Holeeee shit! Will download when I get home! Thanks Lazermaniac!
Average of 5 - that's everyone giving it a 5, that's phenomenal.
I'm rateing this 3 untill you optimise it you cheap bastard...
I don't blame you but you shouldn't be hurried by the community.
[QUOTE=Deinkatana]I'm rateing this 3 untill you optimise it you cheap bastard...
I don't blame you but you shouldn't be hurried by the community.[/QUOTE]
Dude, Go home. You just said the impossible :o To hell you shall go
I love this map its awesome
Took me ages to figure out the oxygen generator XD
Originally i easy welded the console doors away to make ships i'm so dumb
Great Job Lazer
But there are a few bugs/things that should be fixed but don't truly need to.
1. I'd Say lag but thats not his fault and he can't fix that
2. The insanely annoying shipspawner airlock areas where you kinda go slowmo and don't grip
3. The cannon attachment to the ships, i can't get in!
4. The ladder next to the hologram doesnt work right
other than that great job!
[QUOTE=Mchotdoggy]Dude, Go home. You just said the impossible :o To hell you shall go[/QUOTE]
Build me a map. do it... Can't? than shut the fuck up.
[QUOTE=Deinkatana]I'm rateing this 3 untill you optimise it you cheap bastard...
I don't blame you but you shouldn't be hurried by the community.[/QUOTE]
Actually, he gave the source to someone and they're going to be doing some finishing touches on it, including optimization.
[QUOTE=Seiteki]Actually, he gave the source to someone and they're going to be doing some finishing touches on it, including optimization.[/QUOTE]
Thank god. Than that makes this a map with top marks (if the guy can bleed some of this lag from it... it's stupidly bad)
[QUOTE=Deinkatana]Thank god. Than that makes this a map with top marks (if the guy can bleed some of this lag from it... it's stupidly bad)[/QUOTE]
Don't worry, if he doesn't make it less laggy or makes it worse I can personally visit him.
I said i would bug test it and i have.
- Captian's chair unusable
- Weird system in ship hangers meaning it is impossible to move in anything but a crouch, you cannot jump, and it's impossible to build then launch a ship by yourself.
- The ladders in the forge room are difficult to get off of at the top.
- Noclip keeps dropping out too which i find extremly annoying...usually when i am passing through walls so i get stuck in the walls...not good when the airlock is cylcling open and you are trying to reach your ship.
[QUOTE=IronPhoenix]I said i would bug test it and i have.
- Captian's chair unusable
- Weird system in ship hangers meaning it is impossible to move in anything but a crouch, you cannot jump, and it's impossible to build then launch a ship by yourself.
- The ladders in the forge room are difficult to get off of at the top.
- Noclip keeps dropping out too which i find extremly annoying...usually when i am passing through walls so i get stuck in the walls...not good when the airlock is cylcling open and you are trying to reach your ship.[/QUOTE]
That, and there's a few missing textures on the asteroid. Is it meant to be completely dark inside the asteroid?
Also, could you make a version just for ragdoll posing/comic making? (without all the fancy scripting and the damage dealt outside the ship.)
Holy shit, this is brilliant!
I found another missing texture. It is on those things that seperate from the escape pod. Here is a picture. [IMG]http://i56.photobucket.com/albums/g173/General_Master/Corrupt.jpg[/IMG]
Also is there a way to turn on the lights on the asteroid base becasue it is so dark.
Nice map i have been waiting ages for this the name change confused me...
<insert dr. zoidberg 'woopwoopwoopwoop' noise here and spin around in circles on head> IT'S OUTTTTT!!!
You should put those other mirrors on the front page lazer, I can't use rapidshare.
[b]Edit:[/b]
[QUOTE=Deinkatana]Thank god. Than that makes this a map with top marks (if the guy can bleed some of this lag from it... it's stupidly bad)[/QUOTE]
If you actually read the thread about it, he said that he couldn't optimise it enough to remove all the lag.
But then I don't expect you would have bothered to read that judging by your comments here.
I would love to see a comic version of this, preferably with buttons to activate the things in the map without needing 3 people.
[QUOTE=chris0132]
But then I don't expect you would have bothered to read that judging by your comments here.[/QUOTE]
You know... I don't... no i'm not sure... wait yes. i can tell you right now that I don't care what you think.
MY LIFE IS COMPLETE!!!!! but I can't play it as I'm on holiday.
Ok, its an amazing map for a start.
Two questions; 1- Is there a way to be albe to go round/into space without dying
2-How the *fudge* can you get to find/make the ship spawners work, I've not seen anything of them.
The map is great but there is a very annoying glitch. When you shoot a rocket, out of the launcher or a ship, it freezes in midair but still keeps making flames and sound and you can hear it all around the map. It needs to be fixed.
Edit: Fixed my post, I couldn't even understand it myself.
Holy shit... can you give us pictures with little names under them? I'm having a bit of a hard tim making my way to the escape pods...
Infact, could someone who fully understands this map take the time to compile a readme about all the features, what they do, and how to do them?
That gravity script is abso-fucking-lutely annoying... dammit
Nice one!
This map looks to create a totally new roleplay exiperiance! :D
Where do i put the skybox folder?
[QUOTE=Deinkatana]You know... I don't... no i'm not sure... wait yes. i can tell you right now that I don't care what you think.[/QUOTE]
You should, you would learn a few things.
Anyway, the map is good but there are bugs in it, the ship creation system sometimes won't recognise the power cell things, the crane can't pick things up for some reason, the space damage seems to work if and when it chooses, the ship creation system has design flaws, for example you can't launch the ships after you make them without using noclip. The gravity script is just as tempermental as the space damage, the textures are missing in a lot of places, and the asteroid base can't be accessed because it's damn near impossible to get the air zone thing onto a space ship without making it unflyable.
Again however I stress that the map is very good in itself, the bugs spoil it though.
The damage from space seems to enjoy taking long walks in the restaurant and in the Command Center. Also a weird bug is that when the escape pods launch the main ships doors will not close and so now there is a giant hole there and you can use a thruster pack and get out there without taking the effects of gravity or space damage. Also you have to enter the asteroid code to get in the asteroid base and have the lights on and anything work. The ships creation system needs to have a tertiary (third) option list with things like oxygen generators and speed boosters and gravity generators and for the empty spots in the primary and secondary menus be filled with like a claw for primary and a small room and extra tertiary slot for secondary. The main hangar with the power cores seems a bit of nuisance to have to carry two of those things up to the ship creators. Add in other things for the power cores to be used on like putting in doors to seal them off or in the mega doomy cannons homing beacon to increase damage or length of fire or something. And since the escape pods seem to be modeled after the halo escape pods, move the drivers seat to the front of the window and add in another seat. And lastly, since a bit of this is halo style, add in a pelican drop-ship or longsword fighter... or both at the expense of say 20 and 30 props.
What a shame, this doesn't run on linux:
[code]
./srcds_run: line 344: 17671 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Jul 28 06:12:20 BST 2006: Server restart in 10 seconds
[/code]
This map looks awesome!!!! I'll test it out...
Awwww! Man W00000! The one day I log in for the first time in like 6 months its released! This rocks! :p
[QUOTE=Dagj][IMG]http://i85.photobucket.com/albums/k58/Dagj2/memorial.jpg[/IMG]
there's a picture of the memorial, Spartan
*edit*
fixed,I suck at image sizeing[/QUOTE]
thank you
[b]Edit:[/b]
[QUOTE=xlSomeGuylx]The custom ships are way too hard to get in. There should be no gravity when the airlock is closed in the secondary hangers. Like the landing bay
[/QUOTE]
why would air affect gavity???
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