• The Facepunch Models Ports and Hacks Wip Thread v3 NOT A REQUEST THREAD
    9,447 replies, posted
  • [QUOTE=Tomcatters;40632208]Maybe someone recognizes what this should look like: [img]http://img189.imageshack.us/img189/8160/nagjo.jpg[/img][/QUOTE] edge?
  • [QUOTE=Salva;40615524]Los Angeles Battle, Sgt. Nantz [img]http://s6.ifotos.pl/img/labattlep_nrrpqqq.png[/img] Still working on face texture (128x64 LOL), rest 512x512.[/QUOTE] You know, with a bit of tweaking/hacking, we may finally have a BEAUTIFUL Dark Knight Two-Face!
  • [QUOTE=Rinfect;40633093]LEFT: darkened textures RIGHT: Original textures Before and after [IMG]http://puu.sh/2SThn.png[/IMG] [IMG]http://puu.sh/2STsh.png[/IMG][/QUOTE]
  • first 3 replys requesting guns/shootable shit/ misc items/equipment from BF3 get ported.
  • [QUOTE=Rinfect;40636009]first 3 replys requesting guns/shootable shit/ misc items/equipment from BF3 get ported.[/QUOTE] QBU-88 if it wasn't done already.
  • [QUOTE=Rinfect;40636009]first 3 replys requesting guns/shootable shit/ misc items/equipment from BF3 get ported.[/QUOTE] AT4
  • [QUOTE=Rinfect;40636842]first 3 replys requesting guns/shootable shit/ misc items/equipment from BF3 get ported.[/QUOTE] M5K(MP5K IRL).
  • [IMG]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/zr68_u1.jpg[/IMG] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/zr68_u2.jpg[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/zr68_u3.jpg[/img_thumb] Going to add a few attachments to this and make a skin with colorable tan parts before i call it completely done. So now all of the neotokyo guns except for the suitcase gun are upgraded, not sure what to do with the explosives.
  • Floater so kindly helped me unbreak my rigging for the scifi uniforms, so I had the motivation to move on to the males. They're way way too early to show anything but enjoy this picture in its stead. [t]https://dl.dropboxusercontent.com/u/21161113/SFM/iwantthemtolisten.jpg[/t]
  • [QUOTE=Tomcatters;40632208]Maybe someone recognizes what this should look like: [img]http://img189.imageshack.us/img189/8160/nagjo.jpg[/img][/QUOTE] Kei Nagase, AKA Edge. Ace Combat: Squadron Leader (5th in the main console line)
  • [QUOTE=DemonRazgriz;40632416]is the wardog and osean insignia originally came from the game?or you retexted it?[/QUOTE] I retextured it. Body is from "Janice Rehl" in Ace Combat: Assault Horizon and the helmet is from AC:AH aswell. Original vest is from BF3 and has bee slightly modified by me. @sentrygunman and Tyrranis: Yep and yep :D I'm quite surprised tbh^^ I'd kill someone to get AC5 models (the original ones, but I guess it's impossible), so I tried to recreate some things... [img]http://img811.imageshack.us/img811/2828/unbenanntmne.png[/img]
  • [QUOTE=Taggart;40627948][t]https://dl.dropboxusercontent.com/u/8697486/gm_construct0149.jpg[/t] progress, ever so slowly[/QUOTE] cut off the left one's sleeves and give him carl weathers' face
  • [QUOTE=Rusty100;40639612]cut off the left one's sleeves and give him carl weathers' face[/QUOTE] Easier said than done, but I might try it anyway - once the main shit is done.
  • Made a colorable version because tan parts aren't the best for all situations. [img]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/zr68_u4.jpg[/img] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/zr68_u5.jpg[/img_thumb] And finally remembered to take pictures of the other two pistols: [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/klya9_u.jpg[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/milso_u.jpg[/img_thumb]
  • Neotokyo, they updated recently and replaced one of the older gun models with that AR-15 thing.
  • [QUOTE=FloaterTWO;40646180]Neotokyo, they updated recently and replaced one of the older gun models with that AR-15 thing.[/QUOTE] Looks like an LR-300 with some type of piston-operation, sort of like a Galil's. That being said, nice bodygroups/texturegroups.
  • I'd not really thought about it, but yeah it does kind of look like an LR-300. I'm going to update the old version of it too, since they changed the type of gun it's based off and i kind of preferred it before they changed it :v: suitcase gnu: [IMG]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/smac_u.jpg[/IMG] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/smac_u2.jpg[/img_thumb]
  • [I]DUN DUN[/I] [I]DUN DUN[/I] [url=http://cloud-2.steampowered.com/ugc/597003782783030893/400FF85E745A47EF133E06262B9A86D7A61304A7/][img]http://cloud-2.steampowered.com/ugc/597003782783101541/21C4831C1C41D9147932374DEC48B266A7ABB7DF/[/img][/url]
  • Resident Evil Revelations time Can't get normals to extract properly, no bones, hair mesh is bunk, but success otherwise edit: think i got the normals working, channels were just mixed around [img]http://i.imgur.com/eS2TYWL.jpg[/img] [img]http://i.imgur.com/ApHcmbG.jpg[/img]
  • [QUOTE=jediyoshi;40649076]Resident Evil Revelations time Can't get normals to extract properly, no bones, hair mesh is bunk, but success otherwise edit: think i got the normals working, channels were just mixed around [img]http://i.imgur.com/eS2TYWL.jpg[/img] [img]http://i.imgur.com/ApHcmbG.jpg[/img][/QUOTE] Oh wow you beat me to it Any chance I could have the mesh data for l4d survivors -EDIT- Normals fixed [IMG]http://cra0kalo.com/upload/staging/store/push/2013-05-15_19-42-40.jpg[/IMG] -EDIT2- Wait never mind I got them too however need to fix a lot of shit [IMG]http://cra0kalo.com/upload/staging/store/push/2013-05-15_20-22-00.jpg[/IMG] Also arms are missing couldn't find them
  • [img]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/gren_u2.jpg[/img] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/gren_u.jpg[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/9988278/ports/NT_2013/detpack_u.jpg[/img_thumb] Most of the Neotokyo explosives updated now. Nothing really groundbreaking since it's mostly just texture updates but i made parts compatible with the joint tool.
  • Starting to wrap my head around collision models. Just want to clean up the materials, get the skin groups in order, and the unsc weapons should be set [t]http://i.imgur.com/MWjWWVQ.jpg[/t]
  • [img]http://filesmelt.com/dl/3DS_Max_Model1.jpg[/img] Suit's all set up in Max, and I followed the MarioKart tutorial for rigging and porting to Source. Unfortunately, I messed up something / keep missing a step, and only the face + eyelash textures work. Also, It moves like stiff rubber in Gmod. For anyone wondering, it's the Female Ninja outfit for Dark Souls. I added Rosa's face to it (Dead Rising 2, bloocobalt ripped that one.) because I didn't get any default Dark Souls heads with the model.