• The Facepunch Mapping Contest V16 - Sci-Fi Horror
    148 replies, posted
[QUOTE=sphinxa279;36956980]TONIGHT. Sorry babe, I was repping the gym last night. On all night tonight for you though <3[/QUOTE] How much rowing did you do before you fainted from exhuastion? One pull? There is an idea for you...a crazy twisted gym!
[QUOTE=IronPhoenix;36957361]How much rowing did you do before you fainted from exhuastion? One pull? There is an idea for you...a crazy twisted gym![/QUOTE] Treadmill, rowing machine and the cycle machines last night, was there for a good 3 hours.
[QUOTE=sphinxa279;36957585]Treadmill, rowing machine and the cycle machines last night, was there for a good 3 hours.[/QUOTE] ...unconcious.
[QUOTE=IronPhoenix;36957600]...unconcious.[/QUOTE] Nope, pumping it to the max my friend :v:
Next contest is Dwarf Contest.
Panzer, hey PinkPanzer, I'm not dead, don't worry. I've actually got loads and loads of concepts written and drawn for the competition.
[QUOTE=sphinxa279;36999848]Panzer, hey PinkPanzer, I'm not dead, don't worry. I've actually got loads and loads of concepts written and drawn for the competition.[/QUOTE] Of course you have. Don't believe him panzer...it's actually a clever ai program set to initiate on the death of sphinxa.
[QUOTE=IronPhoenix;37000078]Of course you have. Don't believe him panzer...it's actually a clever ai program set to initiate on the death of sphinxa.[/QUOTE] Bu- but I have :( This is one of the competitions I am determined to finish :C
[QUOTE=sphinxa279;37000427]This is one of the competitions I am determined to finish :C[/QUOTE] weird, you've said that a few times on previous contests already DOIT!
[QUOTE=azgag;37000579]weird, you've said that a few times on previous contests already DOIT![/QUOTE] Noooo, I never said that :v: God damnit, I've got a reputation for being a lazy alcoholic....
[QUOTE=sphinxa279;37000609]Noooo, I never said that :v: God damnit, I've got a reputation for being a lazy alcoholic....[/QUOTE] And now you are just lazy :)
[QUOTE=IronPhoenix;37000695]And now you are just lazy :)[/QUOTE] Gym trips every evening constitute being lazy? :(
[QUOTE=sphinxa279;37000814]Gym trips every evening constitute being lazy? :([/QUOTE] Yes. Gym sounds too much like hard work.
[QUOTE=IronPhoenix;37000828]Yes. Gym sounds too much like hard work.[/QUOTE] Nah man, visiting the gym is great, especially late at night, on goes the iPod and then 3 hours switching between weights, treadmill, rowing machines and cross trainers. All good fun.
Ug. Exercise is torture.
[QUOTE=NicoleEmilid;37001493]Ug. Exercise is torture.[/QUOTE] Long time no see Nicole, what happened to you?
Hammer corrupted my map, had to decompile an earlier build to get it back. If I had a nickel for every backup I now have... [IMG]http://i45.tinypic.com/34jdeyo.jpg[/IMG]
[QUOTE=Zero Hour;37002187]Hammer corrupted my map, had to decompile an earlier build to get it back. If I had a nickel for every backup I now have... [IMG]http://i45.tinypic.com/34jdeyo.jpg[/IMG][/QUOTE] Why'd you decompile? Just rename the VMX File to VMF and try that map file...
[QUOTE=sphinxa279;37002208]Why'd you decompile? Just rename the VMX File to VMF and try that map file...[/QUOTE] It didnt work, hammer was having a bad day. Also the image is heavy WIP.
[QUOTE=sphinxa279;37001584]Long time no see Nicole, what happened to you?[/QUOTE] Long story short, anxiety. Glad to see someone still remembers me. [QUOTE=Zero Hour;37002187]Hammer corrupted my map, had to decompile an earlier build to get it back. If I had a nickel for every backup I now have...[/QUOTE] I very much adore your lighting. Good start, would love to see more.
[QUOTE=NicoleEmilid;37003508]Long story short, anxiety. Glad to see someone still remembers me. [/QUOTE] Course I remember you, incredibly civilized poster and easy to get along with. Welcome back friend.
[QUOTE=sphinxa279;37003584]Course I remember you, incredibly civilized poster and easy to get along with. Welcome back friend.[/QUOTE] Aw, thank you! It's good to be back.
Better Promo shot, im only showing off this hallway because I dont want to give away to much, that would ruin all the fun! :D [IMG]http://i46.tinypic.com/70baxd.jpg[/IMG]
3rd person? Check. Scientist? Check. Pitch black environment? Check. Flare? Check. [thumb]http://img12.imageshack.us/img12/6918/horror0002.jpg[/thumb] But seriously, I created this nice 3rd person system only to realize I absolutely have no idea how to scare the player.
Put me down with TurtleeyFP as my partner, please.
[QUOTE=Grenade Man;37035969]3rd person? Check. Scientist? Check. Pitch black environment? Check. Flare? Check. [thumb]http://img12.imageshack.us/img12/6918/horror0002.jpg[/thumb] But seriously, I created this nice 3rd person system only to realize I absolutely have no idea how to scare the player.[/QUOTE] Are you kidding you cant even see like 2 feet in front of you. I'm already scared.
[QUOTE=Grenade Man;37035969]3rd person? Check. Scientist? Check. Pitch black environment? Check. Flare? Check. [thumb]http://img12.imageshack.us/img12/6918/horror0002.jpg[/thumb] But seriously, I created this nice 3rd person system only to realize I absolutely have no idea how to scare the player.[/QUOTE] nopenopenope thats fucking terrifying nopenope
[QUOTE=Grenade Man;37035969]3rd person? Check. Scientist? Check. Pitch black environment? Check. Flare? Check. [thumb]http://img12.imageshack.us/img12/6918/horror0002.jpg[/thumb] But seriously, I created this nice 3rd person system only to realize I absolutely have no idea how to scare the player.[/QUOTE] In hammer or with Lua? Cause I could definitely use a script like that. Maybe integrate it with that one survival horror gamemode.
[QUOTE=Kuro.;37044102]In hammer or with Lua? Cause I could definitely use a script like that. Maybe integrate it with that one survival horror gamemode.[/QUOTE] In hammer, posted a early draft somewhere in this thread. But its really simple stuff. I guess it wouldn't be hard to code.
[QUOTE=Grenade Man;37047658]In hammer, posted a early draft somewhere in this thread. But its really simple stuff. I guess it wouldn't be hard to code.[/QUOTE] Animated prop_dynamic with a point_viewcontrol, maybe?
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