• Crash bandicoot Twinsanity models
    1,502 replies, posted
[QUOTE=YouMadBrah?;46122320]That model was ripped by someone else and has the wrong textures, i can send you my crash model to rig? I could possibly make the pupils on the eyes a separate polygon so they don't deform as much.[/QUOTE] Okay you can send it to me.
Thats awesome guys. You do a good job. Can I have a download to play it on GMOD ? :D
[QUOTE=o0DemonBoy0o;46124975]I still might rip him then. I don't really mind ripping models with slight differences. Also I think I found out how to force models into a t-pose now. I can only get this to work with Nina right now, but i'm sure I can get it to work with the other playable characters. [IMG]http://i.imgur.com/eIemCZ9.png[/IMG][/QUOTE] Looks good! Did you rip the background too?
[QUOTE=adexr;46125589]Thats awesome guys. You do a good job. Can I have a download to play it on GMOD ? :D[/QUOTE] Not released yet also there is some models on it like evil crash and dingodile
[QUOTE=craggy;46126046]Looks good! Did you rip the background too?[/QUOTE] You mean the skybox and those flat buildings? No, but I can rip the textures if you need them. Edit: Man, Nina's UVs are evil, but I got them as close as I could to the original. Here it is if anyone is interested [IMG]http://i.imgur.com/4LYGSN2.png[/IMG] [url]https://www.dropbox.com/s/ac8zq7p3y4mnr6s/CTSNina.zip?dl=0[/url]
I have found this if you need an automated rig. online . [url]https://www.mixamo.com/[/url] edit : [url]https://www.youtube.com/watch?v=AldAOVYDJko[/url] dont know if someone need these
[QUOTE=o0DemonBoy0o;46124975]I still might rip him then. I don't really mind ripping models with slight differences. Also I think I found out how to force models into a t-pose now. I can only get this to work with Nina right now, but i'm sure I can get it to work with the other playable characters. [IMG]http://i.imgur.com/eIemCZ9.png[/IMG][/QUOTE] The main playable characters are already in a non-deformed, symmetrical stance when they're idle, so no real need to force them into a t-pose really. Plus i already have the models fixed and done, so it's a bit pointless ripping them again when i'm most likely gonna release this pack in the next month or so. [editline]2nd October 2014[/editline] [QUOTE=adexr;46131911]I have found this if you need an automated rig. online . [url]https://www.mixamo.com/[/url] edit : [url]https://www.youtube.com/watch?v=AldAOVYDJko[/url] dont know if someone need these[/QUOTE] Mixamo is pretty crap for rigging models unless they're in a perfect t-pose and even then, the rig breaks when importing it into max and other 3D Programs. Also your limited to rigging only 2 models unless you pay.
[QUOTE=o0DemonBoy0o;46127294]You mean the skybox and those flat buildings? No, but I can rip the textures if you need them. Edit: Man, Nina's UVs are evil, but I got them as close as I could to the original. Here it is if anyone is interested [IMG]http://i.imgur.com/4LYGSN2.png[/IMG] [url]https://www.dropbox.com/s/ac8zq7p3y4mnr6s/CTSNina.zip?dl=0[/url][/QUOTE] Good job there. Can you rip Madame amberly and uka uka ice monster please? :D
[QUOTE=YouMadBrah?;46132852] i'm most likely gonna release this pack in the next month or so.[/QUOTE] @YouMadBrah? Are you adding the Wrath of Cortex Crunch model that o0DemonBoy0o ripped to the pack please? [IMG]http://i.imgur.com/jg7PY63.png[/IMG]
[QUOTE=Js 54;46135846]@YouMadBrah? Are you adding the Wrath of Cortex Crunch model that o0DemonBoy0o ripped to the pack please? [IMG]http://i.imgur.com/jg7PY63.png[/IMG][/QUOTE] Not really, cause its not my rip and its not a Twinsanity model either. It can be added to the workshop on its own. [editline]3rd October 2014[/editline] [QUOTE=Sonicwilliam;46125109]Okay you can send it to me.[/QUOTE] Check your DM's.
[IMG]http://www.darkspyro.net/images/night/crash_cameo.jpg[/IMG] This is A Crash Twinsanity Model since is Crash in Spyro Ethernal Night. Can someone do a rip just to see what he look without the ice. :P In the same position.
[QUOTE=YouMadBrah?;46132852]The main playable characters are already in a non-deformed, symmetrical stance when they're idle, so no real need to force them into a t-pose really. Plus i already have the models fixed and done, so it's a bit pointless ripping them again when i'm most likely gonna release this pack in the next month or so.[/quote] Eh, it's the way I like doing things. I also like to post models to my DA and at the models-resource and I hate it when the model isn't t-posed. Anyway, I got Angel Crash here that i'm working on if you would want that. I dind't see it with all those other models you ripped. [img]http://i.imgur.com/5dArN91.jpg[/img]
[QUOTE=YouMadBrah?;46136720]Not really, cause its not my rip and its not a Twinsanity model either. It can be added to the workshop on its own.[/QUOTE] Ok thanks! Hopefully it will! [editline]3rd October 2014[/editline] [QUOTE=o0DemonBoy0o;46138077]Eh, it's the way I like doing things. I also like to post models to my DA and at the models-resource and I hate it when the model isn't t-posed. Anyway, I got Angel Crash here that i'm working on if you would want that. I dind't see it with all those other models you ripped. [img]http://i.imgur.com/5dArN91.jpg[/img][/QUOTE] That's really cool! Great Job! Are you doing any other Crash Twinsanity Models? Or any other Wrath Of Cortex Models?
[QUOTE=o0DemonBoy0o;46138077]Eh, it's the way I like doing things. I also like to post models to my DA and at the models-resource and I hate it when the model isn't t-posed. Anyway, I got Angel Crash here that i'm working on if you would want that. I dind't see it with all those other models you ripped. [img]http://i.imgur.com/5dArN91.jpg[/img][/QUOTE] You can send him over if you want to so i can add him to the pack. I'll give credit of course. By the way, if you wanna help redo a few of the models that i have with crummy UV's in places (e.g. Crash, Cortex) from when i first started this, i'd really appreciate the help.
[QUOTE=adexr;46137176][IMG]http://www.darkspyro.net/images/night/crash_cameo.jpg[/IMG] This is A Crash Twinsanity Model since is Crash in Spyro Ethernal Night. Can someone do a rip just to see what he look without the ice. :P In the same position.[/QUOTE] Im with him on this!
Got his done today [IMG]http://puu.sh/bYTRz/44bbc169a3.png[/IMG]
[QUOTE=YouMadBrah?;46148430]Got his done today [IMG]http://puu.sh/bYTRz/44bbc169a3.png[/IMG][/QUOTE] ahahahh xD neo the tranny (not that theres anything wrong with that) :)
[QUOTE=keonmckeon;46148859]ahahahh xD neo the tranny (not that theres anything wrong with that) :)[/QUOTE] Done now. Redoing Normal Brio and texturing Mecha then the pack is pretty much done for release i reckon. [IMG]http://puu.sh/bZ2Vm/6a39a02c54.png[/IMG]
[QUOTE=YouMadBrah?;46149347]Done now. Redoing Normal Brio and texturing Mecha then the pack is pretty much done for release i reckon. [IMG]http://puu.sh/bZ2Vm/6a39a02c54.png[/IMG][/QUOTE] Haha! I never noticed the tiny bandicoot ears on his head before! That's hilarious! @YouMadBrah? I'm sure you'll want a break after all this (you deserve one! that is a lot of work you did.) but sometime (eventually) are you going to do a few of the Hero's tail and Enter the Dragonfly models? (if you don't mind my asking)
Guys i know this is kinda spam. but please go and check out the psx model rip thread. us guys would like some help etc. the thread is slowly fading away while this one is so very alive. it upsets me coz i think the other thread deserves more :)
[QUOTE=YouMadBrah?;46149347]Done now. Redoing Normal Brio and texturing Mecha then the pack is pretty much done for release i reckon. [IMG]http://puu.sh/bZ2Vm/6a39a02c54.png[/IMG][/QUOTE] Yay, female cortex! One of the things i wanted. :D
cant wait to see a GMOD or Source Film Maker Twinsanity Movie
[QUOTE=adexr;46150192]cant wait to see a GMOD or Source Film Maker Twinsanity Movie[/QUOTE] Movie? Im planning to make a few twinsanity shorts, and yes, possibly an episodic movie.
[QUOTE=craggy;46171853]Movie? Im planning to make a few twinsanity shorts, and yes, possibly an episodic movie.[/QUOTE] That's really cool! I'm so glad we are finally getting some Crash Bandicoot models! I can't wait to play around with them in gmod and animate with them in source filmmaker! I have A whole bunch of ideas!
[QUOTE=YouMadBrah?;46141853]You can send him over if you want to so i can add him to the pack. I'll give credit of course. By the way, if you wanna help redo a few of the models that i have with crummy UV's in places (e.g. Crash, Cortex) from when i first started this, i'd really appreciate the help.[/QUOTE] Sure I could help out with a couple models. [QUOTE=YouMadBrah?;46149347]Done now. Redoing Normal Brio and texturing Mecha then the pack is pretty much done for release i reckon. [IMG]http://puu.sh/bZ2Vm/6a39a02c54.png[/IMG][/QUOTE] Ah, so we both did the same thing. The UVs look a little better on yours though [IMG]http://i.imgur.com/17Wnhai.png[/IMG] I was messing around with some stuff and got him in a t-pose.
[QUOTE=o0DemonBoy0o;46177050]Sure I could help out with a couple models. Ah, so we both did the same thing. The UVs look a little better on yours though [IMG]http://i.imgur.com/17Wnhai.png[/IMG] I was messing around with some stuff and got him in a t-pose.[/QUOTE] Are you good at rigging these models?
[QUOTE=o0DemonBoy0o;46177050]Sure I could help out with a couple models. Ah, so we both did the same thing. The UVs look a little better on yours though [IMG]http://i.imgur.com/17Wnhai.png[/IMG] I was messing around with some stuff and got him in a t-pose.[/QUOTE] Thanks man. Main one that really needs redoing is Cortex (preferably in a t-pose)along with N Tropy and regular Brio. I'll try my best to do the last two when i have some spare time on my hands, but I simply don't have the time to do Cortex at the moment. It would greatly be appreciated if your able to help out with Cortex, its just i don't have as much free time as i did before to work on these. Did you also say you had the Angel Crash model done? If you want you can send him over so i can add him to the pack with the others?
[QUOTE=YouMadBrah?;46177654]Thanks man. Main one that really needs redoing is Cortex (preferably in a t-pose)along with N Tropy and regular Brio. I'll try my best to do the last two when i have some spare time on my hands, but I simply don't have the time to do Cortex at the moment. It would greatly be appreciated if your able to help out with Cortex, its just i don't have as much free time as i did before to work on these. Did you also say you had the Angel Crash model done? If you want you can send him over so i can add him to the pack with the others?[/QUOTE] I can rip Cortex in a t-pose no problem. I'll also try fixing up the UVs. As for Angel crash, I still need to fix up about half of his UVs. I'll let you know when he is finished though.
[QUOTE=keonmckeon;46149918]Guys i know this is kinda spam. but please go and check out the psx model rip thread. us guys would like some help etc. the thread is slowly fading away while this one is so very alive. it upsets me coz i think the other thread deserves more :)[/QUOTE] It's fine dude, what is done on my thread is kinda different to what the expertise on this thread offer. The reason this thread is much more popular, is because it involves ripping models of the PS2 era of Crash games, therefore more possibility is taking place. I need coders and those who are willing to take time to learn the decryption of the PSX models. Thanks for trying to help though man, I appreciate it.
[IMG]http://community.us.playstation.com/t5/image/serverpage/image-id/48477i1D4157A37DC8D469/image-size/medium?v=mpbl-1&px=-1[/IMG] Where to get this model. And wow One cortex female rig look like a just more 3d.;
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