[QUOTE=Best4bond;18987818]yep we are i guess, We should release a update[/QUOTE]
[QUOTE=Zambies!;18874400]Lookin good guys.[/QUOTE]
Please, for the love of god (or whatever it is that you pray/don't pray to) , those who are on the Dev. team DO NOT bump this thread. You two know better as I have already spoken out about the current plans multiple times. When there is an update I or Stratofarius(Zuimzado) will post it. It makes little sense to make a comment such as "lookin good guys" when there is nothing to look at.
On a similar note, an update can be expected within the winter break.
[QUOTE=Gaybacon;18990733]On a similar note, an update can be expected within the winter break.[/QUOTE]
Winter/Summer...
So is there an update coming. I really want to see what has been going on in this project.
They are going to make a major update sometime in the near/far future. For now, just wait patiently. It's coming soon.
Isn't this dead?
[QUOTE=ThatStupidGuy;19489418]Isn't this dead?[/QUOTE]
[QUOTE=Fhenexx;19367077]They are going to make a major update sometime in the near/far future. For now, just wait patiently. It's coming soon.[/QUOTE]
Good reading
And to complement, here's directly from our Steam Group:
[QUOTE=Me!]1. To starters, we are not DEAD. This project is no longer a project, its a WIP now. We really are doing some neat stuff for you!
2. This mod/map/WIP/whatever has a new name. It is now called Walt Disney World: Source!
3. In 3 days we will be closing this group. You can, of course, join the new group at [url]http://steamcommunity.com/groups/wdwsp[/url]
4. You can join our forums at [url]www.waltgarryworld.tk[/url]
5. We are now re-booting our staff list. If you are a talented mapper/modeler/texturer/whatever and if you think you can contribute to the mod/map/WIP/project/whatever, speak up on our forums![/QUOTE]
FYI you can't use 'Source' in your mod name. Why do you think Black Mesa: Source had to change their name to Black Mesa?
[QUOTE=Benji;19489785]FYI you can't use 'Source' in your mod name. Why do you think Black Mesa: Source had to change their name to Black Mesa?[/QUOTE]
Oh we can't? Sheet. I thought we could.
Now what do we call ourselves?
Black Mesa had to change there name because people thought that Valve was making it, you should be fine using source in your title
Great.
[editline]06:49PM[/editline]
By the way we are recruiting people again, but you must show that you're skilled and dedicated to the project.
[QUOTE=SpartanApples;19490195]Black Mesa had to change there name because people thought that Valve was making it, you should be fine using source in your title[/QUOTE]
The rights to 'Source' are owned by Valve though. If they want they can ask you to change the name of your mod.
[QUOTE=Benji;19490938]The rights to 'Source' are owned by Valve though. If they want they can ask you to change the name of your mod.[/QUOTE]
Then how come Zombie Panic! Source never had to change its title
Source can be used to mean that its the Source version of an old mod, therefore we have Zombie Panic Source.
What happened to you V.I.P thing Zuim?
[QUOTE=healthpoint;19491362]Then how come Zombie Panic! Source never had to change its title[/QUOTE]
The rights to 'Source' are owned by Valve though. [b]If they want they can[/b] ask you to change the name of your mod.
[QUOTE=IRN Zombie;19491548]What happened to you V.I.P thing Zuim?[/QUOTE]
They assassinated me.
Got it?
I don't know if this has been mentioned yet since i haven't gone through a lot of the thread yet. But you could separate large zones into different servers. Like have one as the main server where everyone joins and then the other servers are locked and you have to go into them to transfer. It would reduce lag but unfortunately reduce chat with other players.
Talking about the map of course (or maps)
[QUOTE=legox97;19515459]I don't know if this has been mentioned yet since i haven't gone through a lot of the thread yet. But you could separate large zones into different servers. Like have one as the main server where everyone joins and then the other servers are locked and you have to go into them to transfer. It would reduce lag but unfortunately reduce chat with other players.
Talking about the map of course (or maps)[/QUOTE]
Thats one of our ideas.
But it would suck if you were at Adventureland and wanted to go to Tomorrowland and had to pass through Main Street. If we used this ideas, you could acess any server at any time.
[QUOTE=Zuimzado;19516235]Thats one of our ideas.
But it would suck if you were at Adventureland and wanted to go to Tomorrowland and had to pass through Main Street. If we used this ideas, you could access any server at any time.[/QUOTE]
Well you could have a little train thing like i think they do have that could take you farther away to different areas of the park (i guess all of them) and they'd just be different trains and when you hopped in and walked to the front of one you'd transfer to that land/server
There would be 1 in every park
fucking ninjaaaa'd
We have a new public group:
[url]www.steamcommunity.com/groups/wdwsp[/url]
Mkay, Ive joined, Not many members in the new group yet
Apparently the old group wasn't deleted. Shizzles.
I would love to be apart of this, I do not have very much experience with coding, mapping, or texturing, but I am a huge fan of how Disney used to be. I am also an advent fan of story telling through the use of ride mechanics.
I would love to be a beta tester of various rides and maps, as a part of the trial and error / testing team, if that is alright.
Also, The Pirates of the Carribean must be featured as it was before the stupid movie, I hate how it has become in california with... ugh Jack Sparrow XP. And the Settlers Cabin in the moat around "TOM SAWYER ISLAND" (Not gay butt pirate cove) must be on fire due to an indian attack.
Sorry if I was yelling, I miss the Old Disney I grew up in the early 90s, that's what I liked about the Magic Kingdom, it reminded me of the good that was removed here in the West.
[B]NOT THE BOATS![/B]
[media]http://www.youtube.com/watch?v=hRhtX1AdrGQ[/media]
[QUOTE=Obi-Trev;19545824]
Also, The Pirates of the Carribean must be featured as it was before the stupid movie
[/QUOTE]
Then you'll be pleased to know that many of the rides will be reconstructed to classic standards. POTC is one of these rides. Also, the absolutely horrid "Stitch's Great Escape!" will be replace by the superior "Alien Encounter."
[U][URL="http://img138.imageshack.us/i/wdwpotc0008.jpg/"][/URL][/U]
[QUOTE=Gaybacon;19545939]Then you'll be pleased to know that many of the rides will be reconstructed to classic standards. POTC is one of these rides. Also, the absolutely horrid "Stitch's Great Escape!" will be replace by the superior "Alien Encounter."
[U][URL="http://img138.imageshack.us/i/wdwpotc0008.jpg/"][/URL][/U][/QUOTE]
Great, I had the chance to go to WDW once, I enjoyed their Pirates compared to the Abomination here in Ca. Also I didn't care for that Stich ride, those seats hurt my shoulders and back.
Would love to see the COP too, I liked that attraction. Would love to see a gmod scripted scene of that.
Also the 20k ride must be present! 20k Leauges under the Sea was my favorite movie as a kid, I wish I had a chance to ride it!
[QUOTE=Obi-Trev;19545824]I would love to be apart of this, I do not have very much experience with coding, mapping, or texturing, but I am a huge fan of how Disney used to be. I am also an advent fan of story telling through the use of ride mechanics.
I would love to be a beta tester of various rides and maps, as a part of the trial and error / testing team, if that is alright.
Also, The Pirates of the Carribean must be featured as it was before the stupid movie, I hate how it has become in california with... ugh Jack Sparrow XP. And the Settlers Cabin in the moat around "TOM SAWYER ISLAND" (Not gay butt pirate cove) must be on fire due to an indian attack.
Sorry if I was yelling, I miss the Old Disney I grew up in the early 90s, that's what I liked about the Magic Kingdom, it reminded me of the good that was removed here in the West.
[B]NOT THE BOATS![/B]
[URL="http://www.facepunch.com/#"]View YouTUBE video[/URL]
[URL]http://youtube.com/watch?v=hRhtX1AdrGQ[/URL]
[/QUOTE]
Do you have any skill? Or is willing to learn a skill?
[QUOTE=Obi-Trev;19546136]
Also the 20k ride must be present! 20k Leauges under the Sea was my favorite movie as a kid, I wish I had a chance to ride it![/QUOTE]
Then you already know that it became a playground. However we'll try to bring 20k back.
I *may* be a little late in saying this, but I read your forum and saw that you mentioned DasMatze. I know about his work, but this is not why I am here. I wanted to say that his friend/partner/whatever has built Main Street objects for use in RCT3. I know that they are built for RCT3, but he but effort into building them (in my opinion), and they might be worth checking out.
ShyGuy's Main Street CSOs: [url]http://www.shyguysworld.com/index.php?action=tpmod;dl=item73[/url]
But I love what you guys are doing and totally can't wait for this to come out(just like how I can't wait to download BlackMesa). I wish I could help out you guys, but unfortunately I can't map (not sufficient materials like CS:S), I can't Blender (originally got this for making CSOs in RCT3), can't code or anything else except verbal support and maybe research. I would love to beta test, but I know is not the time to ask. I just keep reading the forum to find out when.
WOW, that's a long post. LAWL...
*I own HL2 now, but I have no idea why you guys would want to know this*
Sorry, you need to Log In to post a reply to this thread.