[/QUOTE] Is it really hard to take out part of the link? http://steamcommunity.com/id/http://steamcommunity.com/profiles/76561197997064392 http://steamcommunity.com/profiles/76561197997064392
[QUOTE=Firegod522;25099571]Is it really hard to take out part of the link? [url]http://steamcommunity.com/id/http://steamcommunity.com/profiles/76561197997064392[/url] [url]http://steamcommunity.com/profiles/76561197997064392[/url][/QUOTE] Indeed
you shuold make a water glass texture like the glass in bioshock. like this [url]http://www.garrysmod.org/downloads/?a=view&id=93539[/url] but not as cruddy and green looking
All you have to do is adjust the .vmt of that one.
[QUOTE=Firegod522;25149672]All you have to do is adjust the .vmt of that one.[/QUOTE] lol i can't... :( also i dont want it to be like the others I want it to look like it really has a glass look to it that looks like your looking into water with an overlay over it that looks likes actual glass see the corner and the water bending effect of the building without the wavy water look [img]http://dl.dropbox.com/u/5699575/bioshock%202010-09-30%2021-43-00-25.bmp[/img]
[QUOTE=mikesdav;25166876]lol i can't... :( also i dont want it to be like the others I want it to look like it really has a glass look to it that looks like your looking into water with an overlay over it that looks likes actual glass see the corner and the water bending effect of the building without the wavy water look [IMG]http://dl.dropbox.com/u/5699575/bioshock%202010-09-30%2021-43-00-25.bmp[/IMG][/QUOTE] ^ This needs to be done. I support this request.
So like, a refracting texture with a transparent glass basetexture? :v:
[QUOTE=Ver;25223876]So like, a refracting texture with a transparent glass basetexture? :v:[/QUOTE] sorta... An animated texture that bends light like water and makes the water appear to be moving with a transparent glass base texture It would have to be a high res texture too that looks smooth some guy shows how to make one here [url]http://blog.jailbreaksource.com/?p=762[/url] but it doesnt look smooth it looks like waves are coming out of the glass Bioshock uses a custom shader for this but you can make one onto a texture I have been trying to get into the shader file in bioshock but it isn't working :(
Might try this: [url=http://www.gimmik.net/terrenteller/Encyclopedia/Materials/Water_Ripple_normal.zip]Water_Ripple_normal.zip[/url]
Good work hawx :v:
[QUOTE=Terrenteller;25238513]Might try this: [url=http://www.gimmik.net/terrenteller/Encyclopedia/Materials/Water_Ripple_normal.zip]Water_Ripple_normal.zip[/url][/QUOTE] What the heck is wrong with it?
What do you mean?
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