• "Tremors" Models
    1,393 replies, posted
  • the uvmaps a lot better :D looking good, hopefully will get a nice skin. I agree with you with the pelt mapping! :D [b]Edit:[/b] you got a bit of overlapping in the face tongue area, also on the tentacles. Not sure whether it'll matter? maybe done on purpose?
  • You must remember all that gooey, bright orange blood :P At least i think it was bright orange, was SOO long ago since i last saw it...
  • [QUOTE=CrazyChcken]Yeah I'll rent the movies again I haven't seen them in a while :downs: [b]Edit:[/b] Want to see a WIP picture? [b]Edit 2:[/b] And I'm going to have some trouble with the tongue face so I'll let someone else do that.[/QUOTE] Can I see a wip picture, Cause if urs is better I'll give up. (Mind you I haven't done very much.
  • [QUOTE=J-Dude]Sure, I'd like to see a WIP. Mind you, Frito is working on it now as well.[/QUOTE] Ok I'll upload a screen and I don't mind if Frito skins it too cause he might do better :downs: [b]Edit:[/b] Any good? Keep in mind I haven't done all the parts yet. And I still need to coat it in dirt and dust. [img]http://img389.imageshack.us/img389/2108/tertmorsskinym9.jpg[/img]
  • [QUOTE=luch174]may want to change to the other uvmap, otherwise this one won't work :\[/QUOTE] Crap I forgot about that. I'll make a second one to fit the other UV map. Also I added dirt to it, it looks more like it now.
  • [IMG]http://img354.imageshack.us/img354/5214/tremorsij2.jpg[/IMG] [URL=http://imageshack.us][IMG]http://img442.imageshack.us/img442/8662/tremors2mf4.jpg[/IMG][/URL] [URL=http://g.imageshack.us/img442/tremors2mf4.jpg/1/][/URL] This is the type of texture we're talking about fellas'. Wrong direction with the green.
  • Heres what I have (Mind you I have not worked very much on it.) Still need to make it look like there's a dark shell under the dried sand and dirt. [img]http://img291.imageshack.us/img291/7218/shellsmb5.jpg[/img]
  • Oh baby... Yeah, I think my vote is going towards Frito's at the moment 0 __ 0 [IMG]http://i390.photobucket.com/albums/oo350/JJMDude/textured1.jpg[/IMG] Fuckin' sweet... I suppose that .smd version I sent you worked?
  • [QUOTE=J-Dude]Oh baby... Yeah, I think my vote is going towards Frito's at the moment 0 __ 0 [IMG]http://i390.photobucket.com/albums/oo350/JJMDude/textured1.jpg[/IMG] Fuckin' sweet... I suppose that .smd version I sent you worked?[/QUOTE]Mmmmm...Tremory goodness...That is very nice indeed :) Well done Frito
  • I love the Termor Worm's :3 Good luck with making each and every form! Do want,too :D
  • could you have them animate like the antlions did in hl2, when you step on objects they don't hear you but step off... and your screwed :D
  • [QUOTE=J-Dude] [IMG]http://i390.photobucket.com/albums/oo350/JJMDude/textured1.jpg[/IMG] [/QUOTE] The worm tounges are more of an orange color, aren't they? Also, it may be better if you make the beak look dusty and more bone like with some tiny cracks or ridges. I also noticed the worm has more of a scaly lizzard/turtle like skin. It reminds me of the darker spots on the Locust from Gears of War.
  • [QUOTE=luch174]could you have them animate like the antlions did in hl2, when you step on objects they don't hear you but step off... and your screwed :D[/QUOTE] They did?? I had no idea about that :S [QUOTE=Facehugger88]The worm tounges are more of an orange color, aren't they? Also, it may be better if you make the beak look dusty and more bone like with some tiny cracks or ridges. I also noticed the worm has more of a scaly lizzard/turtle like skin. It reminds me of the darker spots on the Locust from Gears of War.[/QUOTE] Yeah, they are kinda orange. And i agree with the beak and scaly texture. Oh, and here's another reference picture just for the hell of it: [IMG]http://www.comicuniverse.co.uk/de-DE/image.php?productid=4774[/IMG]
  • @Luch: SNPC's unfortunately lack the ability to truly "hear" things, which is why Silverlan has never been capable of pulling off his Half Life 1 Tentacle snpc. So while unfortunately for you, playing "rock skip" isn't going to stop him from trying to bite off your nads whenever he likes. We WILL try and ensure that he cannot surface when he's under brushes or map props that are either metal, rock or concrete in their designated texture, but unlike Antlions, Graboids aren't as easily deterred by technicalities. Example: Antlions: "Oh! Here comes a roving refugee/hero type person across our territory! We're sensetive to the sound of footsteps on sand, and we hate people mucking up our sand because we love playing golf. Oh, but see, he's just walking on the rocks and putting things two inches ABOVE the sand, so technically he's not breaking any rules, so we'll leave him be, even though walking on a metal plate on the sand is infinitely louder than just walking on the sand itself." See, you'll not receive such agree-ability from the Graboids. Standing on a little wooden crate that lies two feet above the ground is NOT safety from a Graboid, it's just you, served on a silver platter. If you are on a prop, if he can force it out of the way, or even just swallow it, he's got you pretty good. His head can pop out about 7 feet out of the ground, and his roving tentacles (like much more active versions of the Barnacle) add another 6 feet to that, so make sure you're well out of harms way before you simply ASSUME you're safe. Oh, and I am hoping that he'll be able to suck down props, analyze them, and shoot them back out into the air after realizing they're inedible. ~~~~~ @Facehugger: Refer to Frito's UVW map that he posted please... What you are seeing is a work-in-progress texture. He's only mapped the body, and he claims not to be entirely finished with THAT yet. The beak and mouth and tongues as you can see are merely reflecting the rest of the untextured UVW map. In other words, those parts are not finished yet. Yes, the blackness of the default UVW texture does help you get a general idea, but it's a false image anyway.
  • We're going to be sorry if we don't give it a name. [b]Edit:[/b] Also, Awesome work. I think I'll go watch that now!
  • ah lol you make a good point :D interested to see how you get on with this man good luck :D It's going to be awesome so look forward to it :D
  • [QUOTE=J-Dude] See, you'll not receive such agree-ability from the Graboids. Standing on a little wooden crate that lies two feet above the ground is NOT safety from a Graboid, it's just you, served on a silver platter. If you are on a prop, if he can force it out of the way, or even just swallow it, he's got you pretty good. His head can pop out about 7 feet out of the ground, and his roving tentacles (like much more active versions of the Barnacle) add another 6 feet to that, so make sure you're well out of harms way before you simply ASSUME you're safe. Oh, and I am hoping that he'll be able to suck down props, analyze them, and shoot them back out into the air after realizing they're inedible.[/QUOTE] Ah well, nothing's perfect, but this does sound like it's gonna be awesome :) If ya manage to pull off the prop thing, that'll be sweet :D
  • [QUOTE=J-Dude]Oh, and I am hoping that he'll be able to suck down props, analyze them, and shoot them back out into the air after realizing they're inedible[/QUOTE] Basically like the barnacles do when you throw them a crate or barrel. Except they pick them up and drop them.
  • [quote]Oh, and I am hoping that he'll be able to suck down props, analyze them, and shoot them back out into the air after realizing they're inedible."[/quote] Hmmm... I'm not sure how I'm going to do that... Maybe check the classname and see if it's a prop_physics, and if so, hold it underground and have the grabboid stay underground for a couple seconds, come out, playing an ACT_RANGE_ATTACK1 animation, place the prop at the mouth's position, and give it force. Then the grabboid sinks back down.
  • [QUOTE=Xystus234]Hmmm... I'm not sure how I'm going to do that... Maybe check the classname and see if it's a prop_physics, and if so, hold it underground and have the grabboid stay underground for a couple seconds, come out, playing an ACT_RANGE_ATTACK1 animation, place the prop at the mouth's position, and give it force. Then the grabboid sinks back down.[/QUOTE] Wouldn't even need to really, unless the Graboid already surfaced. Usually when they do that, they suck something under without exposing their heads, and then just fire it up out of the ground. Would kick ass if you could get them to slurp something explosive and then set it off, gibbing them spectacularly. Hehe, and I WILL make gibs for this baby. You can't have graboids without massive, messy explosions of innards :)
  • [QUOTE=J-Dude]Oh baby... Yeah, I think my vote is going towards Frito's at the moment 0 __ 0 [IMG]http://i390.photobucket.com/albums/oo350/JJMDude/textured1.jpg[/IMG] Fuckin' sweet... I suppose that .smd version I sent you worked?[/QUOTE] I agree I don't really feel like working on it anymore anyway :downs: by the way this is my alt account it is still CrazyChicken. And this is going to be sweet when its done :D
  • [QUOTE=J-Dude]Wouldn't even need to really, unless the Graboid already surfaced. Usually when they do that, they suck something under without exposing their heads, and then just fire it up out of the ground. Would kick ass if you could get them to slurp something explosive and then set it off, gibbing them spectacularly. Hehe, and I WILL make gibs for this baby. You can't have graboids without massive, messy explosions of innards :)[/QUOTE]Mmmm, Graboid Gibby Goodness :P Make sure to make eating explosives the best way to kill it, and shooting is almost useless(or just completely useless :P). Although i can't remember whether or not Burt and his wife managed to pump that one that bursted through their wall full o' lead...Aaaaah...Burt...What an inspiration..
  • Yeah, Burt was able to kill the one that broke into his rec-room with two shots from an elephant gun. In the series, he once got the chance to use his specially made rifle on one he was charged with destroying, and while Burt himself didn't get to fire the round, the gun itself fired a shot at it's head so damned powerful that it gibbed it's whole head off. Yeah, something along the lines of a .50 cal will probably spell doom for a Graboid.