• compiling errors
    2 replies, posted
Hi, I am trying to make a map for TTT (a mod for gmod(modception)) but I am encountering quite a few problems: first of all when i try to compile my map it gives some error: [CODE] ** Executing... ** Command: "c:\program files (x86)\steam\steamapps\dvg1994\sourcesdk\bin\source2009\bin\vbsp.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1.vmf" Valve Software - vbsp.exe (Sep 15 2011) 4 threads materialPath: c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2\materials Loading C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1.vmf Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2\gameinfo.txt fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-624.000000, 0.000000, 235.800003)) ** Executing... ** Command: "c:\program files (x86)\steam\steamapps\dvg1994\sourcesdk\bin\source2009\bin\vvis.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2" -fast "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1" Valve Software - vvis.exe (Sep 15 2011) EnumerateApp( 211 ) failed: SteamEnumerateApp(211,0x1618fa4c,0x1618fa94) failed with error 1: The registry is in use by another process, timeout expired ** Executing... ** Command: "c:\program files (x86)\steam\steamapps\dvg1994\sourcesdk\bin\source2009\bin\vrad.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1" Valve Software - vrad.exe SSE (Sep 15 2011) Valve Radiosity Simulator 4 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Loading c:\program files (x86)\steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1.bsp Error opening c:\program files (x86)\steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1.bsp ** Executing... ** Command: Copy File ** Parameters: "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps\ttt_narnia_v1.bsp" "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2\maps\ttt_narnia_v1.bsp" The command failed. Windows reported the error: "Het systeem kan het opgegeven bestand niet vinden." [/CODE] im using the ''source engine 2009 - half life 2'' settings in the sdk, I am used to mapping for an older version of quake 3 and it's quite hard getting used to this editor now :P. If anyone could help me, i would really appreciate it. thanks in advance
[code]WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-624.000000, 0.000000, 235.800003))[/code] You need to go near those coordinates with view>go to coordinates and look for a brush that is infinate in size. You can also press alt p to look for errors.
i went to those coordinates but i really don't know what brush it is supposed to be, also when i press alt+p it says no errors were found. thanks for the quick respond though :D
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