• rp_bahamut
    1,417 replies, posted
[QUOTE=Dudeman999]Sort out this map first though. PLEASE! DEAR GOD PLEASE![/QUOTE] I second that! Have you added nodraw, hints and areaportals? (for performance)
I'm sorry for asking, but could someone give me the missing textures for this map. It's the texture on the 4 blocks on the asteroid, the one on the floor of the healing area, and it's also on the walls of the super health/mine creator.
It's good. The only thing I don't like is the whole going outside the ship and dying.
someone upload this to some other mirrors, neither have worked for some days now, daaaaaamn :/ PM if needs be, ty
I just realized this was an outer space map. Looks really awesome, downloading now.
[QUOTE=Heckler_]It's good. The only thing I don't like is the whole going outside the ship and dying.[/QUOTE] Yeah... One time managed to kill that trigger (exept in the airlocks), but I'm still VERY annoyed with the one that keeps you from noclipping (is it a point_clientcommand?).
[QUOTE=Im Crimson]Yeah... One time managed to kill that trigger (exept in the airlocks), but I'm still VERY annoyed with the one that keeps you from noclipping (is it a point_clientcommand?).[/QUOTE]I think it's just the map that won't let you noclip or something
It's the Lua script that does that.
[QUOTE=Sgt Doom]It's the Lua script that does that.[/QUOTE] Ow fuckaroos, are you sure?
Yeah. I saw someone in this thread who said to change the script to *Blah*. Because the normal script is bugged/has some errors/need fixing. [b]Edit:[/b] Could somebody PLEASE give me a hint (JUST A HINT) where I can find the code for the asteroid and how I can open the doors to the code-pad? Thank you!
[QUOTE=drive_the_hive]Yeah. I saw someone in this thread who said to change the script to *Blah*. Because the normal script is bugged/has some errors/need fixing. [b]Edit:[/b] Could somebody PLEASE give me a hint (JUST A HINT) where I can find the code for the asteroid and how I can open the doors to the code-pad? Thank you![/QUOTE] I'll give you a hint: the code has 3 numbers and doess not havve a 5, 1 or 2 in it. All its numbers add up to 15.
[QUOTE=drive_the_hive] [b]Edit:[/b] Could somebody PLEASE give me a hint (JUST A HINT) where I can find the code for the asteroid and how I can open the doors to the code-pad? Thank you![/QUOTE] Oh shoo. All you need to do is to press all the buttons in order. When you find the one that makes the "unlock" blip sound, just find the next one, repeat. It would have been nearly impossible if it weren't for the blip sounds.
[IMG]http://img314.imageshack.us/img314/6144/rpbahamut0000ph7.jpg[/IMG] What in the world is that? It shows up every so often, isn't solid, and can't be removed. What is it pointing to?
[QUOTE=Im Crimson]Saying this map is awesome is unneeded, words cannot describe :krad: However, I keep getting annoyed about how I cannot use noclip. It freezes and hurts me when I try to go outside, and when I try to walk into any airlock I lose control suddenly and can't go anywhere (this includes she ship spawners). Also the escape pods are impossibe to take control of (how the fuck you get the control of it?), the spawners in the main hanger is non-accesible (seems to be locked in behind a hatch)? Can someone help me? What is causing the loss of control when in the void/airlocks, can I kill it with an output?[/QUOTE] Turn off player damage and use a thruste pack. It's about the same as noclip. I not sure if you are supposed to control escape pods, becuase they are, well, escape pods.
[QUOTE=Fischer] What in the world is that? It shows up every so often, isn't solid, and can't be removed. What is it pointing to?[/QUOTE] Just a guess, but I think it's the hollow-ship from the Bridge clipping from the floors.
-snip-
[QUOTE=Dudeman999]Sort out this map first though. PLEASE! DEAR GOD PLEASE![/QUOTE] yes, for the love of god this needs optimization TERRBILY
Alright everyone. Just so everyone knows, it is possible to enter and even control the escape pods. When the reactor is blown the escape pods open up. Then everyone can enter and the last person to enter pulls the yellow lever. once this lever is thrown that person is put into a pod and the doors close. Once the doors close the thrusters engage and you are propelled into space. After the engines detach you can fly around holding done the left mouse button. I warn you though that unless you fly into the asteroid or have one of the oxygen tanks with you when you exit the pod you will die because you end up outside the pod. Now lets think about this a second, it's a space map in space...where there is no oxygen. It wouldn't make sense to have people flying around in space without oxygen. This brings me to a another thing. Down in the hanger If you open up the big doors on the side of the room you will see a furnace. Put any 10 props in it and the hatch on the other side of the room will enter. There are four buttons. One spawns a ship core part, another an oxygen tank essential for entering space safely. Another spawns an portable shield and another spawns a gun. If you have not found out yet, Included in the map is a ship spawning system where you can customize your own ship. I've found it to be a lot of fun. After you get the ships core from the Hanger, take it all the way up to the top of the Ship near the observation deck where you probably spawned at. Put the core into one of the either two slots and presto you have a ship spawning system. You can mess around with it and see what the different combinations are. As for getting into the asteroid. You can enter it without no-clip. There is also the mega-cannon homing device which is pretty sweet. I love arming the thing and then firing it.
Is there any other links for it! ANY! RAPIDSHARE IS MY SWORN ENEMY! I NEED THE SKYBOX!!!!
If it's only the skybox you're wanting..here you go: [url]http://files.filefront.com/skyboxrar/;5481463;;/fileinfo.html[/url]
Textures are good, nice update/map. I uploaded it to my webspace, go to [url]www.jonnerz.net[/url] and click downloads.
where do i put em, as in, in materials, what folder do i put them in?
[QUOTE=darkhatchet2]Alright everyone. Just so everyone knows, it is possible to enter and even control the escape pods. When the reactor is blown the escape pods open up. Then everyone can enter and the last person to enter pulls the yellow lever. once this lever is thrown that person is put into a pod and the doors close. Once the doors close the thrusters engage and you are propelled into space. After the engines detach you can fly around holding done the left mouse button. I warn you though that unless you fly into the asteroid or have one of the oxygen tanks with you when you exit the pod you will die because you end up outside the pod. Now lets think about this a second, it's a space map in space...where there is no oxygen. It wouldn't make sense to have people flying around in space without oxygen. This brings me to a another thing. Down in the hanger If you open up the big doors on the side of the room you will see a furnace. Put any 10 props in it and the hatch on the other side of the room will enter. There are four buttons. One spawns a ship core part, another an oxygen tank essential for entering space safely. Another spawns an portable shield and another spawns a gun. If you have not found out yet, Included in the map is a ship spawning system where you can customize your own ship. I've found it to be a lot of fun. After you get the ships core from the Hanger, take it all the way up to the top of the Ship near the observation deck where you probably spawned at. Put the core into one of the either two slots and presto you have a ship spawning system. You can mess around with it and see what the different combinations are. As for getting into the asteroid. You can enter it without no-clip. There is also the mega-cannon homing device which is pretty sweet. I love arming the thing and then firing it.[/QUOTE] Most people might know this already, but thanks anyway for the infos! :10bux: I suppose the kill triggers is good for online play, but whenever I enter the shipspawner areas (or the other airlocks) I suddenly get frozen, and mostly can't even noclip out of there because of the stupid script/triggers. Is anyone else getting this?
where do you put the skybox files. sweet map dude.
[QUOTE=Commando1234]where do you put the skybox files. sweet map dude.[/QUOTE]Oh the humanity. Read the thread. I'm not telling you beacuse this question is on every other page in this thread.
One hell of a map man! wow do you think we can get a vmf file or copy gun pattern of the excape pods? you know for an RP game? to use as crash landings on other maps?
I'm working on a spaceship for gmod/starcraft source mod. It just might rival bahamut. -only it will be smaller (no framerate lag) -deathmatch/multiplayer based for starcraft source (might make an RP version) -and...and...i will...have made a spaceship? lol Anyways. I like your map. And when i release mine, i'll definatly give you recognition for my inspiration.
[QUOTE=The Pro]Oh the humanity. Read the thread. I'm not telling you beacuse this question is on every other page in this thread.[/QUOTE] I know. I read the thread and found it. [b]Edit:[/b] One other thing. When I look at the seat where the commander looks out the window in the bridge there is an error. Is there some kind of mod i am missing.I think you should be able to sit in it. Here is a picture [URL=http://imageshack.us][IMG]http://img517.imageshack.us/img517/6867/rpbahamut0000ls8.jpg[/IMG][/URL]
You sure diserve a thanks :D
[QUOTE=Im Crimson]Most people might know this already, but thanks anyway for the infos! :10bux: I suppose the kill triggers is good for online play, but whenever I enter the shipspawner areas (or the other airlocks) I suddenly get frozen, and mostly can't even noclip out of there because of the stupid script/triggers. Is anyone else getting this?[/QUOTE] It happends to us all, sadly. I think that's supposed to be 0g.
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