• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
  • [IMG]http://dl.dropbox.com/u/9274354/DR2_Boykin_faceposable.jpg[/IMG] I finally stopped being lazy, I'll do the other 3 when I have some more time. [img]http://dl.dropbox.com/u/9274354/DR2_Boykin_faceposable2.jpg[/img]
  • Hey yeah, speaking of that cyberdemon model, whatever happened to those two doomguy models some folks were making?
  • [img]http://dl.dropbox.com/u/21161113/b29_new.jpg[/img] Worth the effort.
  • [QUOTE=Kuro.;35883880]Hey yeah, speaking of that cyberdemon model, whatever happened to those two doomguy models some folks were making?[/QUOTE] probably died along half-dead's other projects
  • [QUOTE=Snood_1990;35875599][img]http://img268.imageshack.us/img268/2738/cyberwut.jpg[/img] Awww boy.[/QUOTE] If you want a not suck skin for that, DL my mod. [url]http://doom3.filefront.com/file/Abandon_All_Hope_In_Hell;91012[/url]
  • [img]http://dl.dropbox.com/u/21161113/b29_enolagay.jpg[/img] Getting there. Also if you have noseart requests, I'll do any that are easily cut and pasted.
  • [QUOTE=Lt_C;35888186][img]http://dl.dropbox.com/u/21161113/b29_enolagay.jpg[/img][/QUOTE] Now let's bomb the heterosexuals!
  • [img]http://dl.dropbox.com/u/21161113/b29_aperture.jpg[/img]
  • The blue on the front of the..uh...turbines?...could use a little detail. They're just seem like a completely solid texture from here. But otherwise, wow haha, that's awesome.
  • [img]http://dl.dropbox.com/u/11652921/fuckincarbineyeaeaheah.jpg[/img] My first two modelhacks, the segmented shoulderpads and the carbine I made out of the IG Lasgun and the Red Orchestra 2 PPSH. Quite happy with both.
  • I think you could brighten the PPSH texture and darken the Lasgun a bit so it blends more, but that's pretty nifty, and comes together pretty well.
  • [QUOTE=Lt_C;35888186] Getting there. Also if you have noseart requests, I'll do any that are easily cut and pasted.[/QUOTE] The Bockscar, it's the plane that dropped the Fat Man Bomb on Nagasaki. [URL]http://upload.wikimedia.org/wikipedia/commons/7/72/Bockscar.jpg[/URL] Here's another picture: [IMG]http://www.bayarearidersforum.com/forums/image.php?u=40375&dateline=1318179884[/IMG]
  • These. Chris Redfield's "Made in Heaven" bomber jacket logo. [img]http://fc05.deviantart.net/fs29/f/2008/129/c/c/RE2___Made_In_Heaven_logo_by_ryuuza_san.jpg[/img] and Claire Redfield's "Let Me Live" logo. [img]http://fc00.deviantart.net/fs71/f/2010/190/c/f/Let_Me_Live_ID_by_RedfieldClaire.jpg[/img]
  • I guess i'm going to need to make a few more than just 1 nose art skingroup for him, then. :v:
  • The missiles from Lonesome Road, since you want those according to LT_C. Most likely going to focus on vehicles, but i might end up taking requests. I'd do some guns, but i think Bloo's already got enough people trespassing on his turf.
  • Yeah Bloo will get mad if you start porting weapons. :V Yep I thought the rockets/missle would be something interesting to get. As for the vehicles which ones in particular?
  • The army trucks, for sure. I requested those years ago and they never got finished. I might end up doing the same thing i did for the mass effect vehicles and port every single vehicle in the game. :v:
  • [QUOTE=beat the zombie;35882028]I'm not really good at posing. [img]http://filesmelt.com/dl/dod_jagd00003.jpg[/img][/QUOTE] Are you sure those bumpmaps aren't inverted?
  • Well I took them from the game and applied halflambert because they are too strong. I don't think they are inverted.
  • Rockets! [img]http://dl.dropbox.com/u/9988278/fallout/gm_bigcity0002.jpg[/img] [img]http://dl.dropbox.com/u/9988278/fallout/gm_bigcity0005.jpg[/img] Now i've established 'yes i can port from fallout' i should probably go finish the 4 or 5 mass effect model packs i said i'd do at some stage before getting bogged down in fallout stuff too.
  • [I]Once the rockets are up, who cares where they come down?[/I] Nice stuff, that. :smile:
  • [img]http://dl.dropbox.com/u/11652921/pdfrecruittroopas.jpg[/img] The beginning of the PDF variants of my models!
  • [QUOTE=A big fat ass;35895863]They are most definitely inverted. Flip the red & green channels in the bump.[/QUOTE] I will try it, but what do you mean exactly by flip? How do I do this operation in photoshop?
  • [QUOTE=beat the zombie;35904894]I will try it, but what do you mean exactly by flip? How do I do this operation in photoshop?[/QUOTE]Split the texture into RGB channels, then rebuild it so that it's in GRB order instead of RGB. (EDIT: Never mind what I said, I'm thinking about it the wrong way.)
  • like this? I've tried with green and red and it look like shit so bloo told me to try only red and it already looks better. [img]http://filesmelt.com/dl/dod_donner0007.jpg[/img]