• light_environment not working when i add water
    30 replies, posted
[QUOTE=Khazilt;48341617]It seems that I got it working. Here are the things I did. - Clipped the height of skybox. - Applied nodraw texture to the sides of water. - Put almost everything on grid. - Cut func_viscluster in two pieces so that it won't come through water. - Deleted the displacement underneath the port - Played a bit with light_env settings (now the light pitch and strenght are different) [URL="http://imgur.com/a/qx93F"]Screenshots[/URL] for comparison [URL="http://www.filedropper.com/gmnavalfix"]Link[/URL] to the fixed vmf[/QUOTE] i will suck your dick. you must be some kind of god.
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