• Modern Warfare 3 Weapon Models and More
    1,153 replies, posted
  • [QUOTE=asteroidrules;34968208][img]http://cloud.steampowered.com/ugc/506892105042430636/2601B0AB32767D42E2CCBEDFFB059096549956ED/[/img] Type-95 for FAMAS. The T-95 was misnamed ingame, it's actually known as the QBZ-95 (QBZ is short for Qīngwuqi Bùqiāng--Zìdòng which literally translated means "Light weapon, Rifle, Automatic"). Also curiously enough: all branding on the textures names the weapon a "TYPE-95C", there is no variant with a C designation. Anyway, using exe's anims again, for FAMAS slot, still in need of some editing, I may darken the textures a little because there's Chinese writing on it that I want to be visible (apparently the symbols on the carryhandle when translated mean something along the lines of "unparalleled"/"without equal"). Very bizarre rifle, looks like a fusion of the PP-2000 and the FAMAS. And yes I'm aware of that thumb.[/QUOTE] WHERE ARE THE LETTERS? LET ME SEE THEM. I CAN READ CHINEE You can't see the letters much. Must be on the non-existent normal map or smth. EDIT: Looked it up in a chinese dictionary. They're traditional characters. 無 is the traditional form of 无, meaning "without", and 敵 is the traditional form of 敌, meaning "enemy", or "match". So you're right. It means "without parallel", "without match", or "without enemies". It's funny because it's OP.
  • [QUOTE=Blackassassin;34972293]@asteroidrules About the mw3 5-7, why one-handed.Two-handed is more tactical.You should make two versions of it, one-handed and two-handed.[/QUOTE] Read the bloody description. There's a single and two handed version. I only showed the single handed since that one I had to edit the anims on. [editline]3rd March 2012[/editline] [QUOTE=Heydshaut;34978084]WHERE ARE THE LETTERS? LET ME SEE THEM. I CAN READ CHINEE You can't see the letters much. Must be on the non-existent normal map or smth. EDIT: Looked it up in a chinese dictionary. They're traditional characters. 無 is the traditional form of 无, meaning "without", and 敵 is the traditional form of 敌, meaning "enemy", or "match". So you're right. It means "without parallel", "without match", or "without enemies". It's funny because it's OP.[/QUOTE] The letters are on the bottom right of the carry handle. They're visible on all three parts of the texture but ingame they look more like some dust right now. And define "non-existant", it's using the normal and the specular, just doesn't show where I am. EDIT: TYPE-95 IS ALL POWERFUL [editline]3rd March 2012[/editline] [QUOTE=Whiskas;34971544]exes? lol[/QUOTE] I like them and he did most of the COD imitations.
  • [QUOTE=Heydshaut;34978084]WHERE ARE THE LETTERS? LET ME SEE THEM. I CAN READ CHINEE You can't see the letters much. Must be on the non-existent normal map or smth. EDIT: Looked it up in a chinese dictionary. They're traditional characters. 無 is the traditional form of 无, meaning "without", and 敵 is the traditional form of 敌, meaning "enemy", or "match". So you're right. It means "without parallel", "without match", or "without enemies". It's funny because it's OP.[/QUOTE] hahahahha im chinese thats true
  • asteroidrules : fact, that me made most of the cod imitations doesn´t mean they are as good as other non-COD "alike" animations.
  • [QUOTE=Whiskas;34986677]asteroidrules : fact, that me made most of the cod imitations doesn´t mean they are as good as other non-COD "alike" animations.[/QUOTE] Not denying that, but I'm trying to pick animations that look most like their COD equivalents when possible. And if someone made an imitation animation set then I'll use it, provided it's a decent enough animation. Did .eXe do something to make you hate him or what? (was he a nice guy or something?) His animations are pretty good.
  • He started to hate his COD imitating anims himself. Just look at some preview videos of my first MW3 ACR release ....
  • [QUOTE=Whiskas;34987865]He started to hate his COD imitating anims himself. Just look at some preview videos of my first MW3 ACR release ....[/QUOTE] hey whiskas, ur new acr 6.8 in the videos what slot is it for?
  • [QUOTE=Heydshaut;34978084]WHERE ARE THE LETTERS? LET ME SEE THEM. I CAN READ CHINEE You can't see the letters much. Must be on the non-existent normal map or smth. EDIT: Looked it up in a chinese dictionary. They're traditional characters. 無 is the traditional form of 无, meaning "without", and 敵 is the traditional form of 敌, meaning "enemy", or "match". So you're right. It means "without parallel", "without match", or "without enemies". It's funny because it's OP.[/QUOTE] 無敵 is like "invincible" it's meaning less when you separate these two character
  • [QUOTE=asteroidrules;34968208][img]http://cloud.steampowered.com/ugc/506892105042430636/2601B0AB32767D42E2CCBEDFFB059096549956ED/[/img] Type-95 for FAMAS. The T-95 was misnamed ingame, it's actually known as the QBZ-95 (QBZ is short for Qīngwuqi Bùqiāng--Zìdòng which literally translated means "Light weapon, Rifle, Automatic"). Also curiously enough: all branding on the textures names the weapon a "TYPE-95C", there is no variant with a C designation. Anyway, using exe's anims again, for FAMAS slot, still in need of some editing, I may darken the textures a little because there's Chinese writing on it that I want to be visible (apparently the symbols on the carryhandle when translated mean something along the lines of "unparalleled"/"without equal"). Very bizarre rifle, looks like a fusion of the PP-2000 and the FAMAS. And yes I'm aware of that thumb.[/QUOTE] are the textures low quality? or its just the video settings?
  • [QUOTE=Domar251;35019748]are the textures low quality? or its just the video settings?[/QUOTE] Screenshot settings. Looks better both in game and in vtfedit.
  • [QUOTE=asteroidrules;35025222]Screenshot settings. Looks better both in game and in vtfedit.[/QUOTE] JPEG_Quality 100 in console(normal is 90)
  • [QUOTE=shonen;34940437]Now I think I'll release this one soon BTW don't ask me about "remove the front sights" because there's a folded rear iron sight so I think it's good to have it there... Now this one has LENS!! :wink: [IMG]http://i273.photobucket.com/albums/jj218/shonen_gohan/m4acog.png[/IMG][/QUOTE] can you send me the vmt codes on that lens pls? @Whiskas - Do you make world models? can you make one for me pls? for this. [IMG]http://i1213.photobucket.com/albums/cc466/Domar251/2012-03-07_00002.png[/IMG]
  • I not sure if guys have noticed but Infinity Ward did a very poor job of making the golden camos for guns. They made the ammunition clips and parts which shouldn't be golden, golden. -_-' I mean like the ammo clips are golden but what's the point, your going to throw them away. if you guys make golden camos please make the guns right
  • Yeah, I didn't like how they did the golden camouflages either for mw3. To me it looks like they dipped it in very reflective golden paint and let it dry. I think it would look better if the finish of the metal parts of the gun was a slight golden reflective color, while other parts were default.
  • [QUOTE=SoulDrinker;35069821]I not sure if guys have noticed but Infinity Ward did a very poor job of making the golden camos for guns. They made the ammunition clips and parts which shouldn't be golden, golden. -_-' I mean like the ammo clips are golden but what's the point, your going to throw them away. if you guys make golden camos please make the guns right[/QUOTE] Golden guns aren't golden they're just solid colored toy guns. I thought I had a problem about missing textures when I first saw them.
  • [video=youtube;okdEJ0sfx98]http://www.youtube.com/watch?v=okdEJ0sfx98[/video] [IMG]http://i1213.photobucket.com/albums/cc466/Domar251/scar-1.png[/IMG] Credits: [B]IW[/B] - Model, Textures, Sounds [B]D251[/B] - Compile, Sound/Model/Textures Port, Sound Fixes, Buy Menu, Extra Textures( Black And Desert ) [B]W1LLDAB3AST[/B]- Sleeves Textures And Model [B]ImBrokeRu/B]- Animations ............................... Sound Scripts Provided By Xplor3r I Have The Permission To Release This. [URL="http://www.mediafire.com/download.php?yneb6ig1coo54q5"]Mediafire Link.[/URL]
  • [QUOTE=ManTuna;35077647]Don't forget to credit Imbrokeru for the animation as well.[/QUOTE] added. thanks for telling me ;)
  • ok now i have two new models, but i have to fix the smoothing a little bit :P [img]http://i46.servimg.com/u/f46/15/76/78/60/de_dus23.jpg[/img] [img]http://i46.servimg.com/u/f46/15/76/78/60/de_dus24.jpg[/img] the l118 has no smoothing at all on the attachments :P
  • [QUOTE=leazq;35079571]ok now i have two new models, but i have to fix the smoothing a little bit :P [img]http://i46.servimg.com/u/f46/15/76/78/60/de_dus23.jpg[/img] [img]http://i46.servimg.com/u/f46/15/76/78/60/de_dus24.jpg[/img] the l118 has no smoothing at all on the attachments :P[/QUOTE] wassap leazq, long time no chat. btw, where did you get those hands?
  • Only guy who makes quality models, too bad he only puts them out one at a time, BTW whiskas they look amazing.
  • [QUOTE=Domar251;35080254]wassap leazq, long time no chat. btw, where did you get those hands?[/QUOTE] i made them (they aren't a rig actually :P) @Whiskas nice ksg dude ;), btw do you know if se7en animated it using imbrokeru css rig?
  • He did, as well as bare hands rig, but i think people would complain about it, and it would take me more time to pack it (ima lazy)
  • Trust me nobody would complain about them :P They look amazing, perhaps trolls but hey either way you will never please trolls. It's your stuff thou, so it isn't our place to tell you how to release them.[QUOTE=Whiskas;35084982]He did, as well as bare hands rig, but i think people would complain about it, and it would take me more time to pack it (ima lazy)[/QUOTE]
  • [QUOTE=Whiskas;35084982]He did, as well as bare hands rig, but i think people would complain about it, and it would take me more time to pack it (ima lazy)[/QUOTE] those mw3 hands that i'm using are assigned to imbrokeru css rig bones, that's why im asking :) and if you make a black skin for the bare hands you can say "i used african militia hand rig" and no one will complain.. just kiddin' XD