• Sonic The Hedgehog thread 4
    1,769 replies, posted
  • [QUOTE=Itauske Roken;34393151]I know right? And for some reason the normal map isn't working like it should on his body Edit: [IMG]http://www.majhost.com/gallery/TurboThunder/DT/lessshiny.png[/IMG] Fixed all but his 'stache[/QUOTE] LOL, the 'stache keeps looking funny XD But why is his pose different from the previous ones? Is it a different posing version?
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  • Hey, I really appreciate all the work you guys have done so far. I made this [url]http://i.imgur.com/ldvaH.jpg[/url] with RTB's Gun truck :D
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  • [IMG]http://cloud.steampowered.com/ugc/613849101947944460/4624C636197116C742AD34F096BEDCBF5D923CA3/[/IMG] Got bored, decided to make the Eggrobos running to action.
  • Avatar of Fwee Fwee
  • [QUOTE=ApocHedgie;34379149]So I'm taking votes, who's next after Knuckles?[/QUOTE] Please for the love of god and all that is heavenly and divine, do Shadow next. Also, I found Eggman when hes not trying to destroy the world! [IMG]http://i332.photobucket.com/albums/m349/bIoodmoon/EggmanIsStalking.png[/IMG]
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  • [IMG]http://i391.photobucket.com/albums/oo354/Nu-Senpai/G-mod/gm_research0004.jpg[/IMG] As long as photos are being shared. I dont know what it is, but the Generations models are very fun to mess around with.
  • [QUOTE=xrick;34394489]LOL, the 'stache keeps looking funny XD But why is his pose different from the previous ones? Is it a different posing version?[/QUOTE] The first pic of Eggman is basically just a screenshot via the desktop. The ones with the overtly shiny textures are renders from blender.
  • [QUOTE=Itauske Roken;34396341]The first pic of Eggman is basically just a screenshot via the desktop. The ones with the overtly shiny textures are renders from blender.[/QUOTE] Hmm... OK, I actually prefer the desktop ones XD Anyway, keep up the good job ^^
  • [QUOTE=xrick;34396489]Hmm... OK, I actually prefer the desktop ones XD Anyway, keep up the good job ^^[/QUOTE] Only problem with that is in blender the only way you can see how the textures effect the models is if you render it otherwise you just get what the first screen of Eggman was. That reminds me I need to mess about with the other 06 models as well.
  • [QUOTE=Itauske Roken;34396590]Only problem with that is in blender the only way you can see how the textures effect the models is if you render it otherwise you just get what the first screen of Eggman was. That reminds me I need to mess about with the other 06 models as well.[/QUOTE] LOL, even so, that first render of Eggman06 with the lighter colors was very good, it'll help me with what I want to do with the pic xD
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  • [QUOTE=Blaze McP;34394939][IMG]http://cloud.steampowered.com/ugc/613849101947944460/4624C636197116C742AD34F096BEDCBF5D923CA3/[/IMG] Got bored, decided to make the Eggrobos running to action.[/QUOTE] Don't these guys have *cough* jetpacks *cough*?
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  • [QUOTE=NanoSquid;34138270]Just thought I'd ask, would any of you making custom models and edits consider doing the characters in this style? [IMG]http://i.imgur.com/ebDIe.jpg[/IMG] Sort of an amalgamation of the classic and modern styles, my personal favorite design overall. You get your classic body and head so he doesn't look emaciated, but with the modern design's larger hands and feet and longer limbs (and I guess his modern face as well to a certain extent).[/QUOTE] That would be a nice idea, I was never a huge fan of the modern sonic with all his friends. I was the kid who grew up with sonic, tails and knuckles with Dr Robotnik. Last sonic game I played was on the dreamcast. I think all you would need to do is hack the arms and legs from modern sonic and put them on the classic version with maybe a minor eye texture. Anyway made a picture with these models: [img]http://dl.dropbox.com/u/11648828/sonic.png[/img]
  • [QUOTE=xrick;34396597]LOL, even so, that first render of Eggman06 with the lighter colors was very good, it'll help me with what I want to do with the pic xD[/QUOTE] xD k
  • [QUOTE=Itauske Roken;34400920]xD k[/QUOTE] But before that I'll wait until you finish that new Eggman and manage to get a pic so I can see if it goes better with what I wanna do with them xD BTW, did you read my PM?
  • brb recreating the first scene of Mushroom Hill with Knuckles in Gmod. :D Also the music for it sounds super sexy in Generations. The modern version I mean.
  • [QUOTE=xrick;34400985]But before that I'll wait until you finish that new Eggman and manage to get a pic so I can see if it goes better with what I wanna do with them xD BTW, did you read my PM?[/QUOTE] xD alright then that means I should get to work on that too. And yes I did read your PM
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  • [IMG]http://cloud.steampowered.com/ugc/613849101951499525/CA10B3351A128B16F33125506C33A680B205A07D/[/IMG] Seem Eggman's been betrayed by his own creations.
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  • So I found out that I broke another thing; the Death-Egg [B][I][U]Still[/U][/I][/B] has the purple textures that I thought I had removed, but obviously I didn't. There's 2 things you can do, you can either go to the Apocmodels\materials\models\apocmodels\sonicgenerations\deathegg and change the ssz_metal_ym2_hunger01_dif.vmt to link to [code] "$basetexture" "models/apocmodels/SonicGenerations/DeathEgg/ssz_metal_ym2_hunger01"[/code] Or you can just download the hotfix [url=http://www.mediafire.com/?8er1d9nhtlndxp5]here (easier way).[/url] For anyone who's wondering why it says _WAL, it's because I changed the Death-Egg for a group event: [t]http://filesmelt.com/dl/SECRET_WALUIGI_SPACESHIP.png[/t] That's why.
  • [QUOTE=ApocHedgie;34405598]So I found out that I broke another thing; the Death-Egg [B][I][U]Still[/U][/I][/B] has the purple textures that I thought I had removed, but obviously I didn't. There's 2 things you can do, you can either go to the Apocmodels\materials\models\apocmodels\sonicgenerations\deathegg and change the ssz_metal_ym2_hunger01_dif.vmt to link to [code] "$basetexture" "models/apocmodels/SonicGenerations/DeathEgg/ssz_metal_ym2_hunger01"[/code] Or you can just download the hotfix [url=http://www.mediafire.com/?8er1d9nhtlndxp5]here (easier way).[/url] For anyone who's wondering why it says _WAL, it's because I changed the Death-Egg for a group event: [t]http://filesmelt.com/dl/SECRET_WALUIGI_SPACESHIP.png[/t] That's why.[/QUOTE] WOW MAN!!! That's quite sick! XD
  • Avatar of Porygon2000
  • [QUOTE=ApocHedgie;34405598][t]http://filesmelt.com/dl/SECRET_WALUIGI_SPACESHIP.png[/t][/QUOTE] ME WANTS THIS :D
  • [QUOTE=ApocHedgie;34405598][t]http://filesmelt.com/dl/SECRET_WALUIGI_SPACESHIP.png[/t][/QUOTE] Could you make a pic like that of the Death Egg but totally normal?
  • Sorry if I'm being boring and pushy but there's another couple of pics I wanted, if possible... [QUOTE][IMG]http://www.majhost.com/gallery/TurboThunder/DT/eggman_06.png[/IMG][/QUOTE] Could someone get a pic like this but from SA1&2 & Unleashed/Generations Eggman? xD And also the same for the Emeralds, Master Emerald and EggMobile of said games ? (In SA2's case, the one that appeared in Rouge's intro cutscene) Thanks in advance.
  • You can have patience you know. Some of us are busy with working on models. Like how I'm currently busy messing about with Omega's model to make it less frustrating to use the uv maps. Oh and that reminds me that I need to reduce the amount of textures too. (I've been heavily editing Omega's original model so he has his weapons as well. Currently his arms are finished and I'm working on his legs.)
  • Avatar of Fwee Fwee
  • I've played around with the generations Eggman a bit, and he is, well, I'd like to use the word "heavy" because when I grab him with my phys-gun, it acts as if I'm lifting a two ton wall or a giant ragdoll, this is actually annoying as the SA2 and Brawl models don't have this problem, they're actually light as a feather and easy to pose. Also this Eggman doesn't have as much face flexibility as the brawl model (such as putting the goggles down) or his classic counterpart. Although I still love how this modern model looks compared to all of the others. Just my two cents.
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  • [IMG]http://i1219.photobucket.com/albums/dd423/ChillJester/dm_cloudcity0000.jpg?t=1327736071[/IMG] That's what Eggman gets for showing Classic Sonic his future friends!
  • [QUOTE=ChillJester;34427177]What would happen if sonic was a shooting game? [IMG]http://s1219.photobucket.com/albums/dd423/ChillJesterdm_cloudcity0000.jpg&t=1327736063570[/IMG]It would suck is the answer...[/QUOTE] [IMG]http://withfriendship.com/images/d/19850/shadow-the-hedgehog7.jpg[/IMG] I think this would best answer that question.
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  • [QUOTE=Itauske Roken;34427203][IMG]http://withfriendship.com/images/d/19850/shadow-the-hedgehog7.jpg[/IMG] I think this would best answer that question.[/QUOTE] Good Point!
  • [QUOTE=Itauske Roken;34423789]You can have patience you know. Some of us are busy with working on models. Like how I'm currently busy messing about with Omega's model to make it less frustrating to use the uv maps. Oh and that reminds me that I need to reduce the amount of textures too. (I've been heavily editing Omega's original model so he has his weapons as well. Currently his arms are finished and I'm working on his legs.)[/QUOTE] Sorry, I wasn't asking you personally but to anyone capable of doing it and not busy with anything. It also doesn't have to be right now, as long as someone remembers it later...
  • [QUOTE=Itauske Roken;34427203][IMG]http://withfriendship.com/images/d/19850/shadow-the-hedgehog7.jpg[/IMG] I think this would best answer that question.[/QUOTE] I don't know, I thought the game was pretty damn good.Its one of my favorite sonic games and Shadow is my favorite sonic character. :)