• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
  • [QUOTE=AlexVestin;34605607]I got a hold of LOTS of [U]Frontlines: Fuel of War[/U] models now directly ported from the game, so I made something: [IMG]http://img221.imageshack.us/img221/373/adssa.png[/IMG] I'm gonna change the textures too as in remove the texture shadows on the parts that make no sense. The main texture for the body, vest and arms are improved lots already, though.[/QUOTE] umodel.exe FTW!! Ripping some Homefront shiz [IMG]http://puu.sh/gfzu[/IMG] [IMG]http://puu.sh/gfzz[/IMG]
  • [QUOTE=AlexVestin;34605607]I got a hold of LOTS of [U]Frontlines: Fuel of War[/U] models now directly ported from the game, so I made something: [IMG]http://img221.imageshack.us/img221/373/adssa.png[/IMG] I'm gonna change the textures too as in remove the texture shadows on the parts that make no sense. The main texture for the body, vest and arms are improved lots already, though.[/QUOTE] Oh my SHIT. We definitely need more sci-fi soldiers in GMod.
  • speaking of scifi soldiers.... [img_thumb]http://dl.dropbox.com/u/8697486/gm_fringe_reciprocity_nodynam0014.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/8697486/gm_fringe_reciprocity_nodynam0015.jpg[/img_thumb] Dudes from Blacklight Retribution are still being worked on. Mostly got rigging to fix right now, then I'm gonna compile 5 versions (which will total 8 models, 2 for each generic and 1 for each of the two specific sides): Generic Grey/Blue (White "No Team" Lighting) Generic Grey/Blue (Blue "Friendly" Lighting) Generic Grey/Blue (Orange "Enemy" Lighting) Blacklight Troops (Black/Blue/Grey with Blue Lighting, no Order or misc parts) Order Troops (Black/Tan/Grey with Orange Lighting, no Blacklight or misc parts)
  • In the future everything stays brand new and clean. But they look good. :) Could use some specular here and there. But most of the time it gets overdone so maybe it's good like this.
  • I'm still working on getting their specular maps working without breaking it since I'm shit with stuff like that but at the same time they do look fine anyway
  • Is the guy with his arms crossed related to Chris Redfield? Look at those arms, those HANDS, he can literally face palm at how big his mittens are.
  • [QUOTE=Trek;34633588]I need to ask: who are the AZU guys?[/QUOTE] Dead Rising 2's anti-zombie military branch.
  • Helmet is disproportionately small. Are you going to fix it?
  • Yeah I told him that too... We'll see if he listens to me this time. Here have some skin variations and also the color tool works on them as well. [img_thumb]http://i.imgur.com/0QZAN.jpg[/img_thumb] [img_thumb]http://i.imgur.com/Yyc0c.jpg[/img_thumb]
  • [QUOTE=-Rusty-;34636648]Yeah I told him that too... We'll see if he listens to me this time. Here have some skin variations and also the color tool works on them as well. [img_thumb]http://i.imgur.com/0QZAN.jpg[/img_thumb] [img_thumb]http://i.imgur.com/Yyc0c.jpg[/img_thumb][/QUOTE] But that means lamp shadows won't work...
  • [QUOTE=Korro Bravin;34637770]But that means lamp shadows won't work...[/QUOTE] That was fixed a while back.
  • I don't think i've seen many FF 13 males, sorting through the files but ill release any models of characters/npcs I find in FF 13. [img_thumb]http://dl.dropbox.com/u/11830984/pictures/garrys%20mod/SNow.PNG[/img_thumb]
  • Update time: [img]http://dl.dropbox.com/u/9274354/cs_office0007.jpg[/img] Made the helmet a little bigger, tweaked the phong some and lightened the t-shirt so it matches the pants a little more when colored.
  • Starting to rip from Dead Rising 2 again, so here is some small stuff for my new pack [url=http://uppix.net/a/a/6/b21cbdc12f4302f020c66e11cafbc.html][img]http://uppix.net/a/a/6/b21cbdc12f4302f020c66e11cafbc.jpg[/img][/url] [url=http://uppix.net/6/3/7/c156a5bf562524ea7a1b1da3cd39d.html][img]http://uppix.net/6/3/7/c156a5bf562524ea7a1b1da3cd39d.jpg[/img][/url]
  • the world is safer with frank around [img]http://dl.dropbox.com/u/11830984/pictures/mods/frank%20super%20cool.PNG[/img]
  • [IMG]http://img692.imageshack.us/img692/7426/gmconstruct0114p.jpg[/IMG] [IMG]http://img825.imageshack.us/img825/3539/gmconstruct0113.jpg[/IMG] [IMG]http://img692.imageshack.us/img692/7426/gmconstruct0114p.jpg[/IMG] Re-headhacked AVP3 marines that I got from someone by PM. I don't know from what game the previous heads were from, but I'm pretty agree with the original head goes the best(but the arm textures..) Does anyone knows/has a link to how to eye/facepose?
  • [QUOTE=dmlxo21;34662377] Re-headhacked AVP3 marines that I got from someone by PM. I don't know from what game the previous heads were from, but I'm pretty agree with the original head goes the best(but the arm textures..) Does anyone knows/has a link to how to eye/facepose?[/QUOTE] [url]https://developer.valvesoftware.com/wiki/Creating_Flex_VTA_files_with_3D_Studio_Max[/url] I used that when I was learning to facepose
  • [QUOTE=dmlxo21;34662377][IMG]http://img692.imageshack.us/img692/7426/gmconstruct0114p.jpg[/IMG] [IMG]http://img825.imageshack.us/img825/3539/gmconstruct0113.jpg[/IMG] [IMG]http://img692.imageshack.us/img692/7426/gmconstruct0114p.jpg[/IMG] Re-headhacked AVP3 marines that I got from someone by PM. I don't know from what game the previous heads were from, but I'm pretty agree with the original head goes the best(but the arm textures..) Does anyone knows/has a link to how to eye/facepose?[/QUOTE] something looks weird about them, i can't put my finger on it. they looked more buffed and more gritty in the game, but i haven't played the game a year now, and it could have been the games effects.
  • Redid the UBCS mercenaries. Again.. these originally had no textures so I had to make them. I did recycle bits from my old UBCS merc. The skin textures are placeholders. [IMG]http://i.imgur.com/ofqo1.png[/IMG] EDIT: And a female version. Donno if I'll finish this one though. [img]http://i.imgur.com/ELBJR.png[/img]
  • I'm gonna have fun with this. [img]http://gyazo.com/d3d3f3857036ac8e579ec841ea29ae79.png?1329168866[/img]
  • More Dead Rising stuff [url=http://uppix.net/d/3/4/fed6909a0ea5c3628d0f1434da191.html][img]http://uppix.net/d/3/4/fed6909a0ea5c3628d0f1434da191.jpg[/img][/url] [url=http://uppix.net/a/7/8/551dc079b56d21232230a0b277ab1.html][img]http://uppix.net/a/7/8/551dc079b56d21232230a0b277ab1.jpg[/img][/url]
  • [img]http://dl.dropbox.com/u/8697486/gm_construct0076.jpg[/img] Not much left to do on these guys now. - Rigging fixes (mostly arms) - A few mesh edits (fucking citizens with their fat goddamn necks) - POSSIBLY some more suit textures
  • Gotta figure out how to remove the black crap on the car key things [url=http://uppix.net/1/4/c/938ef0bd74afedff97d831e015723.html][img]http://uppix.net/1/4/c/938ef0bd74afedff97d831e015723.jpg[/img][/url]