• Isaac Clarke, Kendra, Hammond, and our pals, the Necromorphs
    1,515 replies, posted
  • Avatar of sonichitman
  • Nice rip! The only good bump in this thread that had to do with progress and not "plz rip"
  • Avatar of aliensoldier
  • OK, this could be difficult, I tried to rig the Slasher, it looked very good in the XSI and the Source SDK Model Viewer, but ingame it looks like a kind of, diarrhea... But don't wet yourself, I'll do that!
  • Avatar of plasmid
  • [QUOTE=aliensoldier;24062209]OK, this could be difficult, I tried to rig the Slasher, it looked very good in the XSI and the Source SDK Model Viewer, but ingame it looks like a kind of, diarrhea... But don't wet yourself, I'll do that![/QUOTE] doesnt xsi's smd expoter not work to well for rigs?, everytime I imported a xsi rig to 3ds max it got jumbled
  • Avatar of aliensoldier
  • [QUOTE=plasmid;24065458]doesnt xsi's smd expoter not work to well for rigs?, everytime I imported a xsi rig to 3ds max it got jumbled[/QUOTE] XSI's SMD Exporter works fine for the Source Engine. To 3Ds Max, this could be a problem of the SMD Importer of the 3Ds Max, which Version do you use? I tried it out with 3Ds Max 2010 and it works fine...
  • Avatar of Hunter-Spy
  • I wonder, will there be an unmasked Isaac Clarke and Nicole along with this pack? any way I hope this thread can be finished :)
  • Avatar of paleknight1
  • Can't believe there are anyone posts for dead space characters except the Pregnant model in the Christmas pack on gmod.
  • Avatar of aliensoldier
  • [QUOTE=maver1k_XVII;22039760]Can someone tell me how to rip models from Dead Space? I tried 3d ripper but all models were without their textures on them and textures for the main characters and weapons which I found were not fit the models...[/QUOTE] I also have this problem with the textures. The mesh looks fine, but the textures looks...bad,they're just not fit to the characters. So, quick question to lilwasa: Did you put the textures on the models yourself or was the 3D Ripper's result the best one? And there is a problem with your uploaded Pregnant, if I try to spawn it in Gmod I can't see it and the console shows errors like "Can't load dspregnant.VVD" I don't think that's normal right?
  • Avatar of lillwasa
  • [QUOTE=aliensoldier;24112599] Did you put the textures on the models yourself or was the 3D Ripper's result the best one?[/QUOTE]Often when ripping with the 3d ripper it rippes two meshes, make sure you have the correct one and apply the textures to it. [QUOTE=aliensoldier;24112599] And there is a problem with your uploaded Pregnant, if I try to spawn it in Gmod I can't see it and the console shows errors like "Can't load dspregnant.VVD" I don't think that's normal right?[/QUOTE]Here I don't know what your problem is, I have seen many people getting it to work.
  • Avatar of Dukov Traboski
  • The game has been out for nearly 2 years. You'd think someone would have done this by now. Anyways great to see progress. Keep it up.
  • Avatar of aliensoldier
  • Sorry guys, I really tried to do this, but I'm not made for creating model, I'm made to create maps! But maybe I'll make a Plasmacutter-SWEP, because Viewmodels are very easy too me ^^ Some weeks ago, I ported the Chinese Assaultrifle from Fallout 3 ( [url]http://life-of-brian.com/wp-content/uploads/2009/02/fallout3-2009-02-01-15-45-17-81.png[/url] )for the Source Engine, maybe I'll ulpload in a few days... The only problem is, that I can't script with LUA :( I'd never really tried to learn it,so if I would make a Plasmacutter-SWEP, somebody else (maybe from this community) would need to create the LUA-Script.
  • Avatar of sonichitman
  • [QUOTE=aliensoldier;25465791]Sorry guys, I really tried to do this, but I'm not made for creating model, I'm made to create maps! But maybe I'll make a Plasmacutter-SWEP, because Viewmodels are very easy too me ^^ Some weeks ago, I ported the Chinese Assaultrifle from Fallout 3 ( [url]http://life-of-brian.com/wp-content/uploads/2009/02/fallout3-2009-02-01-15-45-17-81.png[/url] )for the Source Engine, maybe I'll ulpload in a few days... The only problem is, that I can't script with LUA :( I'd never really tried to learn it,so if I would make a Plasmacutter-SWEP, somebody else (maybe from this community) would need to create the LUA-Script.[/QUOTE] Didn't have to bump the thread, we already knew you were not going to do this or complete it. We have lost hope for this crap long ago, since apparently its "impossible" to do.
  • Avatar of plasmid
  • if someone were to get me rips of the models that are in poses not to bad... I could rig and import them
  • Avatar of Exorade
  • [QUOTE=aliensoldier;25465791] Some weeks ago, I ported the Chinese Assaultrifle from Fallout 3 ( [url]http://life-of-brian.com/wp-content/uploads/2009/02/fallout3-2009-02-01-15-45-17-81.png[/url] )for the Source Engine, maybe I'll ulpload in a few days...[/QUOTE] Why? That's like uploading a ported main character from MW2 and saying "Hey guys, I don't think anyone has done this before so I decided to release this." [url]http://www.facepunch.com/showthread.php?699039-Fallout-3-Weapons[/url]
  • Avatar of aliensoldier
  • [QUOTE=Exorade;25482241]Why? That's like uploading a ported main character from MW2 and saying "Hey guys, I don't think anyone has done this before so I decided to release this." [url]http://www.facepunch.com/showthread.php?699039-Fallout-3-Weapons[/url][/QUOTE] Bullshit! My work was senceless :( [editline]28th October 2010[/editline] [QUOTE=plasmid;25479411]if someone were to get me rips of the models that are in poses not to bad... I could rig and import them[/QUOTE] I could give you my rips... Just tell me which character or enemy and what fileextension you need and we will see if you can do this...
  • Avatar of aliensoldier
  • [QUOTE=Exorade;25482241]Why? That's like uploading a ported main character from MW2 and saying "Hey guys, I don't think anyone has done this before so I decided to release this." [url]http://www.facepunch.com/showthread.php?699039-Fallout-3-Weapons[/url][/QUOTE] Wait! Did they just ported the worldmodels? Because I ported the viewmodel...
  • Avatar of Exorade
  • [QUOTE=SonicHitman;25470558]Didn't have to bump the thread, we already knew you were not going to do this or complete it. [b]We have lost hope for this crap long ago, since apparently its "impossible" to do.[/b][/QUOTE]
  • Avatar of Squiddy
  • [QUOTE=Blu_ninja;26974758]*Bump*Don't you Dare die on me![/QUOTE] It died a few months ago.
  • Avatar of plasmid
  • aliensoldier gave me some rips im actually working on them, if I can fix these uvs, he riped his head to, so I can make his basic suit body group his helm and give him face posing
  • Avatar of Blu_ninja
  • [QUOTE=Squiddy;26987355]It died a few months ago.[/QUOTE] Damn I Love Dead Space But Okay I'll stop.
  • Avatar of aliensoldier
  • Ok guys, the show can go on! The UV's are fixed and I hope plasmid already startet rigging the models ;)