• So! I'm making a Portal 2 Sandbox map based off an old Gm_Construct
    205 replies, posted
Guys quit :pwn: This isn't about his map anymore
Mr. Anonymous, please. Do the internet a favor and fuck off. Not once have I said I'm a good mapper. All I've said, is this is good for a first map. I'm quite frankly a terrible mapper. But yes, you love to bash anything you find shitty. Can't be nice about it. How exactly will i "not shut up about myself" ? I can barely make a fucking map. That what you want to hear? Well guess what moron, I've been saying this the entire time. I said i was pretty sure this was better than most attempts at a first map, and it is. Others agree with me, and apparently this gives me an ego. Then you go all pissy and bash my work.
[QUOTE=Mr Anonymous;35112349]Stop being dumb, and I won't say "bad things". [editline]12th March 2012[/editline] Way to contradict yourself![/QUOTE] You sure you still want to reason with this guy :v:
[QUOTE=Mr Anonymous;35112072]And you are...? Oh yeah, no-one. Get out. [/QUOTE] Nice job being a cunt
To get back on topic... Considering that the video you posted is outdated, what about some screens of the updated version? Johnny Guitar was right when he said you "shot yourself in the foot by posting outdated content", because then proper criticism can't be given, as seen when I suggested you fix your textures, and you said you, for the most part, did.
You know what the best part about a Forum Post is? You don't have to read it. Anonymous, you're being a huge prick to the poor guy. Just let him be, and stop reading the thread.
I, for one, welcome our new Pirate Jesus friend.
[QUOTE=paulisdead18;35113206]To get back on topic... Considering that the video you posted is outdated, what about some screens of the updated version? Johnny Guitar was right when he said you "shot yourself in the foot by posting outdated content", because then proper criticism can't be given, as seen when I suggested you fix your textures, and you said you, for the most part, did.[/QUOTE] Sure, I'll take some screens of the new version. Just give me a few minutes
[QUOTE=Pirate Jesus;35113740]Sure, I'll take some screens of the new version. Just give me a few minutes[/QUOTE] Sweet. Can't wait.
[QUOTE=paulisdead18;35113795]Sweet. Can't wait.[/QUOTE] What exactly would you like to see though?
[QUOTE=Pirate Jesus;35113901]What exactly would you like to see though?[/QUOTE] I dunno. New stuff. Changes in layout, design, lighting. If you worked on that huge room that you didn't know what to do with... Whatever you want to show.
Meh, the only reason I had a good first map, was because windows ate my other "first" maps before I could release the garbage :V Good job for a first map! you are probably better than me. I STILL can't get entities to do stuff right :P First map for reference not to advertise [url]http://toybox.garrysmod.com/ingame/?view=156765&tab=details[/url] also the random light room, could be the dynamic light playroom (env_projected_texture) :D
I swear I'm going to cry. Everyone's first map is better than mine.
[QUOTE=mopman999;35114757]I swear I'm going to cry. Everyone's first map is better than mine.[/QUOTE] I bet your first map wasn't even a FULLBRIGHT BOX >:D
About the new screenshots. Taking longer than expected. Found a few things I'd like to change / needed to correct. So I'm working on those. Any suggestions while I've got hammer open?
[QUOTE=Pirate Jesus;35114822]About the new screenshots. Taking longer than expected. Found a few things I'd like to change / needed to correct. So I'm working on those. Any suggestions while I've got hammer open?[/QUOTE] ADD DYNAMIC SHADOWS TO THE COLOR ROOM (env_projected_texture) IT WILL GIVE YOUR MAP A HUUGE APPEAL. also more decals and pickupables would be nice (like cups) also are there turret spawners?
[QUOTE=Stiffy360;35114867]ADD DYNAMIC SHADOWS TO THE COLOR ROOM (env_projected_texture) IT WILL GIVE YOUR MAP A HUUGE APPEAL. also more decals and pickupables would be nice (like cups) also are there turret spawners?[/QUOTE] If you've watched the video, there are theoretically an infinite number of pickupables. I've got an infinite spawner that can create any cube / ball. And there's an infinite turret spawner as well. Probably going to add an infinite crap turret spawner too. I'm still trying to get the hang of using decals.
World Portals... Oh my god MAKE OUR MINDS BLOW (if you can)
[QUOTE=paulisdead18;35114889]World Portals... Oh my god MAKE OUR MINDS BLOW (if you can)[/QUOTE] Yes I know how to use world portals. When I figured out how, I immediately went to recreate the TARDIS. [URL=http://imageshack.us/photo/my-images/528/2012031200005.jpg/][IMG]http://img528.imageshack.us/img528/4739/2012031200005.jpg[/IMG][/URL] As for the env_Projectedtexture, I'd have to learn how to use that.. Anyone have a good tutorial?
Even though it might be not finished... Can you PM me the P2_Construct map? I really want to try it.
So, I guess the best way to let people see it is to put a download for the version I'm working on in the forums. I guess I'll do that as soon as I'm satisfied with the changes I've made. Sorry guys, I'm really picky about this kind of thing. Shouldn't be too long though
[QUOTE=Pirate Jesus;35116129]So, I guess the best way to let people see it is to put a download for the version I'm working on in the forums. I guess I'll do that as soon as I'm satisfied with the changes I've made. Sorry guys, I'm really picky about this kind of thing. Shouldn't be too long though[/QUOTE] Maybe you shouldn't be doing that just yet. You know, someone might steal it if you put up a download link for everyone to see, but you aren't really ready to release it yet. I dunno, whatever you want.
[QUOTE=paulisdead18;35116700]Maybe you shouldn't be doing that just yet. You know, someone might steal it if you put up a download link for everyone to see, but you aren't really ready to release it yet. I dunno, whatever you want.[/QUOTE] Hey paul, check your inbox.
I disagree, theft and copying is like last on the list of concerns unless your map is super famous or something
[QUOTE=Mr Anonymous;35112072]And you are...? Oh yeah, no-one. Get out.[/QUOTE] Whose got the ego now huh?
Before the flames start up again, anyone can click this [url]http://facepunch.com/profile.php?do=addlist&userlist=ignore&u=248595[/url] to permanently deal with our friend Mr. Anonymous. It will put him on your ignore list, and you will no longer see his posts unless you want to.
[QUOTE=Pirate Jesus;35123952]Before the flames start up again, anyone can click this [url]http://facepunch.com/profile.php?do=addlist&userlist=ignore&u=248595[/url] to permanently deal with our friend Mr. Anonymous. It will put him on your ignore list, and you will no longer see his posts unless you want to.[/QUOTE] Was going to stay out of this because you have a lot of potential. Calm down the two of you...he has apologised for his comment, anon has stopped argueing, there is not point to continuing the drama...as much as i like a good bit of drama. Or...we open the pit and see you two have a nice pit fight...with jellyfish for weapons.
[QUOTE=Mr Anonymous;35125400][release] [h2]My Apology[/h2] I am officially stating in this thread that I am going to stop arguing with [i]Pirate Jesus.[/i] I apologise for my offensive nature and attitude towards him. Your map is very good for a first map. Don't give up. [IMG]http://i40.tinypic.com/350wgso.png[/IMG] [/release][/QUOTE] can't rely on my bloody henchmen anymore! i'll hire someone else to bash his work! [editline]13th March 2012[/editline] just kidding. your map is cool, good job i guess. i'd make it like a huge test chamber though, instead of having a skybox.
[QUOTE=Cyanogen;35123195]Whose got the ego now huh?[/QUOTE] Mr. Anonymous, I wasn't trying to start it back up again. I pasted the "add to ignore link" in case others reading this thread did not want to read any replies you may have had to Cyanogen calling you out. And thank you for the apology
Man, I just dropped by to check what was going on in the Gmod threads, and I see this?! This is a really good map for a first timer, and I hope you do many more maps in the future. Can't wait to see it "On the shelves" as one might say. :buddy:
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