• CS:S Model Porting V3 - The Old Is New
    1,612 replies, posted
  • Hey, just wanna know, what programs do you guys use for animating? Sweet, a page king. Dumb :frown: was only wondering programs people used for animating
  • 3dsmax seems to be the most popular. I've seen people use Blender and Maya too though. I've heard Maya is pretty hard to get the hang of. On another note. Been thinking of doing another project for LWW lol. There seem to be a lack of decent legal ww2 models around gamebanana so I may end up animating ones from DoD:S into gmod. (Including sprint, empty and full reloads, ect) Been kind of in the mood to animate ww2 stuff, so I may do it for fun anyway. Working on a B.A.R. at the moment. Will post pics soon.
  • [QUOTE=steelmoon32;32337067]to fix the semi-auto problem: download ActionDragon's cs:s beta weapon scripts using new values: [url]http://www.strategyinformer.com/pc/counterstrikesource/mod/39555.html[/url] use the new weapon scripts. add your changes. done.[/QUOTE] sorry for being super duper late on this but can someone upload these scripts with the updated values cause im to dumb to know which ones to change? thx for rating me dumb btw lol
  • [QUOTE=t h e;32363232]Hey, just wanna know, what programs do you guys use for animating? Sweet, a page king.[/QUOTE] As ManTuna said, most of us use max. Max, Maya, and Blender are all good for animation, but there are other programs people use that aren't for animation (ie model hacking with Milkshape) [QUOTE=ManTuna;32363404]3dsmax seems to be the most popular. I've seen people use Blender and Maya too though. I've heard Maya is pretty hard to get the hang of. On another note. Been thinking of doing another project for LWW lol. There seem to be a lack of decent legal ww2 models around gamebanana so I may end up animating ones from DoD:S into gmod. (Including sprint, empty and full reloads, ect) Been kind of in the mood to animate ww2 stuff, so I may do it for fun anyway. Working on a B.A.R. at the moment. Will post pics soon.[/QUOTE] I was just thinking. Maybe take some stuff from RnL? It's free, and the models are probably much much better.
  • [QUOTE=Heydshaut;32382313]Double post fail. Sorry guys. Rate me boxes[/QUOTE] As your wish.
  • [url]http://www.youtube.com/watch?v=iAzq9SDPaNE[/url] What I've got so far.
  • [QUOTE=ManTuna;32421471][url]http://www.youtube.com/watch?v=iAzq9SDPaNE[/url] What I've got so far.[/QUOTE] Reminds me mildly of the CoD WaW BAR animation.
  • [QUOTE=augmented18;32454371]Any Crysis ports?[/QUOTE] One. SCAR for the sg552. Also some world models from Crysis 2 on facepunch. Not skins, though, just props. [url]http://www.facepunch.com/threads/1092232-Crysis-2-Weapons[/url]
  • [IMG]http://img198.imageshack.us/img198/9735/update2b.jpg[/IMG] Download: [url]http://www.mediafire.com/?dkdahsf5n8aeupe[/url] Enjoy!
  • Are there any other weapon sounds that haven't been ported? The HK416 and the FN Minimi Para sound exactly like the M4 and the M249. Could you get the sounds for emplaced weapons and vehicle turrets, as well as things like anti-tank weapons?
  • [QUOTE=itak365;32554324]Are there any other weapon sounds that haven't been ported? The HK416 and the FN Minimi Para sound exactly like the M4 and the M249.[/QUOTE] In the game they are identical! [QUOTE=itak365;32554324]Could you get the sounds for emplaced weapons and vehicle turrets, as well as things like anti-tank weapons?[/QUOTE] I'm working on it :)
  • Guys just wondering, in 3ds max, how do you seperate the bolt from sniper rifles so you could animate those? Like for instance im trying to seperate a bolt from the l96 so i could animate it
  • [QUOTE=b3h3m0th910;32604421]Guys just wondering, in 3ds max, how do you seperate the bolt from sniper rifles so you could animate those? Like for instance im trying to seperate a bolt from the l96 so i could animate it[/QUOTE] Learn for yourself, god damn it this thread was almost dead and you bumped the shit out of this... ._.
  • [QUOTE=b3h3m0th910;32604421]Guys just wondering, in 3ds max, how do you seperate the bolt from sniper rifles so you could animate those? Like for instance im trying to seperate a bolt from the l96 so i could animate it[/QUOTE] 1. Select the rifle. 2. [IMG]http://www.shrani.si/f/L/mS/1jsGc0mU/untitdled.png[/IMG] select "element" and then select the bolt, if it selects too much then select the bolt with "polygon" (you can select multiple stuff by holding "ctrl" (i think, or is it shift??) 3. click "detach"
  • [QUOTE=Jinx786;32607769]1. Select the rifle. 2. [IMG]http://www.shrani.si/f/L/mS/1jsGc0mU/untitdled.png[/IMG] select "element" and then select the bolt, if it selects too much then select the bolt with "polygon" (you can select multiple stuff by holding "ctrl" (i think, or is it shift??) 3. click "detach"[/QUOTE] Also, to add to this. You'll probably need to edit the pivot of the object after detaching. At the top right there is a hierarchy tab (looks like a box with three boxes underneath it) Select the bolt, click that tab, click "affect pivot only" then "center to object" That's normally what I do. I always have to do this when I detach something because for some reason it throws the pivot way off.
  • [QUOTE=Jinx786;32607769]1. Select the rifle. 2. [IMG]http://www.shrani.si/f/L/mS/1jsGc0mU/untitdled.png[/IMG] select "element" and then select the bolt, if it selects too much then select the bolt with "polygon" (you can select multiple stuff by holding "ctrl" (i think, or is it shift??) 3. click "detach"[/QUOTE]thanks man it helped alot
  • [QUOTE=ManTuna;32612640]Also, to add to this. You'll probably need to edit the pivot of the object after detaching. At the top right there is a hierarchy tab (looks like a box with three boxes underneath it) Select the bolt, click that tab, click "affect pivot only" then "center to object" That's normally what I do. I always have to do this when I detach something because for some reason it throws the pivot way off.[/QUOTE] + I liek to lock any axis to not move them accidentaly(for example wanna slide moving only to front(wut?) & back, lock x & z (as ah remember), se IBR's local "thingy" & tadaa. Very useful for parts that are moving only in 1 way like killswitch, slide/mag relz or saiud already slide Jeniffer maybe was bad animatur but he knew few useful trickz that were already available in max5 or 6...
  • [QUOTE=Kami7ek;32638252]+ I liek to lock any axis to not move them accidentaly(for example wanna slide moving only to front(wut?) & back, lock x & z (as ah remember), se IBR's local "thingy" & tadaa. Very useful for parts that are moving only in 1 way like killswitch, slide/mag relz or saiud already slide Jeniffer maybe was bad animatur but he knew few useful trickz that were already available in max5 or 6...[/QUOTE] Yeah, I do this with the fingers on my hand rig mostly. I wouldn't say Jen was a bad animator.. He had a really odd style lol. He had good and bad sets like everybody else imo.
  • [QUOTE=ManTuna;32645808]Yeah, I do this with the fingers on my hand rig mostly. I wouldn't say Jen was a bad animator.. He had a really odd style lol. He had good and bad sets like everybody else imo.[/QUOTE] jennifer was a unique animator. his animations were really creative and odd. I never see kind of that guy from nowsadays animators.
  • [URL=http://imageshack.us/photo/my-images/820/pulseriflem.jpg/][IMG]http://img820.imageshack.us/img820/5723/pulseriflem.jpg[/IMG][/URL] Lol.
  • [QUOTE=ManTuna;32670210][URL=http://imageshack.us/photo/my-images/820/pulseriflem.jpg/][IMG]http://img820.imageshack.us/img820/5723/pulseriflem.jpg[/IMG][/URL] Lol.[/QUOTE] cool. Release?
  • [QUOTE=se7en2;32680840]^ This is why this thread needs to be dead.. ._.[/QUOTE] HAAMULU, Ah must hurry w/ my TPG, cant up vids but screens...FP is literally only 1 site(fuck gb) where I'm still available... that fucking https HURRRRRRR
  • [QUOTE=Kami7ek;32681419]HAAMULU, Ah must hurry w/ my TPG, cant up vids but screens...FP is literally only 1 site(fuck gb) where I'm still available... that fucking https HURRRRRRR[/QUOTE] If you want, send me your videos over something and I'll upload em for ya. Also, I'm looking for a solution for your HTTPS problem.
  • [QUOTE=Marlwolf78;32691921]If you want, send me your videos over something and I'll upload em for ya. Also, I'm looking for a solution for your HTTPS problem.[/QUOTE] Up? Where? On your ytc? hmm...i dunno lol
  • [QUOTE=se7en2;32680840]^ This is why this thread needs to be dead.. ._.[/QUOTE] no, its just one of the reasons why this thread is sometimes horrible.
  • [QUOTE=Kami7ek;32696684]Up? Where? On your ytc? hmm[/QUOTE] If you'd like, but there are a variety of places you can upload videos. Speaking of which, have you tried other video sites other than Youtube? I'm sure some don't require HTTPS logins.