[QUOTE=Lord Hayden II;22594571]Why the hell would you even say that to them if you are not going to tell them?! That is just stupid.[/QUOTE]
Just cause.
Great details!
I´ll ask him if I could tell.
Just a quick note to say the project is not dead guys, I've just been busy with things in real life recently.
Things should settle down before long and I'll get back to working on the map.
In the meantime, don't panic.
Keep Calm and Carry On.
thanks for the info
[QUOTE=bunglist;22618070]Just a quick note to say the project is not dead guys, I've just been busy with things in real life recently.
Things should settle down before long and I'll get back to working on the map.
In the meantime, don't panic.
Keep Calm and Carry On.[/QUOTE]
Thanks for the update! I can't wait to see what's in store for this map. I'm still enjoying 16n honestly. :)
Hi, can you make a stair to the hangar (from the gateroom)? :)
I think that it is already on the "ToDo" list.
Wonderful!!!
Cool map i'm impatient for the update^^
When the map is released ?
Is it under development?
no
Yes it is. He´s just busy with his job.
[QUOTE=mobrockers;23400676]no[/QUOTE]
Until you hear from bunglist himself, you cannot go assuming that it is not.
But, at it's current stage, it is under very slow development. bunglist has been busy with his own personal life.
I don't mean to sound a bit stupid but if this map doesn't push the limits you could prop a lot of the stuff and make another planet to travel to?
It´s as big as it can get...
(Bunglist has already said that like a thousand times)
[QUOTE=dije;23402147]Yes it is. He´s just busy with his job.[/QUOTE]
So it isnt. That the project is not dead, does not mean it is being worked on.
Looks good. Keep up the good work.
[QUOTE=Lord Hayden II;22594571]Why the hell would you even say that to them if you are not going to tell them?! That is just stupid.[/QUOTE]
Changelist:
[code]
Gateroom edited to be more like in the show.
LUA-based Teleporters(?)
Stairs from gateroom to Puddle-Jumper bay(?)
Rooms inside Atlantis.
Underwater Puddle-Jumper bay(?)
Better Asteroids(?)
[/code]
[QUOTE=dije;23522748]Changelist:
[code]
Gateroom edited to be more like in the show.
LUA-based Teleporters(?)
Stairs from gateroom to Puddle-Jumper bay(?)
Rooms inside Atlantis.
Underwater Puddle-Jumper bay(?)
Better Asteroids(?)
[/code][/QUOTE]
WONDERFUL! Thanks for the update.
By any chance, do you also happen to know when Bunglist has targeted the release date for this update? Just curious.
Any more news on this? As for the Lua based teleporters, I could help with that.
i have texture proplems now
help pls
i have the map sb_atlantis_b16n
and now the jumper bay is texture buggy and some parts of the gate room
i have aloso the svn addon
the problem is new
Try reinstalling everything needed.
now i have an complete new inatll dosnt work
[QUOTE=blackaction;24333988]now i have an complete new inatll dosnt work[/QUOTE]
I have this aswell
I´ll tell bunglist 'bout this and see if he can fix it.
lots of bugs in the bay and some bugs in the gateroom left and right from the way to the gate (and behuind the gate the window and all bay doors (iris door)
Can someone post some screenshots of the missing textures for me please?
I'm in the process of moving house and only have shitty internets (mobile broadband dongle) so I haven't even got enough download allowance to update gmod. Will be back on fat internet pipes and back to mapping in a few weeks though!
Can't see many reasons why textures would suddenly become missing except if something has changed in gmod that makes some of the textures invalid or that the missing textures are ones that were previously included with gmod and have been removed in an update. Either way should just need to pakrat it again and upload it or release a texture pack containing the missing textures until I can fix it properly.
yeah wait ok?
i thnk this are the same bugs in all maps from you
Sorry, you need to Log In to post a reply to this thread.