• Sonic The Hedgehog thread 4
    1,769 replies, posted
  • [QUOTE=RTB;34374975]And this is why you shouldn't [i]rush[/i] to have a pack [i]unleashed[/i] into the general public until you've double-checked it, or there'll be [i]triple-trouble[/i]. :v:[/QUOTE] That was quite the pun XD BTW, about what I asked you, if possible could you do the same for Gens Shadow & Silver? I've asked the same to Roken but I wanted to see which I'd like better, Sonic I like yours xD
  • Oh yeah, that reminds me. Itauske Roken, are you planning on porting those models to Garry's Mod? I'd like to know if you are or not so that if you are I'll remove them (them being Modern Sonic, Shadow and Silver) from my queue. I don't want to assume something that's incorrect.
  • [QUOTE=xrick;34371109]It'd be too much of a hassle if you could get another pic of him with the goggles back? Eggman looked way better with them. It's the last I may ask of you, thanks in advance. [editline]24th January 2012[/editline] Sorry for asking this so late but couldn't you get another pic like that of the Unleashed model but with the eyes open? And if possible with the arms down...[/QUOTE] unfortunately I completely deleted them from the model so there's no chance of getting them back. As well as the fact that I ALREADY posted a picture of Sonic from generations here's a rehash: [IMG]http://www.majhost.com/gallery/TurboThunder/DT/sonicgen.png[/IMG] Edit: Oh the three other models I posted up? I'm techincally working on a project along the lines of UDK stuff but I could port them over to Garry's mod. The only problem I'd have is that I for some reason can't even RUN Garry's mod. I think it might be some sort of BIOS conflict I've been having since I upgraded the hardware
  • [QUOTE=Itauske Roken;34376835]unfortunately I completely deleted them from the model so there's no chance of getting them back. As well as the fact that I ALREADY posted a picture of Sonic from generations here's a rehash: [IMG]http://www.majhost.com/gallery/TurboThunder/DT/sonicgen.png[/IMG][/QUOTE] Oh man... I was really fascinated by that Eggman having goggles as well... T-T "Sorry for asking this so late but couldn't you get another pic like that of the Unleashed model but with the eyes open? And if possible with the arms down..." Sorry, Roken, this was intended at RTB's Sonic model ^^ Well, thanks for everything anyway.
  • [QUOTE=xrick;34377026]Oh man... I was really fascinated by that Eggman having goggles as well... T-T "Sorry for asking this so late but couldn't you get another pic like that of the Unleashed model but with the eyes open? And if possible with the arms down..." Sorry, Roken, this was intended at RTB's Sonic model ^^ Well, thanks for everything anyway.[/QUOTE] oh lol
  • [QUOTE=Itauske Roken;34377072]oh lol[/QUOTE] Don't sweat over it, I'm the one who should be worried here, since I'm asking almost the same to two people at the same time... Is it OK with you? I hope so...
  • [QUOTE=ApocHedgie;34373702][t]http://cloud.steampowered.com/ugc/595834703419182749/B9DC4B6F9C86BC0390C8DFA50B09FB316D02CED7/[/t][/QUOTE] ...and the case of the missing mustache.
  • [QUOTE=malamiteltd;34377271]...and the case of the missing mustache.[/QUOTE] I know, right? Only way I can fix it is by giving his moustache 2 layers of transparencies, one that's $alphatest (on or off alpha) and one that's $translucent (smooth blends). But I'd need to re-do the flexes for that. [QUOTE=Itauske Roken;34376835]unfortunately I completely deleted them from the model so there's no chance of getting them back. As well as the fact that I ALREADY posted a picture of Sonic from generations here's a rehash: Edit: Oh the three other models I posted up? I'm techincally working on a project along the lines of UDK stuff but I could port them over to Garry's mod. The only problem I'd have is that I for some reason can't even RUN Garry's mod. I think it might be some sort of BIOS conflict I've been having since I upgraded the hardware[/QUOTE] If you don't want to port them to GMod don't feel the need to, they're on my queue and I'd gladly do them if you don't want to. Pretty cool that you're doing it for the UDK though, I'm trying to wrap my head around how to use it.
  • [QUOTE=xrick;34377804]Just curiosity but... What's that UDK?[/QUOTE] Unreal Development Kit, for making games using the Unreal Engine.
  • Sorry to be the barer of bad news, but I found another issue [IMG]http://i332.photobucket.com/albums/m349/bIoodmoon/freespace06_v2-10000.jpg[/IMG] The classic Sonic whose spikes are not posable is broken, as his right leg and arm are not posable at all. Maybe this is only me thats having this problem, but... Again, sorry about the image size... The model which spikes are posable works fine though.
  • Excuse me while I go lay on the ground in the fetal position saying FUTURE over and over. I guess I'll go fix it.
  • [QUOTE=ApocHedgie;34378028]Unreal Development Kit, for making games using the Unreal Engine.[/QUOTE] Oh! That! XD Thanks for telling me. [editline]24th January 2012[/editline] [QUOTE=ApocHedgie;34378260]Excuse me while I go lay on the ground in the fetal position saying FUTURE over and over. I guess I'll go fix it.[/QUOTE] I guess you're having it hard... Good luck...
  • [QUOTE=ApocHedgie;34377369]I know, right? Only way I can fix it is by giving his moustache 2 layers of transparencies, one that's $alphatest (on or off alpha) and one that's $translucent (smooth blends). But I'd need to re-do the flexes for that. If you don't want to port them to GMod don't feel the need to, they're on my queue and I'd gladly do them if you don't want to. Pretty cool that you're doing it for the UDK though, I'm trying to wrap my head around how to use it.[/QUOTE] No problem :) Also just to let you know I have to completely re-rig the models anyway as for some reason saving them as a 3ds format literally causes the bones to explode. Strangely. Eh it happens after I port it into Blender anyway. So go on ahead and do those models I'll get you the 06 model with textures here in a bit too if you'd like. Currently making a hybrid model out of the 06 Eggman and the Generations Eggman though xD
  • [url=http://www.mediafire.com/?6nhj6qtvemwfork]Here's a hotfix, hopefully this is the last fix I need to do because I gsdhlkashvzx.[/url]
  • [QUOTE=Itauske Roken;34378809]No problem :) Also just to let you know I have to completely re-rig the models anyway as for some reason saving them as a 3ds format literally causes the bones to explode. Strangely. Eh it happens after I port it into Blender anyway. So go on ahead and do those models I'll get you the 06 model with textures here in a bit too if you'd like. Currently making a hybrid model out of the 06 Eggman and the Generations Eggman though xD[/QUOTE] WAIT!!! Ya what?! MAN!!! I wanna see that! It may be revolutionary!!! Can you tell us how long it may take? And can you give us an idea of how it may look like in the end? Also, RTB, can I expect you to do me the favor I asked you? It's just that you may have not taken a note of it...
  • Apochedgie, not sure what else I can say aside from thank you. It's gonna be awesome messing around with these.:smile:
  • [QUOTE=ApocHedgie;34378885][url=http://www.mediafire.com/?6nhj6qtvemwfork]Here's a hotfix, hopefully this is the last fix I need to do because I gsdhlkashvzx.[/url][/QUOTE] I downloaded it and it broke my model. *trollface*
  • [QUOTE=Porygon2000;34379030]I downloaded it and it broke my model. *trollface*[/QUOTE] :suicide: So I'm taking votes, who's next after Knuckles?
  • [QUOTE=ApocHedgie;34379149]So I'm taking votes, who's next after Knuckles?[/QUOTE] My vote goes to shadow. it'd be nice having an updated shadow, hopefully with face posing :3
  • [QUOTE=ApocHedgie;34379149]:suicide: So I'm taking votes, who's next after Knuckles?[/QUOTE] My vote goes to Omochao.
  • [QUOTE=Porygon2000;34379278]My vote goes to Omochao.[/QUOTE]I've already got plans to port Omochao. Anyway, I'll have the render up in a bit.
  • If I could ask, would it be possible to port the GUN robots? I would like to have a model of the one mech...
  • [QUOTE=xrick;34371109]Sorry for asking this so late but couldn't you get another pic like that of the Unleashed model but with the eyes open? And if possible with the arms down...[/QUOTE][t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender1.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender2.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender3.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender4.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender5.png[/t] There ya go. [QUOTE=Porygon2000;34379918]My vote goes to the City Escape truck.[/QUOTE] [url]http://www.mediafire.com/?jfwdq1f4lpcaenn[/url] Plus this to remove the TF2 lightwarp: [url]http://www.mediafire.com/?uus03tunz0fzzz9[/url] Ported it a while back, but it needs a lot of fixes
  • [QUOTE=RTB;34379925][t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender1.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender2.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender3.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender4.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SonicUnlEVRender5.png[/t] There ya go. [url]http://www.mediafire.com/?jfwdq1f4lpcaenn[/url] Plus this to remove the TF2 lightwarp: [url]http://www.mediafire.com/?uus03tunz0fzzz9[/url] Ported it a while back, but it needs a lot of fixes[/QUOTE] Oh Ho!!! Nice! XD But what about Shadow & Silver? Sorry, I asked for them as well. And only the front-view is enough to me.
  • ok so here's a WIP of the nega-wisp armor and a few of the wisps considering the ragdolls are having some serious physics issues, i thought that i would play with the dynamic anims SEGA gave me to play with [img_thumb]http://cloud.steampowered.com/ugc/596960603335209313/38D070DC009A1B98D4392ED529D6337E860FBB40/[/img_thumb] the wisps are almost done on their lighting too, i need to darken drill's stripes and make them less shiny