I played through it. And all I can say is.. meh. In a not so good way.
To me it feels so unfinished. The lag, the lack of detail in some areas, the missing textures, propless areas. It feels like you didn't spend much time on some areas, but you did spend a lot of time on all of it overall.
You put a lot of effort into this. I didn't really enjoy it though.
Nobody come and flame me but I'm being honest.
I have a problem, map lags very hard. HL2 cpu usage raises to 80%+, and I get like 6 FPS. Last time I was playing it on dedicated server, all was fine. Any suggests?
People, I have a RADEON 9550 256 MB GPU, 1 GIG of RAM, and a 1.6 GHz CPU. On singleplayer I get 8 ping.
I don't know what your guy's problems are but I get no lag, unless I blow up the reactor, not too bad of lag, just when there are explosions.
[b]People stop asking for links for places besides Rapidshare. If you read I posted that I put it up in Filefront and here is the link [url=http://forums.facepunchstudios.com/showpost.php?p=2325111&postcount=176]Damn It[/url][/b]
I've just thought of something, I'l try setting my Direct X level to 8.
[QUOTE=Diagger]People, I have a RADEON 9550 256 MB GPU, 1 GIG of RAM, and a 1.6 GHz CPU. On singleplayer I get 8 ping.
I don't know what your guy's problems are but I get no lag, unless I blow up the reactor, not too bad of lag, just when there are explosions.[/QUOTE]
same. I've tried it on two different PC's (one barely able to run HL2, one that’s pretty good) and I only got a few random spikes. Most of the spikes were even obviously my fault(like trying to sprint up the ramp while holding a power core a couple of inches from my face). I got some random lag the first time I opened up some airlocks/the shutters in the dining room, but none after the first time. If your honestly having trouble, turn the setting down. If that doesn’t work, check to make sure nothing is causing any problems. I think someone earlier in the thread said a weird LUA related error was causing the map to run very poorly for them.
[QUOTE=Diagger]People, I have a RADEON 9550 256 MB GPU, 1 GIG of RAM, and a 1.6 GHz CPU. On singleplayer I get 8 ping.
I don't know what your guy's problems are but I get no lag, unless I blow up the reactor, not too bad of lag, just when there are explosions.[/QUOTE]
That's exactly same as me except I have some advanced version of Radeon (works faster than original) and 2.0 GHz CPU. I suppose there is lua error. I will try to disable scripts that map uses (also all other scripts and sweps besides those which I need)
Alright alright, to these people Lag = Low fps. I get about 5 ping when I host a server, but I get the worst framerate in the world. Even on my overclocked Geforce 6800 GT and 3.6GHz processor.
The problem I see is that I've been on maps before that have been this big or bigger, and which have had more stuff, but this one brings my computer to its knees. I have a feeling that what is really causing the lag is the lua in the file. Is there any way to release a verson without it? =\
[QUOTE=nonedead][b]People stop asking for links for places besides Rapidshare. If you read I posted that I put it up in Filefront and here is the link [url=http://forums.facepunchstudios.com/showpost.php?p=2325111&postcount=176]Damn It[/url][/b][/QUOTE]
There is also the download from the [URL="http://www.garrysmod.org/downloads/view/dl/849/"]community site[/url].
This has the map and skybox in one download, needing only an unzip to the gmod folder.
However, it is ZIP, so the file is bigger, unfortunately.
Try to look in your LUA folder and rename rp_bahamut.lua to something else (rp_bahamut.bak). Then do same with weapons\rp_bahamut\<somefile_forgot_its_name>.lua.
This won't disable lua in map, but it will prevent map from calling them.
I love what I have seen so far, but sadly my fps is stuck on 10, Well.. The graph says 10 but I can clearly see that it's around 2-3 fps.
This map needs optimizing very bad.
No that's definetly lua bug. Map runs okay (gets a little bit laggy in few places) with no script.
Someone made a bad mistake in lua engine. Also it makes your hl2.exe cpu usage to go up to 80% or more.
This map is awosome but newbs blow it up and up aging it is like hometown nukes.
Yeah, my PING is just fine, it's the framerate that destroys almost all computers, -the really high end ones with ridiculous processors, you need to check your lua script, and remove unnecesary stuff in your map, like i noclipped around best i could and found blank walls and stuff and you know, stuff you wouldn't normally see is textured, get rid of all that crap as much as possible to even get framerate up a little bit more
but i still think its lua problems dogging it down
If you want to fix the lua script to get rid of the issue in the ship build areas you just need to remove two lines of code in the script file. The amended file is as below. Thanks to catdemon for pointing it out...i tried it and it does work.
<code>
--Gravity Toggle for rp_spaceship (lazermaniac) | Addon by Seiteki
function EnableGrav( ent )
if string.find( _EntGetType( ent ), "player" ) then
_EntSetMoveType( ent, MOVETYPE_WALK )
_PlayerSetSprint( ent, true )
_PlayerSetMaxSpeed( ent, 150 )
elseif string.find( _EntGetType( ent ), "phys" ) then
_phys.EnableGravity( ent, true )
end
end
function DisableGrav( ent )
if string.find( _EntGetType( ent ), "player" ) then
_PlayerSetMaxSpeed( ent, 75 )
elseif string.find( _EntGetType( ent ), "phys" ) then
_phys.EnableGravity( ent, false )
end
end
</code>
Fantastic, mate! Truly fantastic! I can't wait to start RPing in it =D
[QUOTE=BlackPhoenix]No that's definetly lua bug. Map runs okay (gets a little bit laggy in few places) with no script.
Someone made a bad mistake in lua engine. Also it makes your hl2.exe cpu usage to go up to 80% or more.[/QUOTE]
Alright, reinstalled GMod as every mad I hosted had the exact same problem, thought it might have something to do with lua.
Downloading the map and trying it again without the lua.
Lets give some slince for our freind oreo , a dog.
My only problem with this map is the friggin lag, I run a cable modem hook upo and me and my friend alone had ping of 120+
Looks good, I'll rate once I try it out.
By the way, for all you who say that large maps "lag," they don't. They cause a drop in framerate. Sorry, had to get that out of my system, it was bugging me.
Where is the code for the asteroid base? I can't find it.
Yes, the Lua causes the majority of the lag, I tried running it in smod (therefor, without the lag) and my FPS increased by about 30fps. I don't see how it would do this.. Unless the gravity script really takes that much juice..
Great idea for a map. A rp map in space.
[QUOTE=Leprachuan]Where is the code for the asteroid base? I can't find it.[/QUOTE]
It's nowhere, you gotta find it by trial and error. It'll only take you all but five minutes. It's a three digit code and when you hit the right key it makes a different noise, have fun code breaking, I did.
I can't even get into the asteroid base.
While this map is really cool, it's also confusing, even after reading the FAQ there. Because i die outside, i can't noclip into the asteriod base, or the satilite. Not many things i can do because of that. Too bad god mode won't work on gmod. :P
Is there some drivable ship i can take to these places? :(
Hm, is it possible that if you place some areaportals it could fix the lag. In the main hanger, throw 10 props into the fernest and click 3rd on the left. That's a oxygen tank. The code to the base is 384, I'm releasing this because, it'le only take you 30 seconds.
[QUOTE=Killalot]Hm, is it possible that if you place some areaportals it could fix the lag. In the main hanger, throw 10 props into the fernest and click 3rd on the left. That's a oxygen tank. The code to the base is 384, I'm releasing this because, it'le only take you 30 seconds.[/QUOTE]
Oxygon tank you say? Sounds resourcefull. I'll check it out. I already found the jet booster thing.
Thanks. :D
[QUOTE=Uhanimar]I can't even get into the asteroid base.
While this map is really cool, it's also confusing, even after reading the FAQ there. Because i die outside, i can't noclip into the asteriod base, or the satilite. Not many things i can do because of that. Too bad god mode won't work on gmod. :P
Is there some drivable ship i can take to these places? :([/QUOTE]
Want to know a little secret? Bind noclip to a key (type ' bind . "noclip" ' in console, it doesn't have to be period though, it can be any key) It helps a lot and I can get around the map perfectly fine with noclip, it only cuts out if you transition from space to ground or from ground to space.
[QUOTE=Killalot]Hm, is it possible that if you place some areaportals it could fix the lag. In the main hanger, throw 10 props into the fernest and click 3rd on the left. That's a oxygen tank. The code to the base is 384, I'm releasing this because, it'le only take you 30 seconds.[/QUOTE]
Aww, you ruin all the fun.
[QUOTE=Freelancer]Want to know a little secret? Bind noclip to a key (type ' bind . "noclip" ' in console, it doesn't have to be period though, it can be any key) It helps a lot and I can get around the map perfectly fine with noclip, it only cuts out if you transition from space to ground or from ground to space.
Aww, you ruin all the fun.[/QUOTE]
I already did that. What i mean is if i noclip outside. I get killed by space. ;)
One problem with the oxygon tank. It's an item, not really sure how i can hold it and move at the same time. Since it's almost impossible to move in space, and i can't use the gravity gun and the thruster thing at the same time. Any ideas?
So, is someone still working on the optimization?
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