• Gm_mobenix_v3
    550 replies, posted
[QUOTE=STREWTH_99;14036528]I want the songs. For my Mp3 player, can someone gimme a linkage?[/QUOTE] Download packrat: [url]http://www.rumpelbumpel.de/ilchscript/index.php?downloads-show-15[/url]
[QUOTE=aVoN;14036240]Somne critics: [list] [*]Low/High water-[b]external[/b] textures: Now I have to force people who join my server to get one of them instead of having them directly packed into the bsp - Make one default (bsp-packed) and let people install e.g. HQ-Water manually (if they want to) [highlight]no if i include the water texture in the bsp garrysmod will ignore the textures which are in addon folder[/highlight] [*]Lua? It's a map. If you added too much stuff to a build map "just because you can" but servers crash due to this, then don't. [*]Lua 2? Why wire-stuff? [highlight]if you dont like that you can disable all lua things via the map settings[/highlight] [*]Lua 3: The luacode is horrible and inefficient. Much could be done without usermessages, much could be done in 1/6 of the lines it currently uses. [highlight]yay if you can make it better then do it please it will be used in the v3_final and of course you get credits for that[/highlight] [*]Sky-fix: Recompile the map as v3a and include it instead of letting people manually install missing stuff. [highlight]its a simply small texture only people without counterstrike will need it so i dont reupload 120mb of map O.o ^^[/highlight] [*]Thumbs.db - better cleanup your zipfiles to get rid of unecessary data. [highlight]thats right, sorry[/highlight] [*]lua/autorun/Gm_Mobenix_mapsettings.lua belongs to lua/autorun/server/Gm_Mobenix_mapsettings.lua - Or clients get lua-errors when joining a server and having mobenix installed on their PC [highlight]lua/autorun/Gm_Mobenix_mapsettings.lua????? this go to lua/Gm_Mobenix_mapsettings.lua not in the autorun folder the map will load the config not via autorun[/highlight] [*]lua/autorun/client/mobenix_client.lua is [b]never[/b] sent to a client in mulltiplayer. - People will get "unhandled userdata"-errors [highlight]it works fine in all betatests O.o[/highlight] [/list] The main reason why I post this is, I'm a server-hoster and it's a pain to add every single texture and lua manually so people download them on connecting (I use, as many hosters do, sv_fastdownloadurl which makes maps download on a clients maximum internet-speed - So they don't need to manually install things - But this maps is quite of against any of the standards).[/QUOTE]
This is the best map I've ever played! I love the taxi service, train, racing, and tunnels.
sure avon i know the console spam about the controllers without wire but thats simple to fix just check the config the mapplaceholder getting deleted and the autorun cant spawn anyone and about the code yeah its bit messy but it works and was stable in my tests greets MrFaul P.S. to prevent some dump code on sents etc. add me to your contacts you can correct any one if you want [email]Mr.Faul@gmx.de[/email] <- das geht auch auf deutsch
I just dumped the total entities this map uses. Holy shit: 1963
[QUOTE=aVoN;14036916]I just dumped the total entities this map uses. Holy shit: 1963[/QUOTE] with using the right map settings you can put that down to 1200 ents
yup thats one main reason for the config to delete some this map is on the source limits and seriously do you like gm_flatgrass and his mostly bad clones?
OMFG! You my friend are awesome! Downloading it now!
[b]x SPK x[/b]: You could bsp-pack the water-textures (low quality). If you now copy the HQ [u]directly[/u] to GMod, it overwrites the one in the map. (Does not work in addons since garry removed the ability to override stuff via addons) To the autorun stuff - Sorry, I read the folders wrong and you are right: The cl-side file is uploaded. I did not find the AddCSLuaFile line. Also: There should be an option to remove the point_template "templates". E.g. this spawnable car.
Holy crap! I take a break from Gmod, and this is what comes out?!? I thought Mobenix_v1 was the best you can get! You deserve a mapper snack! Go get yourself one! (Or whatever else you want)
Hello, I love this map, within 10 hours I saw 4 servers running this. Some problems that I had were: 1.The wired door keaypads made NULL ENTITIE errors on my computer, am I missing something? It said something about a timer issue. 2.I was tunnel editing and on the bottom right corner (the entrance being the bottom) I made a lefthand turn and the bulldozer got stuck in the turn which got placed wrong and was leading from one corner wall to the other. I could not retrieve the bulldozer. 3.The bulldozer reset and respawn had a NULL ENTITIE error again with the timer issue. I love this map again, nice music and nice live map!
Probably a security-hole: If you run make_controller frequently, you can crash a server. Make this command admin-only. It's defined in autorun/server/wdc_spawner.lua
Pure epicness totaly going to download it!
This is one of the best maps i have played. I love the taxi and the firework gman
This is a master piece lol(ITS AWESOME!!!)
[QUOTE=x SPK x;14036969]with using the right map settings you can put that down to 1200 ents[/QUOTE] I removed more stuff to dump it to around 1000 (removing point_spotlight and related - I know, the lights do not look like they should but it's good for multiplayer)
[QUOTE=MrFaul;14036769]sure avon i know the console spam about the controllers without wire but thats simple to fix just check the config the mapplaceholder getting deleted and the autorun cant spawn anyone and about the code yeah its bit messy but it works and was stable in my tests[/QUOTE] To wire stuff: Just add it if wiremod is installed (if WireAddon then). To messy code: No really good map should have lua-code in it - But if it has, it should at least be coded good. (And yeah it works - But do you like to drive a car which "just works" or do you like to drive it more if it also looks good and clean?) Anyway: These all were positive critics. The map is still the best I have seen so far. Let's hope it proofs stability in multiplayer. :)
Sorry about the messy code, but noone is perfect and i am happy that i got it to work. If you want to help me/get my coding style better just pm me. /du kannst mich auch bei icq (317103162) oder steam (the_stoner) adden.
I'll be running Gmod for the first time in months because of this map.
[QUOTE=x SPK x;14030471]the is one problem wen theyre are 2 versions you cant connect to the other one then you get this message by trying to connect: Disconnect: Map .... is diffrent from servers.[/QUOTE] i mean the bsp is the same just not as uch models no ep2 and ep1 for the peple that have t include the custom though
i lol'd at the old easter egg spot the music
Is this a problem with the map or my computer? [img]http://marcdegrandpre.com/images/shit.png[/img]
Whats the 10th song at the rave? I like it :D
Speechless. I am utterly speechless.
[QUOTE=M_u_d;14039476]Is this a problem with the map or my computer? [img]http://marcdegrandpre.com/images/shit.png[/img][/QUOTE] I had the same problem with my pc, I hit it with an aluminum bat and it went away
I found the Easter Egg. [img]http://filesmelt.com/Imagehosting/pics/bfe0549755695f391f50b2175ea5357e.jpg[/img] Love the reference to the second map! Garry should [b]seriously[/b] consider packing this with garrysmod by default.
[QUOTE=BagMinge101;14039825]I found the Easter Egg. [img]http://filesmelt.com/Imagehosting/pics/bfe0549755695f391f50b2175ea5357e.jpg[/img] Love the reference to the second map! Garry should [b]seriously[/b] consider packing this with garrysmod by default.[/QUOTE] I don't get it
This map is ABSOLUTELY BEAUTIFUL. I'll be making it our default map on my server. My only complaint is that the spawn room is FAR too bright. Otherwise it's the best map I've seen in ages.
[QUOTE=Guniv;14039978]That isnt it actually. I'll tell you now that it IS underground.[/QUOTE] In the room with the door you open via lifting the bar thingy in front of it? I can't find the damn battery.
[QUOTE=BagMinge101;14040259]In the room with the door you open via lifting the bar thingy in front of it? I can't find the damn battery.[/QUOTE] The battery is in the sewer pipe texture (in that room to the right), use the flashlight.
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