• Call of Duty Online (Model, Animation and Sound export)
    44 replies, posted
So does this new tool export stuff from the files themselves or what? I can't rip anything anymore using Cyborg because I got region banned.
At this point.... i don't know if its from the .ifs files or ingame. if it is in game then maybe do another account in CODOL. if not then it should be good. Cyborg originally needed to be open and to get the best game textures you would need to play on very high graphical settings. for all I know is that the original guy has posted his project on GitHub so we shroud see what happens there
That's the problem though, I can't make another account because I am region banned.
damn. then your only hope is when this new WraithXOL gets compiled and tested with no region banning then someone will possibly and hopefully have something like MEGA with all the files and more also damn i had a friend who was chat banned but never heard of this before
Wraith supports texture/sound extraction directly from packages. Even old one can do that.
What about models?
You cant with models as far as i know. I tried this once and it didnt work.
Damn, what errors were there?
fatal error C1083: Cannot open include file: 'stdafx.h': No such file or directory fatal error C1083: Cannot open include file: 'WraithApp.h': No such file or directory Missing libtomath and libtomcrypt 2008 files
I guess so. You would think he would have all programming files on the GitHub page. But i guess we will have to play the waiting game. . .
I have all the model with the least wraith cyborg update, and now I try to build the Wraith Cyborg. But there are some thing wrong I can`t solve
would you mind explaining to me how to fix this errors? Im quite new to visual studios.
You need to put the files in the correct path, and install and configure the assembly language environment, there are several cpp you need to download separately
Can you upload them to the workshop? I would love to use some of those models.
From the Developer: it's not hard to set it up to compile it with the dependencies it needs. However I assure you that CoD: OL will be a challenge for you, the fact that Porter only pushed out a few updates for it is a clear indication of the trouble that awaits you (hint: Kernel Anti-Debug).
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