• Modern Warfare 3 Weapon Models and More
    1,153 replies, posted
  • you make ACR look so good. nice work [editline]1st April 2012[/editline] and good scale
  • [QUOTE=Whiskas;35386849][video=youtube]http://www.youtube.com/watch?v=bp4tpttf1xE[/video][/QUOTE] what's with the muzzle flash? its at the side. and nice to see a good smoothings :) wait...i do believe there's dead frames on the shoot anims...
  • Muzzleflash is OK.If you mean the muzzleflash on world model,this is a glitch caused by thirdperson view via console. And there are NO dead frames on shoot animations.
  • [QUOTE=Whiskas;35386849][video=youtube]http://www.youtube.com/watch?v=bp4tpttf1xE[/video][/QUOTE] I like how the character flips away the shell when reloading.
  • LOL. Buy CS:S and dont complain, kid. //and learn how to speak english at least a bit.
  • sorry for my bad english [editline]3rd April 2012[/editline] and don't call me kid
  • [URL="http://www.mediafire.com/?7ofob1tp225qazc"]Mirror1[/URL] [URL="http://www.mediafire.com/?dh94gskvj9ovg8w"]Mirror2[/URL] Mw3 Adaptive Combat Rifle on ImBrokeRu's ACR Animations Credits: ✘ImBrokeRU - Animations, Rerigging. ✘Infinity Ward - Model, Textures, Sounds. ✘Zira - Compile, Scripting, Shaders. ✘TehPoochable - Leather Gloves Re-Texture. ✘D251 - Sound Ports, Mw3 ACR Rig, Shaders, Animation Fixes, Compile. ✘HEX - For Testing and Screenshots Features: ✘BumpMap ✘SpecMap ✘Silenced Version ✘Smoke Muzzle :D ✘Fixed Draw Sounds ✘Mw3 Sounds. HeX forgot to turn on Specular :P [IMG]http://i100.photobucket.com/albums/m23/masterchief220/Screenshot2012-04-06at123508AM.png[/IMG] [IMG]http://i100.photobucket.com/albums/m23/masterchief220/Screenshot2012-04-06at123251AM.png[/IMG] Shitty Video: [video=youtube;bkpve748qxY]http://www.youtube.com/watch?v=bkpve748qxY[/video]
  • [QUOTE=Domar251;35442321] Features: ✘SpecMap ✘Smoke Muzzle :D [/QUOTE] How did you do this 2 things here? I can only remember phong, are those the same? And also the smoke. How did u put it there? Cause it can make my m4a1 better (sorry I didn't released it yet and it's late now I think)
  • [QUOTE=Leoguy;35476920]Wait, does this have world model?[/QUOTE] uh...no. im always having problem making hitboxes xD [QUOTE=shonen;35476505]How did you do this 2 things here? I can only remember phong, are those the same? And also the smoke. How did u put it there? Cause it can make my m4a1 better (sorry I didn't released it yet and it's late now I think)[/QUOTE] ask zira for the smoke muzzle :D i dont think she'll allow me to tell someone on adding smoke muzzle...
  • [QUOTE=Domar251;35478946]uh...no. im always having problem making hitboxes xD Hitboxes? Or physics models? I don't think worlds use hitboxes. If it's physmodels, I can help you with that. ask zira for the smoke muzzle :D i dont think she'll allow me to tell someone on adding smoke muzzle...[/QUOTE] Hitboxes or Physmodels? If it's physmodels, I can help. I don't think world models use hitboxes anyways.
  • well... if you have a video tutorial that makes world models and fix consistency errors. it would be helpful
  • These files are explor3r's modern warfare3 vehicles model. [url]http://www.mediafire.com/?roud3c6b4p8ryfg[/url] Can someone compile this????please...
  • [video=youtube;yHwPYiYpRCo]http://www.youtube.com/watch?v=yHwPYiYpRCo&[/video] A preview for you Domar.
  • Hey guys, i'm back after a long time lol.. And my m4a1 has a new update now... [B]The original straight magazine of the mw3 m4a1 is back and it brought a new hand animation..[/B] [IMG]http://i273.photobucket.com/albums/jj218/shonen_gohan/cs_compound0006.jpg[/IMG] [B]And WTF smoke muzzle!! :D[/B] [IMG]http://i273.photobucket.com/albums/jj218/shonen_gohan/cs_compound0005.jpg[/IMG] I'll credit Zira in the smoke part because Domar said it was made by Zira..
  • [QUOTE=InteX;35495449][video=youtube;yHwPYiYpRCo]http://www.youtube.com/watch?v=yHwPYiYpRCo&[/video] A preview for you Domar.[/QUOTE] Looks sick.
  • Either if the poster of the OP or any modeler could make a Model 1887 for me? The pose I have in mind I think requires it (It seems the right...[I]model[/I] for the job).
  • [QUOTE=shonen;35495967]Hey guys, i'm back after a long time lol.. And my m4a1 has a new update now... [B]The original straight magazine of the mw3 m4a1 is back and it brought a new hand animation..[/B] [IMG]http://i273.photobucket.com/albums/jj218/shonen_gohan/cs_compound0006.jpg[/IMG] [B]And WTF smoke muzzle!! :D[/B] [IMG]http://i273.photobucket.com/albums/jj218/shonen_gohan/cs_compound0005.jpg[/IMG] I'll credit Zira in the smoke part because Domar said it was made by Zira..[/QUOTE] About the Smoke If you Want to Use The original Muzzleflash That Comes With it, try Removing "MuzzleFlashStyle" "CS_MUZZLEFLASH_X" looks nice btw :)
  • [QUOTE=Dysavior;35504458]About the Smoke If you Want to Use The original Muzzleflash That Comes With it, try Removing "MuzzleFlashStyle" "CS_MUZZLEFLASH_X" looks nice btw :)[/QUOTE] I'm using the flash that comes with it when the silencer is attached because it is smaller.. :D
  • I have a little (stupid) question. Where can I find the rigged hands for the css? Edit: I alredy found it :3
  • [QUOTE=xplor3r;33931756][IMG]http://img442.imageshack.us/img442/5457/rendery.jpg[/IMG] [IMG]http://img820.imageshack.us/img820/6960/assaultrifles.jpg[/IMG] [IMG]http://img685.imageshack.us/img685/3303/handgunsh.jpg[/IMG] [IMG]http://img705.imageshack.us/img705/6224/launchersq.jpg[/IMG] [IMG]http://img818.imageshack.us/img818/7632/lightmachineguns.jpg[/IMG] [IMG]http://img249.imageshack.us/img249/2715/machinepistols.jpg[/IMG] [IMG]http://img11.imageshack.us/img11/6374/shotgunso.jpg[/IMG] [IMG]http://img687.imageshack.us/img687/2213/sniperrifles.jpg[/IMG] [IMG]http://img3.imageshack.us/img3/388/submachineguns.jpg[/IMG] [IMG]http://img854.imageshack.us/img854/9388/tacticallethal.jpg[/IMG] Credits : _________ xplor3r - porting weapons models and full textures. - made also normal and specular maps . - all textures have been converted as .png files . Infinity Ward - for making this game . What you need : _______________ - 3ds Max 2011 or higher . - patience and knowledge . NOTE : you need to download both parts in order to decompress the archive ... also it comes in big size ( 1.55 GB ) since it has full textures ( all converted as .png files , well that was my choice ) and normal and specular maps made by me ... enjoy ! Download Part 1 from [URL="http://www.megaupload.com/?d=A0JL05TA"]here[/URL] Download Part 2 from [URL="http://www.megaupload.com/?d=MIL3AORG"]here[/URL][/QUOTE] RIP MEGAUPLOAD :C U CAN REUPLOAD THIS STUFF??, I want so much
  • [QUOTE=eladiok;35571478]RIP MEGAUPLOAD :C U CAN REUPLOAD THIS STUFF??, I want so much[/QUOTE] Jesus fucking christ, PM him before quoting the whole fucking post.
  • Eladiok i would but he said he didnt wanted his stuff re-uploaded. if you want ask him yourself. :)