[QUOTE=Khazilt;48341617]It seems that I got it working. Here are the things I did.
- Clipped the height of skybox.
- Applied nodraw texture to the sides of water.
- Put almost everything on grid.
- Cut func_viscluster in two pieces so that it won't come through water.
- Deleted the displacement underneath the port
- Played a bit with light_env settings (now the light pitch and strenght are different)
[URL="http://imgur.com/a/qx93F"]Screenshots[/URL] for comparison
[URL="http://www.filedropper.com/gmnavalfix"]Link[/URL] to the fixed vmf[/QUOTE]
i will suck your dick.
you must be some kind of god.
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