• Garrus Vakarian (Mass Effect 2) Version 2 + Archangel
    38 replies, posted
  • NO IT'S NOT A DEJA VÙ THIS IS A NEW VERSION [b]Changelog:[/b] -Better physics. -Fixed fingerposing. -Added spawnlist. -Added Garrus pre-scars. [b]Features:[/B] -Faceposing. -Fingerposing. -Skins (Regular and loyal). -Bodygroups. To install, put it in your addons folder. [b]TAKE THIS TO CHANGE THE SKIN AND BODYGROUPS:[/b] [url=http://www.garrysmod.org/downloads/?a=view&id=84666][img]http://www.garrysmod.org/img/?t=dll&id=84666[/img][/url] [b]Screenshots:[/b] [img]http://img832.imageshack.us/img832/5977/gmconstruct0064.jpg[/img] [img]http://s3.garrysmod.org/img/dl/98648_2.jpg[/img] [img]http://s3.garrysmod.org/img/dl/98648_3.jpg[/img] [b]Credits:[/b] -Bioware (Everything) -Me (Porting) [highlight]DOWNLOAD[/highlight] [url=http://www.garrysmod.org/downloads/?a=view&id=109054][img]http://www.garrysmod.org/img/?t=dll&id=109054[/img][/url] [highlight]ENJOY!!!1!!1[/highlight]
  • Awesome, as I said many times on steam. Not too sure about the phong though :v:
  • [QUOTE=Chilean_Wolf;24475899]He's always had faceposing.[/QUOTE] Damn, then I have a fucked up model. On with the download.
  • It's a real shame seeing all of these great models being released and having no idea what to do with them.
  • Time for those bromance poses to stream in. :shlick: [editline]11:22PM[/editline] Let's chafe.
  • [QUOTE=HatredViral;24485676]Valve biped rig please? Please?[/QUOTE] To get it as a NPC and Player Model? Fuck off.
  • [QUOTE=HatredViral;24485676]Valve biped rig please? Please?[/QUOTE] There's already a [url=http://www.garrysmod.org/downloads/?a=view&id=101859]playermodel/NPC[/url] [url=http://www.garrysmod.org/downloads/?a=view&id=92201]ME2 Garrus[/url] @.@
  • [QUOTE=Fussy!;24492011]To get it as a NPC and Player Model? Fuck off.[/QUOTE] [QUOTE=Silver Spirit;24493724]There's already a [URL="http://www.garrysmod.org/downloads/?a=view&id=101859"]playermodel/NPC[/URL] [URL="http://www.garrysmod.org/downloads/?a=view&id=92201"]ME2 Garrus[/URL] @.@[/QUOTE] I'd like to point out, where at all in my post did I say I wanted an NPC/Playermodel? I wanted a biped rig, So I can then put it into faceposer and use standard valve animations to make a small machinma. Mostly because "Broken Armour" Garrus is not suitable for this.
  • [QUOTE=HatredViral;24498516]I'd like to point out, where at all in my post did I say I wanted an NPC/Playermodel? I wanted a biped rig, So I can then put it into faceposer and use standard valve animations to make a small machinma. Mostly because "Broken Armour" Garrus is not suitable for this.[/QUOTE] To be a playermodel/NPC it has to be on a valve biped rig ¬.¬ Therefore, use the one there already is... Edit: Oh I see you want the pre-damage one, well not much you can do there without being very polite to the OP ^^
  • I've been looking for it forever.. Can someone extract the Mass Relay model/animations from the game? Or at the very least, tell me how to do it/point to somewhere that can? I'm working on a Mass Relay addon for Spacebuild, and I still need a model for it to work with.
  • Woot, a not-screwed-over-Garrus from ME2. :D Nice work. Also, Amaroq: There isn't actually a Mass Relay model anywhere in the files, unless you want the low-quality, miniaturized version that's used on the Citadel and Ilos (in Mass Effect 1) or the space map (Mass Effect 2).
  • [QUOTE=Squiddy;25521461]Woot, a not-screwed-over-Garrus from ME2. :D Nice work. Also, Amaroq: There isn't actually a Mass Relay model anywhere in the files, unless you want the low-quality, miniaturized version that's used on the Citadel and Ilos (in Mass Effect 1) or the space map (Mass Effect 2).[/QUOTE] Not the thread for this, but I found a high-quality one.
  • [QUOTE=27X;25525106]Make it a swep + weapon ;)[/QUOTE] I have a feeling you don't know what a mass relay is. [url]http://images2.wikia.nocookie.net/__cb20091008131215/masseffect/images/b/bd/Mass_Relay_Loading_Screen.png[/url]
  • Incorrect. If you've actually played ME1's final battle you'd know any weapon that shoots Makos > Pulse Rifle.
  • What the fuck are you on about? Mass relays works by creating a mass-free 'corridor' of space-time between each other, which basically teleports objects from point A to B. Weapons fire rounds in high speed which creates impact, not teleport the bullets into the bodies.
  • [QUOTE=27X;25526371]Incorrect. If you've actually played ME1's final battle you'd know any weapon that shoots Makos > Pulse Rifle.[/QUOTE] I've finished both ME 1 and 2 twice. And you have no idea what you're on about. I replied to your message with a loading screen picture of one of the mass relays scattered through the universe and you reply by saying "incorrect", what? I have no idea what these "makos" are that are shot with weapons that you are talking about. I've only known one mako in the ME and that was the APC that the player used to drive around the maps. Mass Relay, quoted from ME wiki which quoted it from the game: [quote]Mass Relays are mass transit devices scattered throughout the galaxy, usually located within star systems. They form an enormous network allowing interstellar travel. Hailed as one of the greatest achievements of the extinct Protheans, a mass relay can transport starships instantaneously to another relay within the network, allowing for journeys that would otherwise take years or even decades with only FTL drives [/quote] Mass Relay is like a stargate, it has nothing to do with weapons.
  • I think he's talking about the part where the conduit dumps the mako onto the citadel.
  • Yeah! Let's use it to teleport vehicles onto our foes! What could possibly go wrong?
  • [QUOTE=FloaterTWO;25527796]I think he's talking about the part where the conduit dumps the mako onto the citadel.[/QUOTE] Indeed. [quote]Mass Relay is like a stargate, it has nothing to do with weapons. [/quote] Your failure to see its use for awesomeness is your failing, not mine. Anything that can be used a Krogan launcher > paltry transportation conduit.