• World of Tanks WIP Thread
    976 replies, posted
  • [QUOTE=beat the zombie;36034228]Ain't the pershing done? I don't remember. I think I've did it already.[/QUOTE] Hmm. In your svn I found the materials for it, but the actual model files are missing. Am I blind?
  • Oh maybe I deleted it because it needed to be redone. I will do it as soon as I get the converter which might take some time. If I see it's done by the end of this month I will continue the old way of porting. Atm I'm working on vehicles from BiAHH
  • [QUOTE=beat the zombie;36038141]Oh maybe I deleted it because it needed to be redone. I will do it as soon as I get the converter which might take some time. If I see it's done by the end of this month I will continue the old way of porting. Atm I'm working on vehicles from BiAHH[/QUOTE] Good to hear that! You've made my day good sir.
  • What about french tanks ? their arty and tds will be in the game soon...
  • Just be patient, I will work on them soon. My finals are coming in like 2 weeks and I have a lot of stuff to do.
  • [QUOTE=beat the zombie;35755478][img]http://filesmelt.com/dl/dod_donner00022.jpg[/img][/QUOTE] What are those awesome tanker models?
  • Those aren't tankers, just regular infantry from BiAHH. It's somewhere here on fp or on garrysmod.org, can't really remember.
  • [QUOTE=napalm_bomb;36337289]Is this dead?[/QUOTE] [QUOTE=beat the zombie;36215512]Just be patient, I will work on them soon. My finals are coming in like 2 weeks and I have a lot of stuff to do.[/QUOTE] ^
  • Exams done, time to port some tanks. Here is Dickermax [img]http://filesmelt.com/dl/gm_construct002119.jpg[/img]
  • Are you going to add phong this time? Also, here is my VMT I use for a model of vehicle: [code] "VertexLitGeneric" { "$baseTexture" "models/PR/Vehicles/the_chinook/chinook_c" "$bumpmap" "models/PR/Vehicles/the_chinook/chinook_b" "$halflambert" 1 "$phong" "1" "$phongexponent" "30" "$phongboost" "1" "$phongfresnelranges" "[ .3 1 7 ]" "$halflambert" "1" "$basemapalphaphongmask" "1" "$rimlight" "1" "$rimlightexponent" "75" "$rimlightboost" "0.05" "$envmap" "env_cubemap" "$envmapcontrast" "1" "$envmaptint" "[ .05 .05 .05 ]" } [/code] You can use it, I tested it on some of your tanks and it looked decent.
  • I thought I would contribute too... [img]http://filesmelt.com/dl/gm_construct000651.jpg[/img] [img]http://filesmelt.com/dl/gm_construct000756.jpg[/img] Nachtjäger Panther!
  • Now that I have officially joined the effort, here is some progress: The Su-14 bus: [img]http://filesmelt.com/dl/gm_construct001034.jpg[/img] And a bonus BatChat to circle and torment it! [img]http://filesmelt.com/dl/gm_construct001128.jpg[/img] [IMG]http://i1118.photobucket.com/albums/k602/Ferdinand_Porsche/gm_construct0013.jpg[/IMG]
  • Soon, when they will be done Viper will send them to me so I can upload to the SVN [img]http://filesmelt.com/dl/gm_construct002411.jpg[/img]
  • [QUOTE=beat the zombie;36497057]Your track texture is fuck up, I will show you how to fix it today. SU-152 too. Didn't see it before.[/QUOTE] I noticed as well. It has been fixed.
  • When WoT ports will be done I might consider it. Try to find someone else because there is too much work for only 2 guys.
  • Awesome to see some of this making it to the SVN :D I just downloaded it, sadly i wont get to check it today! Oh well, a great reason to get outta bed tomorrow. Again, i am only expecting epicness. You guys are doing a really great job!
  • SVN have phong, Viper ISU's. Right now I'm working on finishing the German line cause I'm tired of it XD also I think I have other tanks that got modified that I need to fix... Still got like 10-15 german tanks that I will try to finish tomorow. Then time to do some americans and russians. If I can finish the germans I don't have many to do each WoT update. Soon we will have the Jagdpanzer E-100 and Super pershing which I will port as fast as possible.
  • Hm, i just updated with the SVN. And it apperently deleted most of the Russian vehicles, i suppose they were with drawn to be updated? Anywho, can you give some info on this? Thanks!