So! I'm making a Portal 2 Sandbox map based off an old Gm_Construct
205 replies, posted
Anyone got a mirror of this map? Steam Workshop isn't letting me see it, or subscribe to it.
[QUOTE=JimJam707;37181928]Anyone got a mirror of this map? Steam Workshop isn't letting me see it, or subscribe to it.[/QUOTE]
Are you logged in on your web browser?
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just read the thread again, great read mr anonymous
Bump for interest. Anyone interested in me updating this with a co op version?
Scratch that... Turns out all of my work has been lost somehow. My entire portal 2 directory was deleted.
T_T
Edit:
So.. i had planned a big update that i'd been working on off an on for a while. All that work was lost when my work was. Lost all my prefabs, everything. just.. Gone.
I decompiled the current workshop version of the map. But that was horribly out of date. I'd spent a few weeks fixing bugs, adding suggested changes, and miscellaneous new features.
I never kept a change log so i cant remember what they were. It's going to be a while before i release any major update.
It's been a while since I played the version you sent me, but it looks as if it has improved greatly! Keep up the good work! (also, I'd recommend occasionally putting VMFs and the like into cloud storage or external HDDs, I've got most of my maps saved on dropbox just in case)
i had some problem with workshop, could you reupload it to dropbox or somewhere?
EDIT : just got it, srry
Okay! So! Good news! Sorry for bumping my own thread, but i've managed to recover a workable vmf file, so I can resume work on this map.
Any suggestions for what i should do? Because i've completely forgotten what I was planning for it.. Didn't really keep any design documents.
I was thinking about adding a core spawner modeled after the cube spawners, and maybe changing the way the turret spawner worked.
Before i lost the version i was working on, i know I added a low gravity button.
Gosh, this was all from last year? It seemed like yesterday we were posting in here.
(sorry fore being an idiot)
anyways, add a lot of ramps and fun stuff so we can launch ourselves over pits and such.
Would it be possible to add multiplayer support?
Hey Pirate Jesus, not sure if you ever got a custom model for those brush based letters (the "Map By...", but I'd love to make you it, if you still need a model for it. :smile:
[QUOTE=VaSTinY;39784938]Hey Pirate Jesus, not sure if you ever got a custom model for those brush based letters (the "Map By...", but I'd love to make you it, if you still need a model for it. :smile:[/QUOTE]
That'd be great. But i can't seem to get potato packer to work to embed the custom models. I found out when i tried to embed some custom materials.
[QUOTE=vladnag;39784621]Would it be possible to add multiplayer support?[/QUOTE]
I'm going to add a mutliplayer version.
So. Lost internet for a week. What's up? Any suggestions?
*Added low gravity button
*Re did the turret spawner to be more like the cube spawners. Well.. Thinking about undoing it.
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