i love you for this.
its one of the most eyecandy-tastic thing ever.
Used the tree fix, didn't work for me... Still all the same.
Did you notice that that zip had two materials folders when extracted.
[QUOTE=oskutin;27671546]Did you notice that that zip had two materials folders when extracted.[/QUOTE]
I'll try it again...
EDIT:
No luck, tried installing it again.
[IMG]http://img832.imageshack.us/img832/3998/rpvuoristo0001.jpg[/IMG]
[QUOTE=oskutin;27658250]
[B]Performance:[/B]
45-65 fps in the town, expect when looking to the mountains.
30-45 fps when looking to the mountains and in other open spaces
Less than 30 fps: only in waterfall and some random spots.
[/QUOTE]
Whats your pc specs?
[QUOTE=CrAzYfReAk101;27671571]I'll try it again...
EDIT:
No luck, tried installing it again.
[img_thumb]http://img832.imageshack.us/img832/3998/rpvuoristo0001.jpg[/img_thumb][/QUOTE]
The textures aren't in right folder:
Gmod/gmod/materials/models/props_foliage
I seem to be missing the skybox and various other textures (not the trees). It looks like Fussy's screenshot earlier in the thread.
I have EP2 installed, so I don't think its that :\ Any idea?
The textures are in the zip.
[QUOTE=oskutin;27672666]The textures aren't in right folder:
Gmod/gmod/materials/models/props_foliage[/QUOTE]
They are in that exact folder.
That's strange then.
[editline]26th January 2011[/editline]
I'll try to get this map to the toybox soon.
I'm also getting a missing skybox texture, despite having installed the map and tree fix in the base garrysmod directory. I also have Ep.2 mounted, so if the skybox comes from there, it should load fine.
I managed to fix it by enabling HDR.
For what its worth with HDR disabled I was getting these errors
[code]
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_mountains01_hdrrt)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_mountains01_hdrbk)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_mountains01_hdrlf)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_mountains01_hdrft)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_mountains01_hdrup)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_mountains01_hdrdn)
[/code]
Just a wild guess, but do you need two separate skyboxes, one for HDR and one for non HDR?
This map is compiled with hdr, and they does need seperate skyboxes.
Yeah, I fixed it by enabling HDR, too.
Is there anyway to run it without HDR, though? I want to use this for some screens, and HDR gets in the way of composition a lot.
Chop made me that skybox, so ask him :P
Installed it.
Missing textures everywhere.
Figured out what was wrong with the textures.
Tree textures still missing.
Installed tree fix.
It does nothing.
Tried running it off toybox.
Tree textures still missing.
[QUOTE=oskutin;27664512]I used hdr, but for some reason pictures ignore it.[/quote]
You did? Because when I loaded it up in EP2, there was no HDR, just bloom I think. No exposure adjusting or anything. I know I have HDR enabled in the settings.
I also had the missing textures and models issue. The skybox worked fine, but certain tree models have missing textures and there's even a few missing models. The console said they were from the cs_militia folder. I know Valve used a few militia props in Ep2 though...
Maybe the content just didn't embed correctly in to the BSP? If you used Pakrat then that might be the reason. That program has the tendency to not work correctly.
Tree textures missing (Fix installed).
What should i do???
PS:Wonderful map.
Are you sure you included the right set of tree textures in the fix?
Installed the fix right?
Did you notice that is has two times the materials folder?
[QUOTE=oskutin;27686540]Installed the fix right?
Did you notice that is has two times the materials folder?[/QUOTE]
Yes.
Really weird.
That treemodel and texture is an common EP2.
Is the track PHX gauge?
Yes.
K. Gonna download and test
[QUOTE=Jukka K;27666401]Beautiful map with thousands of small bugs and bad optimization. Nothing new from oskutin.[/QUOTE]
At least he can actually finish a map without having to release a super buggy super laggy alpha.
This is bloody amazing. I'm heavily considering to use this for an RP server.
One question though: Is there any kind of vehicle that works well on the rails?
[QUOTE=supatails;27658901]Incredible! This is beautiful...
This inspires me to someday get as good as you! =D
You are extremely talented with the art of mapping.[/QUOTE]
Well mapping is fucking easy as shit....
The hard part is coming up with brilliant ideas as this, and having fucking PATIENCE. Imagine how long it took him to make this :S I'm a pretty good mapper but I'd never have the patience to do something like this without eventually giving up, lol.
completely amazing. but i get tree textures missing. errors in some parts in the houses and the cart .
with that fixed i shall rate you mapping king. its amazing landscape payed the errors off though.
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