• Modern Warfare 3 Weapon Models and More
    1,153 replies, posted
  • pretty cool stuff posted here the last few days ... :smile: also here's my ak 47 acog ( is the same from the files i've uploaded ) .... and i've compiled it with mw3 rigged hands and sleeves ... so here's a screen from my counter strike source with the ak 47 acog [IMG]http://img694.imageshack.us/img694/3849/rdsa.jpg[/IMG] PS :i havent added phong , later ... when i'll make all the weapons ( making a mw3 pack for css , a complete pack with weapons and players and stuff ) , it's not like i'm spending my time 24/7 , whenever i can and have some spare time i'll make them and share them here as well :smile: ... also i'll share my mw3 hands rigged in order for them to be used for any compile ( just select the bones ) , but i need to sort them out first ,,, later ...also thinking what to do , making all with mw3 hands or with css hands ... though choice :wink:
  • [QUOTE=xplor3r;34019070]pretty cool stuff posted here the last few days ... :smile: also here's my ak 47 acog ( is the same from the files i've uploaded ) .... and i've compiled it with mw3 rigged hands and sleeves ... so here's a screen from my counter strike source with the ak 47 acog [IMG]http://img694.imageshack.us/img694/3849/rdsa.jpg[/IMG] PS :i havent added phong , later ... when i'll make all the weapons ( making a mw3 pack for css , a complete pack with weapons and players and stuff ) , it's not like i'm spending my time 24/7 , whenever i can and have some spare time i'll make them and share them here as well :smile: ... also i'll share my mw3 hands rigged in order for them to be used for any compile ( just select the bones ) , but i need to sort them out first ,,, later ...also thinking what to do , making all with mw3 hands or with css hands ... though choice :wink:[/QUOTE] No really fucked up smoothing. NICE! You has a success.
  • @ bigbundie well here's the map de_dust 1 ... global offensive map ported for css , you can download it from [URL="http://kosire.dk/csgo/dust/de_dust_csgo.rar"]here[/URL] and also de_dust_2 ported also fro css , also you can download it from [URL="http://kosire.dk/csgo/dust2/de_dust2_csgo.rar"]here[/URL] PS : i'm glad you like this version with mw3 hands ... so once again whenever i have time i'll gladly make them and i guess all will be with mw3 hands and sleeves or something like that .
  • xplor3r : can you send me those reriged mw3 arms? just smd. I would like to experiment with it :P
  • Are they all world models? I'm downloading em' and if they are, I wanna use them as world model.
  • @xplor3r: you're the man dude :D to fix the smoothing on the msr first i need to learn how to use 3ds max :P (i always use milkshape3d :P)
  • i use 3ds max if you want to send me the model i,ll atempt to do it.. also where do i download the vehicle models as someone stated there was a link but havent seen it :)
  • [QUOTE=xplor3r;34035726]@ bigbundie well here's the map de_dust 1 ... global offensive map ported for css , you can download it from [URL="http://kosire.dk/csgo/dust/de_dust_csgo.rar"]here[/URL] and also de_dust_2 ported also fro css , also you can download it from [URL="http://kosire.dk/csgo/dust2/de_dust2_csgo.rar"]here[/URL] PS : i'm glad you like this version with mw3 hands ... so once again whenever i have time i'll gladly make them and i guess all will be with mw3 hands and sleeves or something like that .[/QUOTE] is it possible to get those map's working for gmod? crashes when loading for me.
  • [URL=http://imageshack.us/photo/my-images/808/gmconstruct0065j.jpg/][IMG]http://img808.imageshack.us/img808/6492/gmconstruct0065j.jpg[/IMG][/URL] "Sniper in position!"
  • [media]http://www.youtube.com/watch?v=bsK5EfYJKE4&feature=channel_video_title[/media] This thread isn't dead yet, right?
  • [QUOTE=The Jackel;34090060]Needs to add more phong and the texture looks terrible.[/QUOTE] I can't do much with the G18 as far as phong and normals go (model looks all sparkly and shit) but I could see more for the PM-9.
  • [QUOTE=Supah_Sonic;34089240] This thread isn't dead yet, right?[/QUOTE] Certainly hope it isn't, I just started working on the L86!
  • [QUOTE=asteroidrules;34090286]Certainly hope it isn't, I just started working on the L86![/QUOTE] What anims are 'ya using?
  • [QUOTE=Supah_Sonic;34090329]What anims are 'ya using?[/QUOTE] I think mullet's. They're the only l86 anims for css I've ever seen.
  • [QUOTE=asteroidrules;34090379]I think mullet's. They're the only l86 anims for css I've ever seen.[/QUOTE] Aren't those for Condition Zero?
  • [QUOTE=Supah_Sonic;34090424]Aren't those for Condition Zero?[/QUOTE] Possibly, I found them compiled for css though.
  • [QUOTE=asteroidrules;34090438]Possibly, I found them compiled for css though.[/QUOTE] I had no idea anyone ever did a L86 for either. Hope it comes out good.
  • [QUOTE=Supah_Sonic;34090458]I had no idea anyone ever did a L86 for either. Hope it comes out good.[/QUOTE] The problem with them is that he didn't use drum mags so I may have to tweak the hand around in reloading, I'll put out a preview of what it looks like unedited tomorrow. I also fixed the clipping on the AK (which I'd almost call release worthy) and have a compile going of the CM-9, but that has some rigging issues that still need to be resolved.
  • [QUOTE=Supah_Sonic;34090458]I had no idea anyone ever did a L86 for either. Hope it comes out good.[/QUOTE] Soldier11 did one, but it's unlikely he'll give you permission to use his anims.
  • So I was just fucking around Eastern European sites and then guess what I found: [url]http://csexe.ru/load/162-1-0-11197[/url] [url]http://csexe.ru/load/169-1-0-11139[/url] [url]http://csexe.ru/load/166-1-0-11130[/url] Useful for me because of w_models. The MP7 and ACR are on Battery Online anims, and the MP7 is for the UMP45. Just as I guessed: ModChina.
  • @ Fuck_The_Pooch indeed there are for some time there, also there are weapons made for cs 1.6 as well ... now the hands and not the sleeves but only the HANDS are in fact from MW3 ... i know they've said , but its more look-a-like bettery hands ... start a new campaign and watch when Sandman is giving you a mag for your m4a1 ( just watch at his hands ) ... and they also added accesories from mw2 hand @ Supah_Sonic pretty good job there :smile: NOTE : also now i'm working on css custom mw3 hands .... i'm making this in photoshop , i think around 30 % is done so far .... [IMG]http://img546.imageshack.us/img546/4159/testrb.png[/IMG] ... the other one rigged with mw3 hands and sleeves u'll have it when i'll release something , i figured since its hard to select the bones and move the hand for the exact animations , you can grab them from the v_model this way ...
  • [video=youtube;898uApa0c-k]http://www.youtube.com/watch?v=898uApa0c-k&feature=plcp&context=C326b5aeUDOEgsToPDskJZrPsf-5zhmoddplbT8bPP[/video] Took over an hour for this to render/upload. Anyway it's got my compiles of the AK, L86A2, and PM-9. The origins on the L86 aren't finished, the PM-9's animations are outdated, and the attachments are incomplete on both. The AK however appears to be finally bug free. Also it has just been brought to my attention that the L86 with a SUSAT was actually the mw2 L86 model, would you mind ripping the newer one (the one with a reddot is the new model).
  • [QUOTE=xplor3r;34106730]@ Fuck_The_Pooch indeed there are for some time there, also there are weapons made for cs 1.6 as well ... now the hands and not the sleeves but only the HANDS are in fact from MW3 ... i know they've said , but its more look-a-like bettery hands ... start a new campaign and watch when Sandman is giving you a mag for your m4a1 ( just watch at his hands ) ... and they also added accesories from mw2 hand [/QUOTE] The rig is actually from Battery:Online, works the same as MW3 hands, I actually prefer BTO hands to MW3's, you know, texture looks better for Source...
  • @ Fuck_The_Pooch perhaps ... those are converted as 1 single texture and mw3 has 2 for hands and sleeves , or 3 for accesories ... also i guess they've had those textures while porting some soldier model and having this way the entire arm ( and therefore you have 1 texture ) ... and also i like those sleeves you like :smile: @ asteroidrules great progress there ... i like it :smile: ... L86A2 needs a few more work , but you're on the right way :wink: ______________ [B]Also here is something i've had for some time , i've completely forgotten about them ... enjoy ![/B] [IMG]http://img195.imageshack.us/img195/1761/rendermq.jpg[/IMG] [B]Credits[/B] - xplor3r for porting these . - Infinity Ward for making this game . [I]What you need ?[/I] - 3ds Max 2011 or higher . Download them from [URL="http://www.mediafire.com/?roud3c6b4p8ryfg"]here[/URL]
  • [QUOTE=xplor3r;34130637]@ Fuck_The_Pooch perhaps ... those are converted as 1 single texture and mw3 has 2 for hands and sleeves , or 3 for accesories ... also i guess they've had those textures while porting some soldier model and having this way the entire arm ( and therefore you have 1 texture ) ... and also i like those sleeves you like :smile: @ asteroidrules great progress there ... i like it :smile: ... L86A2 needs a few more work , but you're on the right way :wink: ______________ [B]Also here is something i've had for some time , i've completely forgotten about them ... enjoy ![/B] [IMG]http://img195.imageshack.us/img195/1761/rendermq.jpg[/IMG] [B]Credits[/B] - xplor3r for porting these . - Infinity Ward for making this game . [I]What you need ?[/I] - 3ds Max 2011 or higher . Download them from [URL="http://www.mediafire.com/?roud3c6b4p8ryfg"]here[/URL][/QUOTE] You're mine, you pretty sweeties!! I'll set you in right shape, sweetheart.