• Call Of Duty Modern Warfare 3 Character Models
    312 replies, posted
  • [QUOTE=dragbody;34683561]Luxox - In the Juggernaut files, you have the models for the heavy commando even though they're not t-posed. If you have the texture files for these models, I can still make use of them. I can even t-pose the dead model and send it back to you if you like. But if there's anyway you can upload those heavy commando textures, that'd be amazing.[/QUOTE] lol we got russian model in grinch model.
  • [QUOTE=tlsaudrl2548;34687557]lol we got russian model in grinch model.[/QUOTE] LOL!! sorry this happens when you are sleepy XD
  • [QUOTE=tlsaudrl2548;34677486][IMG]http://filesmelt.com/dl/Untitled-2104.png[/IMG] [IMG]http://filesmelt.com/dl/de_nuke0000.png[/IMG] duh.[/QUOTE] Generic special force version 96757. As I like. Hope that TheFallen won't spread his shit this time. Talking about the model. Are you going to include that silly ballcap and long sleeves as a bodygroup? Would be nice to see some more faces than the delta team.
  • [QUOTE=Trek;34695987]Generic special force version 96757. As I like. Hope that TheFallen won't spread his shit this time. Talking about the model. Are you going to include that silly ballcap and long sleeves as a bodygroup? Would be nice to see some more faces than the delta team.[/QUOTE] Ill love to see more faces, even non deltas like maybe soap or even price lol. Never liked Grinches ballcap, didint fit him.
  • does anyone have the mw3 gun models in OBJ form? If so you could you pleas give download link? :)
  • OMG i didnt realize all the new ports like Yuri, if i wasnt soo busy with school i would rig them myself!!! But i cant so i hope someone is trying at it!
  • [QUOTE=Trek;34695987]Generic special force version 96757. As I like. Hope that TheFallen won't spread his shit this time. Talking about the model. Are you going to include that silly ballcap and long sleeves as a bodygroup? Would be nice to see some more faces than the delta team.[/QUOTE] [IMG]http://filesmelt.com/dl/Untitled-340.png[/IMG] 3 sleeves.
  • [QUOTE=Trek;34709424]I wonder why they use multicam in snowy enviroment.[/QUOTE] Good question. Uhh....maybe they want to stand out? Or maybe fashionable? :P
  • [QUOTE=Trek;34709424]I wonder why they use multicam in snowy enviroment.[/QUOTE] What? you'd better ask why other model use exactly same model from MW2
  • I will post my modified .exe (ver 1.0) file (made by me) with which may obtain models in t-pose (the .exe file is cracked , use at your own risk , don't delete your original files. wait for the upload.....
  • [QUOTE=OuTlAw767;34715774] maybe fashionable? :P[/QUOTE] Yea, it's true that armies of the world would like to be cool and yo, so they are changing good camo patterns to multicam.
  • Holy shit, I just realized that the GIGN shotgun character model uses Ghost's head mesh. Same UV, same headgear, just a goggle over the headset. That is really epic.
  • [QUOTE=-Rusty-;34732943]How is that is sarcasm.[/QUOTE] Easy. It is epic how Infinity Ward is so clever at preserving their resources, managing their time, and optimizing game performance. Why would anyone want different gear from an SAS soldier and Ghost anyway?
  • [QUOTE=luxox_18;34729303]I will post my modified .exe (ver 1.0) file (made by me) with which may obtain models in t-pose (the .exe file is cracked , use at your own risk , don't delete your original files. wait for the upload.....[/QUOTE] That's so nice.
  • [QUOTE=-Rusty-;34733189]Many developers reuse content. It's nothing new.[/QUOTE] I've said this multiple times in COD model threads, but the ignorant keep calling them 'lazy'.
  • [QUOTE=-Rusty-;34733189]Many developers reuse content. It's nothing new.[/QUOTE] They don't do it to this extent though.
  • Capcom does mainly for the Resident Evil series. Resident Evil Remake, Zero, 4, Outbreak File 1 & 2, Darkside Chronicles, and Umbrella Chronicles all use recycled and reused content. Valve obviously does as well.