• Beat the Zombie and Tampio Call of Duty 1 and 2 port [WIP]
    61 replies, posted
  • Avatar of beat the zombie
  • Me and Tampio Are porting Call of Duty 1, 2 and World at War models, [B]THIS PACK WILL INCLUDE ALL THE WEAPON MODEL FROM MY OLD PACK SO DELETE THEM BEFORE YOU PUT THOSE ARE YOU ARE GOING TO SEE STRANGE THINGS LIKE BLACK SPOT ALL OVER THE OBJECT!!!![/B] Here is some WIP pictures : The picture are outdated, I'll make new one later when 'll get more content to show you. I thought about porting other weapon from CoD2 and maybe port the CoD1 weapon and making bump map for them. [img]http://img43.imageshack.us/img43/6508/dodwildenthal0001.jpg[/img] [img]http://img541.imageshack.us/img541/4271/dodwildenthal0002.jpg[/img] [img]http://img52.imageshack.us/img52/1674/gmconstruct0046u.jpg[/img] [img]http://img641.imageshack.us/img641/66/dodcauseways0000.jpg[/img] Will include: Tank ragdolled Weapon model from Each game Defense model like Minen Signs and Artillery Maybe some playermodel, depend Done: King Tiger SDKFZ 251 (3 skin with 5 different models) Crusader MKII Sherman (2 skin) Tiger Tank (2 skin) Panther Tank (3 skin with bodygroup) Lee Enfield Kar98k scoped PPS-43 M3 Grease Gun Bren LMG Panzerfaust Panzershreck Stieltgranate pak43 sandbags SDKFZ 222 (3 skins) PPSH-41 Mosin Nagant with clothes Luger Trenchgun Thompson M1 Garand Mortar Kit (Crate and Case of ammo) Planning to do: Flak vierling 5cm Mortar will be rigged Pointe Du Hoc Gun New phymodel for vehicle Request for V2: Elephant (Ferdinand) SU-152 I'm taking request from the game or mods. Looking for German Front Mod link. *[B] DO NOT ASK ME TO PORT CHARACTER, CHARACTER CAN'T BE PORT FROM COD 1 AND COD2. CODWAW CHARACTER ARE PORTED BY HALF-DEAD AND BLOOCOBALT[/B]* Credits: Activision Treyarch : model and texture Beat the Zombie (Michael Wittmann) : Editing model and texture Bloocobalt : (Showing me bodygroups and telling the height to bump converter CrazyBump) Imanoob : Porting the Elephant and SU-152 C&C
  • Avatar of beat the zombie
  • [QUOTE=AnEvilGuy;21951421]Awesome! Will you be porting the Elephant tanks from CoD: UO?[/QUOTE] Need to find the disc #2 but yes I will.
  • Avatar of Ignhelper
  • I would like some naval ships from WAW, and some aircraft please. :) Some AA and artillery pieces too.
  • Avatar of beat the zombie
  • Update: Panzer IV and Sherman both have 2 skin that you can change with bodygroup tool. [img]http://img33.imageshack.us/img33/8493/dodcherbourgb20000.jpg[/img]
  • Avatar of beat the zombie
  • [url]http://img261.imageshack.us/i/dodfuhrungb10001.jpg/[/url] Added proper bump map and bodygroups to panther, some of the bodygroup have error that I can't fix. I added a version without bodygroup so you can have both. Thanks to Bloocobalt for Crazybump and explaining me bodygroups.
  • Avatar of Imanoob
  • Beat the Zombie,could you port the SU-152 and IS-2?i think they are from Call of Duty:United Offensive.I am not so sure,anyways this looks good.
  • Avatar of Tampio
  • [QUOTE=Ignhelper;22001578]I don't mean to rush you, but have you thought of the stuff I requested?[/QUOTE] I may expect that no Naval ships will come but let's see about the Airplanes.
  • Avatar of beat the zombie
  • If someone want to gift me Call of Duty United offensive, 'll port the SU-152 and Elephant. There is some new model in CoDUO that 'll port too. I don't want to port aircraf are boat from WAW because bloo is doing some and I have loads of shit to do and I don't want to get tired of making models. BTW What about the progress? Do you like them? EDIT: If anyone have a copy of German Front Mod for CoD UO can someone send me a link to download it, I could rip the models like the Marder III and maybe the M10. My steam name is herman704 or Obersturmfüher Michael Wittmann
  • Avatar of Imanoob
  • [QUOTE=beat the zombie;22010074]If someone want to gift me Call of Duty United offensive, 'll port the SU-152 and Elephant. There is some new model in CoDUO that 'll port too. I don't want to port aircraf are boat from WAW because bloo is doing some and I have loads of shit to do and I don't want to get tired of making models. BTW What about the progress? Do you like them? EDIT: If anyone have a copy of German Front Mod for CoD UO can someone send me a link to download it, I could rip the models like the Marder III and maybe the M10.[/QUOTE] Fuck yes,woot!
  • Avatar of Ignhelper
  • Fuck, I have the complete COD pack, but too bad I can't gift you. :( Btw, there is aircraft models in the CODUO bomber mission
  • Avatar of beat the zombie
  • Well what happen with aircraft, they are concave, they are made of more then 2 pieces and high poly so I'm pretty sure it would get over the limit of 32k tri. The Panther is on the limit, bodygroups are making it over but the tank itself is right on the limit.
  • Avatar of beat the zombie
  • Phymodel for halftrack is done: [img]http://img688.imageshack.us/img688/633/dodfuhrungb10002.jpg[/img] Working on bodygroups and new phymodel for 2 or 3 props. Posing in the halftrack is really hard. I suggest putting the body where you want it and then nocollide it with the halftrack. I would liek some feedback guys, I'm showing you loads of new stuff. I know the posing is horrible on that one, I'll try to a better one later when everything will be done. Working on the Luger.
  • Avatar of Imanoob
  • Looks good,i feel sorry for the lack of replies,bloo and half dead are the attention of the month but don't feel so bad over yourself.
  • Avatar of Tampio
  • [QUOTE=Imanoob;22043141]Looks good,i feel sorry for the lack of replies,bloo and half dead are the attention of the month but don't feel so bad over yourself.[/QUOTE] Oh i don't because i know they make some better stuff. Lol
  • Avatar of beat the zombie
  • bad news guys, I wanted to add bodygroups to my halftrack and now it's all fuckup. I can't get inside of it anymore. Oh and I used VIDE for editin my vmt and got a problem, lost all my vmt so I made them all again and the bumpmap are fuckup. Will take time before news.
  • Avatar of Imanoob
  • [QUOTE=beat the zombie;22054334]bad news guys, I wanted to add bodygroups to my halftrack and now it's all fuckup. I can't get inside of it anymore. Oh and I used VIDE for editin my vmt and got a problem, lost all my vmt so I made them all again and the bumpmap are fuckup. Will take time before news.[/QUOTE] which vmt? the halftrack? or all of the models? i hope you fix it :/ oh yea,i may be late but heres mod link:[url]http://germanfrontmod.looki.de/index.php?sektion=2[/url]
  • Avatar of beat the zombie
  • THANKS!!It's all the vmt for vehicles, but they are fixed well now I got glicht with bump map. I'm tring to fix them and I can't find a way to fix my halftrack.
  • Avatar of Imanoob
  • [QUOTE=beat the zombie;22068470]THANKS!!It's all the vmt for vehicles, but they are fixed well now I got glicht with bump map. I'm tring to fix them and I can't find a way to fix my halftrack.[/QUOTE] Ask Half-Dead or Bloo,maybe they can help Request:Could you port the Hellcat from CoH:ToV?
  • Avatar of beat the zombie
  • All my textures are fixed but I got a problem with the SDKFZ 251 with Wurfrahmen 40. Custom phymodel is working. I'll add a better collsion mesh for tiger tank.