• Mass Effect 3 - Vehicles, Spaceships and Reapers.
    87 replies, posted
  • [B]Mass Effect 3 - Vehicles, Spaceships and Reapers, oh my! THIS PACK CONTAINS:[/B] [code] Alliance/Cerberus APC - Two versions with Alliance/cerberus skins, one with a crew compartment, one with a flatbed. Hovercars - Bodygrouped doors, several skin groups for tail lights on/off and multiple colors. Grey skin can be colored using the color tool. Alliance Fighter - Bodygrouped landing gear. Cerberus Fighter - Bodygrouped wings and landing gear. C-Sec patrol car - Bodygrouped doors and tail light skins. Forklift - Comes with forks as a seperate prop and 3 bodygroups; forks down, forks up, and no forks. Geth Fighter - Ragdolled and static versions included. Geth Hovercraft - Has bodygrouped doors/storage compartments on the back. Heavy truck UT-47A Kodiak - Ragdolled, has bodygrouped doors and a low-detail interior as a bodygroup, comes with the full interior as a seperate prop. Krogan truck M-35 Mako Mounted turret Reaper Turret Reaper Fighter - Comes with the eye part as a seperate prop. Alliance Frigate Cerberus Frigate Geth Dreadnought Reaper Destroyer - Ragdolled, some assembly required. Sovereign class reaper - 2 versions, one with all arms ragdolled, the other with the upper arms in a 'stowed' position. Turian Frigate Civilian Van - Comes with destroyed version with 2 skins. Turian Fighter - Has bodygrouped landing gear. [/code] [B]USEFUL/IMPORTANT THINGS READ THESE:[/B] If a vehicle in this pack has wheels, they're ragdolled. The Mako is completely ragdolled, and has a fully posable turret. The geth fighter is ragdolled too, but it was a bitch to pose in a hurry so i included a static version. A lot of the models have bodygroups, and some of them have skins too. [URL="http://www.garrysmod.org/downloads/?a=view&id=125861"][IMG]http://www.garrysmod.org/img/?t=dll&id=125861[/IMG][/URL] Get this if you haven't already got it. All ships come in 4 sizes, but get this tool: [URL="http://www.garrysmod.org/downloads/?a=view&id=25740"][IMG]http://www.garrysmod.org/img/?t=dll&id=25740[/IMG][/URL] It's helpful to get the ships to whatever size you might need them at, and is also handy for scaling the fighters down for space battles. Another helpful tool is this: [URL="http://www.garrysmod.org/downloads/?a=view&id=126298"][IMG]http://www.garrysmod.org/img/?t=dll&id=126298[/IMG][/URL] Since the Kodiak wouldn't compile with the high res interior as a bodygroup, i decided to make it so the interior can be attached using this tool. Simply spawn the Kodiak and the interior, click on the kodiak, then on the interior, then on the kodiak again, and it will attach itself. It's not rocket science, it's just 3 clicks. [B]PICTURES (not everything in the pack is pictured.)[/B] [IMG]http://horobox.reager.org/u/Haxxer_1335543058.jpg[/IMG] [IMG]http://horobox.reager.org/u/Haxxer_1335524106.jpg[/IMG] [IMG]http://horobox.reager.org/u/Haxxer_1335569669.jpg[/IMG] [IMG]http://horobox.reager.org/u/Haxxer_1335491919.jpg[/IMG] [IMG]http://horobox.reager.org/u/Haxxer_1335515675.jpg[/IMG] [IMG]http://horobox.reager.org/u/Haxxer_1335528232.jpg[/IMG] [IMG]http://img444.imageshack.us/img444/7751/cseccar1.jpg[/IMG] [IMG]http://img191.imageshack.us/img191/4874/deport0028.jpg[/IMG] [IMG]http://img140.imageshack.us/img140/7015/deport0029.jpg[/IMG] [IMG]http://img152.imageshack.us/img152/1771/tourettesk.jpg[/IMG] [IMG]http://img35.imageshack.us/img35/117/reapapeapers.jpg[/IMG] [IMG]http://img803.imageshack.us/img803/9643/hobbercraf.jpg[/IMG] [IMG]http://img440.imageshack.us/img440/4098/d3c1710a0030.jpg[/IMG] [IMG]http://img848.imageshack.us/img848/1061/gmendlessocean0005.jpg[/IMG] [B]if you managed to survive all those huge pictures, here's the download link:[/B] [URL="http://www.mediafire.com/?51kzlvoc1xgko7v"]http://www.mediafire.com/?s4owxuz948aasoa[/URL] [B]CREDITS:[/B] [code] [B]Haxxer[/B] - Helping me out and porting the Reapers (and for making most of the sexy release pictures) [B]FloaterTWO[/B] - Porting all the vehicles except for the Reapers. [B]LT_C[/B] - Helped me out with shaders and made the Mako and Alliance ship spec maps. And thanks to [B]Wraithcat[/B], [B]Bloocobalt[/B], [B]Taggart[/B], [B]Alekos[/B], and anyone else i turned to for help when something fucked up late at night and i had no idea what to do. ALSO special super bonus thanks to Troodon80 from DeviantArt for helping me find some of the models that were proving illusive[/code]
  • I wanted to do a pelvic thrust but I almost cracked my balls on my desk, so I'll have to do with giving you a Winner
  • I love how practically everything in Mass Effect has been ported (all three games). Thanks for everything you guys have done. Excellent release, my friend.
  • so this'l cost what, my first born son? Free?!!.......do u want my son anyway?
  • Strange, only Kodiak's interior shows up on the list, but actual ragdolled hull doesn't. I see only Kodiak_interior.mdl Did you forget to include actual thing in the pack by any chance? Please fix it (or maybe it's just me being a moron and it's right there, but I don't see it). ---------- As for everything else - no complaints. Works fine, looks nice and overall deserves a winner. Thank you.
  • [QUOTE=RUSSIAN BEAR;35735951]Strange, only Kodiak's interior shows up on the list, but actual ragdolled hull doesn't. I see only Kodiak_interior.mdl Did you forget to include actual thing in the pack by any chance? Please fix it (or maybe it's just me being a moron and it's right there, but I don't see it). [/QUOTE] I got the same problem too. but otherwise this is a pretty superb pack.
  • It's bodygrouped as the first bodygroup. Sorry, I was sure I included the Kodiak Exterior when I uploaded it. Floater will have a fix up shortly.
  • An amazing assortment of awesome. I've been using the Mass Effect stuffs to illustrate my weekly recaps for a table top game and now my players can finally leave the planet. ;) Glad to hear the Kodiak was actually missing and I wasn't insane for not finding it too. But is there some kind of reflection texture missing for the Sovereign-class reapers or are they suppose to shine purplish? With Reaper stuffs it's actually hard to tell.
  • Here's the fix: [url]http://www.mediafire.com/?s4owxuz948aasoa[/url] If you already have the pack you just need this and everything should be fine. Install it into the addon folder everything else is in, i renamed the addon folder so you can't just drop it into addons. I've updated the link in the OP to have the updated pack.
  • Also, Sovereign's detail map seems to be nonexistant. At least, I think that's what it is. He's reflecting the pink/black checkers.
  • [QUOTE=EliteMaster17;35737947]Also, Sovereign's detail map seems to be nonexistant. At least, I think that's what it is. He's reflecting the pink/black checkers.[/QUOTE] Buy Episode 2.
  • If you mean it has a purple tint to it, that's just because the path to the lightwarp texture wasn't correct. That's fixed in the fix.
  • [QUOTE=FloaterTWO;35738401]If you mean it has a purple tint to it, that's just because the path to the lightwarp texture wasn't correct. That's fixed in the fix.[/QUOTE] Even with the fixed version, the light tint is just the checkered error.
  • Any plans to port starship wreckage? I know there were some models in the game, and photoshop can't do it all.
  • [QUOTE=Ageha;35738678]Even with the fixed version, the light tint is just the checkered error.[/QUOTE] I (triple)-checked the files, they should work as intended. Before fix: [code] "$rimlight" "1" "$rimlightexponent" "15" "$rimlightboost" "0.5" "$nocull" "1" "$phong" "1" "$phongexponent" "15" "$phongboost" "1" "$phongwarptexture" "models/haxxer\Mass_Effect_3\Reaper\Sovereign\lightwarp" "$phongfresnelranges" "[ 0.5 15 3.0]" "$halflambert" "1"[/code] After fix: [code] "$rimlight" "1" "$rimlightexponent" "15" "$rimlightboost" "0.5" "$nocull" "1" "$phong" "1" "$phongexponent" "15" "$phongboost" "1" "$phongwarptexture" "models\mass_effect_3\vehicles\ships\reapers\sovereign\lightwarp" "$phongfresnelranges" "[ 0.5 1.5 3.0]" "$halflambert" "1"[/code] You can see that the path changes, and this is the correct path.
  • [QUOTE=oogaboogaman;35739327]Reapers![/QUOTE] You added an e in there.