• The Facepunch "Yap and Blabber" Chat Thread
    7,739 replies, posted
[QUOTE=TCB;37247994]WTF IS THAT SOUND I KEEP HEARING A LITTLE WHIMPERING TO THE LEFT OF ME IT SOUNDS LIKE A PUPPY SO I CHECK THE WARDROBE BUT NO DOG SEND HELP[/QUOTE] Yesterday I kinda heard the same thing. From like steam or something. It was weird. I was totally freaking out yesterday, I accidentally deleted my internet drviers, so I had no internet. Thank God for my ipod onto which I downloaded the drivers.
[QUOTE=Stiffy360;37248256]Yesterday I kinda heard the same thing. From like steam or something. It was weird. I was totally freaking out yesterday, I accidentally deleted my internet drviers, so I had no internet. Thank God for my ipod onto which I downloaded the drivers.[/QUOTE] How do you accidentally delete your drivers?
sounds like something stiffy would do
[QUOTE=IronPhoenix;37249372]How do you accidentally delete your drivers?[/QUOTE] The evil little computer gnomes made me do it :'(
[QUOTE=TurtleeyFP;37245934]For some reason, I have an undeniable urge to map this. My entire being knows it's impossible, but I feel like I have to. :s [img]http://fc06.deviantart.net/fs70/i/2012/076/8/8/chromatism_by_jenovah_art-d2un9p6.jpg[/img][/QUOTE] Why is that impossible?
[QUOTE=GoldPlatinum;37253663]Why is that impossible?[/QUOTE] That layout is pretty straightforward, but the lighting and texture detail is the kicker
I always wanted realistic oceans in source maps, there are some great ocean textures available but they are not very effective when placed on a completely flat surface. So I thought a flat, animated plane could work as the surface of open sea. Some of its vertecies could have particle effects anchored to them for the effect of ocean spray. The individual planes could fit together seamlessly and have idle animations for different sailing conditions. "calm, rough, windy, etc" [IMG]http://media.moddb.com/images/members/1/315/314191/oceanplane.png[/IMG] If a map takes place on a ship then the sections could be modelled to fit around the ships hull, so that the water wouldn't clip into the lower parts of the ship "engine room, cargo hold" [IMG]http://media.moddb.com/images/members/1/315/314191/wavesexample.png[/IMG] [B]Rough draft example.[/B]
winrar detected
[REDACTED] Thanks for the help, as such I take back what I said.
[QUOTE=Callinstead;37254440]I always wanted realistic oceans in source maps, there are some great ocean textures available but they are not very effective when placed on a completely flat surface. So I thought a flat, animated plane could work as the surface of open sea. Some of its vertecies could have particle effects anchored to them for the effect of ocean spray. The individual planes could fit together seamlessly and have idle animations for different sailing conditions. "calm, rough, windy, etc" [IMG]http://media.moddb.com/images/members/1/315/314191/oceanplane.png[/IMG] If a map takes place on a ship then the sections could be modelled to fit around the ships hull, so that the water wouldn't clip into the lower parts of the ship "engine room, cargo hold" [IMG]http://media.moddb.com/images/members/1/315/314191/wavesexample.png[/IMG] [B]Rough draft example.[/B][/QUOTE] Jesus christ how incredible. Would it just be an animated dynamic prop, though, or have you found a magical way to animate displacements? Do share.
Is there anyway to rename a .bsp without corrupting it? I need to change the map name without decompiling it since I want to add its sounds that it requires into the .bsp it self through GCF scape but I dont want it to be incompatible with the original map.
[QUOTE=Mr Anonymous;37260837][H2]HOLY FUCK[/H2] Whoever had a Nuclear Reactor near Iron's, Antec's and Jim's base has now blown themselves and everyone within 10,000 miles around them off the entire face of the Earth. (Iron, Jim, Antec, Mopman and a few other peoples bases are completely destroyed.) [/QUOTE] Mind if I join the server? What would I need?
[QUOTE=TurtleeyFP;37259678] Would it just be an animated dynamic prop, though, or have you found a magical way to animate displacements? Do share.[/QUOTE] They would be animated dynamic props, squares that have 4 equal sides that can be duplicated and placed next to each other to create a seamless surface. Some ship simulators use a similar technique and in source they could be used in ship maps and island paradise themes. Now I [B]do not[/B] have the knowhow to animated/model these for real, so I was putting the idea out there as inspiration to others! Here is another example of something that could be achieved that I made for fun. [IMG]http://media.moddb.com/images/members/1/315/314191/Uboatexample.png[/IMG]
[QUOTE=Zandorum;37260449]Is there anyway to rename a .bsp without corrupting it? I need to change the map name without decompiling it since I want to add its sounds that it requires into the .bsp it self through GCF scape but I dont want it to be incompatible with the original map.[/QUOTE] You should probably post in the mapping question thread so your post doesn't get burred in shit posts. You should use a pak file editor, such as EntSpy or VIDE
For those of you who don't play on the server or build somewhere else. [media]http://www.youtube.com/watch?v=2hFIZrlEep0&feature=youtu.be[/media]
Welcome to Ground Zero aka Fallout: The Ride. Refugees of this pocket wasteland are currently residing on the borders of TCB Co property. I suggest anybody who's home was destroyed speak to mopman, he can take you to the TCB CO HOMELESS SHELTER and tell you the rules. Jollyluigi was the guy that did it, too.
Why does Mr Anon's name end with 1998? I always thought he was older than that.
[QUOTE=Callinstead;37261780]They would be animated dynamic props, squares that have 4 equal sides that can be duplicated and placed next to each other to create a seamless surface. Some ship simulators use a similar technique and in source they could be used in ship maps and island paradise themes. Now I [B]do not[/B] have the knowhow to animated/model these for real, so I was putting the idea out there as inspiration to others! Here is another example of something that could be achieved that I made for fun. [IMG]http://media.moddb.com/images/members/1/315/314191/Uboatexample.png[/IMG][/QUOTE] As a naval warfare and history buff you have caught my attention. I am in awe. Silent Hunter: Source I can see it now
[QUOTE=Mr Anonymous;37260837][H2]HOLY FUCK[/H2] Whoever had a Nuclear Reactor near Iron's, Antec's and Jim's base has now blown themselves and everyone within 10,000 miles around them off the entire face of the Earth. (Iron, Jim, Antec, Mopman and a few other peoples bases are completely destroyed.) [IMG]http://i48.tinypic.com/2iaelh1.png[/IMG] [IMG]http://i48.tinypic.com/2cqkyti.png[/IMG] [IMG]http://i47.tinypic.com/1fwhu1.png[/IMG] [IMG]http://i48.tinypic.com/2dlt4ba.png[/IMG] [IMG]http://i47.tinypic.com/20usi6t.png[/IMG][/QUOTE] Aw well, least my chest full of redmatter and shit are untouched :-) I love how you said in one of the images it was my reactor that caused it? I never had a reactor.. And, Iron was making one.. but if his had to have blown up then nomads house would be hit as well, which it isn't? [editline]16th August 2012[/editline] [QUOTE=nomad1;37263302]For those of you who don't play on the server or build somewhere else. [media]http://www.youtube.com/watch?v=2hFIZrlEep0&feature=youtu.be[/media][/QUOTE] Hmm..
[QUOTE=Pyth;37264137]Why does Mr Anon's name end with 1998? I always thought he was older than that.[/QUOTE] it's 1994 in BF3 lol
Guys, your not able to set your own game icon right? [img_thumb]https://dl.dropbox.com/u/16349584/half%20life%203.png[/img_thumb]
Holy crap stiffy those cliffs look fucking boss, now I definitely feel like shit for rushing you.
[QUOTE=Antec;37265013]Aw well, least my chest full of redmatter and shit are untouched :-) And, Iron was making one.. but if his had to have blown up then nomads house would be hit as well, which it isn't? [editline]16th August 2012[/editline] Hmm..[/QUOTE] I would only ever run with 2 cells and tons of coolant. That looks like the reactor was placed on the path between your's and j!m's, and filled with cells. Based off the shape, i would say two may have been placed, designed to take the three of us out. Legend was hit as well...although the hole is tiny in comparison. Presumably Inacio can run a rollback.
Anybody want to play Dead Island at all? Legend is being mean to me :C
[t]http://filesmelt.com/dl/2012-08-16_12.58_.38_.png[/t] [t]http://filesmelt.com/dl/2012-08-16_13.00_.17_.png[/t] [t]http://filesmelt.com/dl/2012-08-16_13.02_.03_.png[/t] Bye bye Bad Dragon Enterprise
[QUOTE=Mr Anonymous;37267940]He knows about it and he hasn't done anything yet. Also, I think it wasn't a reactor. There were lots of explosions. I went round to see everyones base and both yours, antecs and jim's stuff was destroyed. But, it gradually got worst. Then a huge crater appeared in Kyle's mine when some person left it. So, I think someone was dropping dark / red matter bombs.[/QUOTE] That doesn't explain why the hole in legends facility is far smaller than everyone elses. Also...aparently there isn't dark/red matter bombs... And i didn't say it was one reactor...probably several. Reasonably each to make, and detonate.
He had those volcanite amulet things. also hi hill0
I think people are screwing with me [CODE]11:48 AM - Alizée: what 11:48 AM - Alizée: ingame 11:48 AM - Alizée: empty 11:48 AM - Alizée: is that hl3 11:49 AM - Alizée: dude what 11:49 AM - Alizée: what are you playing 11:49 AM - Alizée: omg 12:07 PM - Stiffy360: CS:GO sdk? [/CODE] [CODE]3:02 PM - Jane Margolis: fun 3:37 PM - Stiffy360: Im sure 3:37 PM - Jane Margolis: no 3:37 PM - Jane Margolis: your game 3:37 PM - Jane Margolis: is fun 3:37 PM - Jane Margolis: sdk for cs:go 3:37 PM - Jane Margolis: bb 3:37 PM - Stiffy360: sdk? [/CODE] [CODE]11:28 AM - emma: stiffy 11:28 AM - emma: i love shadows in that game 12:05 PM - Stiffy360: okay... 12:05 PM - emma: dont you? 12:05 PM - Stiffy360: need anything? 12:05 PM - emma: um 12:05 PM - Stiffy360: and yes... 12:05 PM - emma: why would i need anything 12:05 PM - Stiffy360: because you randomly say stuff about CS:GO? 12:05 PM - emma: you're being rude ;-;. [/CODE]
The facepunch "minecraft nuclear explosion conspiracy" thread.
[QUOTE=Stiffy360;37270609]I think people are screwing with me [CODE]11:48 AM - Alizée: what 11:48 AM - Alizée: ingame 11:48 AM - Alizée: empty 11:48 AM - Alizée: is that hl3 11:49 AM - Alizée: dude what 11:49 AM - Alizée: what are you playing 11:49 AM - Alizée: omg 12:07 PM - Stiffy360: CS:GO sdk? [/CODE] [CODE]3:02 PM - Jane Margolis: fun 3:37 PM - Stiffy360: Im sure 3:37 PM - Jane Margolis: no 3:37 PM - Jane Margolis: your game 3:37 PM - Jane Margolis: is fun 3:37 PM - Jane Margolis: sdk for cs:go 3:37 PM - Jane Margolis: bb 3:37 PM - Stiffy360: sdk? [/CODE] [CODE]11:28 AM - emma: stiffy 11:28 AM - emma: i love shadows in that game 12:05 PM - Stiffy360: okay... 12:05 PM - emma: dont you? 12:05 PM - Stiffy360: need anything? 12:05 PM - emma: um 12:05 PM - Stiffy360: and yes... 12:05 PM - emma: why would i need anything 12:05 PM - Stiffy360: because you randomly say stuff about CS:GO? 12:05 PM - emma: you're being rude ;-;. [/CODE][/QUOTE] You have weird Steam friends :v:
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