• Huge Player Collection: Official Thread V2
    544 replies, posted
  • [QUOTE=jason278;16411779]THERE DONE!? Nice, I think I remembered that thread too. Nice[/QUOTE] Oh god not you again. Theres some nice people in [url=http://www.facepunch.com/forumdisplay.php?f=56]this[/url] section of Facepunch from now on ask them how to install your stuff :keke:
  • I am allowed to post wherever the fuck I want. JUST ADD TO THE IGNORE LIST IF YOU ARE BOTHERED! You bother but I don't I don't put people on my ignore list
  • [QUOTE=jason278;16427305]I am allowed to post wherever the fuck I want. JUST ADD TO THE IGNORE LIST IF YOU ARE BOTHERED! You bother but I don't I don't put people on my ignore list[/QUOTE] Yeah I just don't want 2 pages of "ur svn fukd up mah gmad" on this thread too.
  • [QUOTE=ShoTGuNGuY49;16418777]:aaaaa: Those are nice![/QUOTE] Got others but they aren't rigged.
  • HMM, I am not trying to start anything like the Goldsource thread but it seems to have stopped working. I installed and updated this pack many times before but now I did a recent update and it doesn't seem to add players. I extracted the models, materials, Lua, and settings to the main Gmod folder and nothing. I left it in the addons folder at the start because it had a info file and nothing. The browse menu has all the updated model but not the actual list
  • Which SVN do you use? We have 2 just for the main ones. The Googlecode one is out of date.
  • -snip- Thanks, I was getting worried there. Anyhow, Shotgunguy how did you manage to make the Vortigaunt into a player?
  • [QUOTE=Omolong;16413745]Someone released them already. Look on garrysmod.org.[/QUOTE] I know, I have him on my Steam, but they are T posed.
  • [QUOTE=jason278;16432344]Anyhow, Shotgunguy how did you manage to make the Vortigaunt into a player?[/QUOTE] onideku found it on a site where it was rigged for CS:S.
  • Weird, the SVN doesn't seem to work properly. I do the whole SVN checkout and it finishes. The folder has a green check saying its fine but it only has the Materials, LUA, and settings folder. No models or Spawnicons. I checked over it many times and it still won't install properly. I noticed this error when it finishes [code] REPORT of '/svnroot/sggplayermodels/!svn/vcc/default': Could not read response body: An existing connection was forcibly closed by the remote host. (http://sggplayermodels.svn.sourceforge.net)[/code]
  • Breen in a dark suit, looking like the one on the following thread. (It's downloads do not exist anymore :/ .) . [url]http://www.facepunch.com/showthread.php?t=722436[/url] But maybe a bit darker.
  • It would be nice to see the COD4 USMC's been made into player models. :) There is a release pack where you can get them.
  • ok 1 is rorschach working and 2 how do i get the ODST? [editline]05:35PM[/editline] the odst w/ the helmet
  • [QUOTE=dreadmantis;16485472]ok 1 is rorschach working[/QUOTE] Works fine for me. [QUOTE=dreadmantis;16485472]2 how do i get the ODST? the odst w/ the helmet[/QUOTE] In the halo playermodel SVN.
  • time to report some errors 1. Whats with Chimpvanve's skin? Its like SUPER shiny ( I think another Metro model is like that) 2. Some of the CP's animations are messed. Example: Chimpvanve will spawn T-posed, I hit disable Ai, he will become normal. If I spawn him with a weapon, he will be fine. If I spawn him with a weapon and disable AI, he will be T-posed. 3. Crazychicken's personal skin is Klenier. The icon is his skin though I will try to get a screenshot of the shiny models, my editing programs keep refusing my print screened shot.
  • [QUOTE=jason278;16489825]3. Crazychicken's personal skin is Klenier. The icon is his skin though.[/QUOTE] That's not good. Funny I still haven't got this SVN yet I need to install my new hard drive first.
  • Works fine on this end. And the Metrocop's AI is like that because Silverlan had to code a hacky way to get more than 1 Metrocop NPC, because before it always reset whatever model you set it to to the standard Metrocop one.
  • Which pack are Deaviant Pictures metrocops in? i cant seem to find them, or do i have to download ALL the player models?
  • There is a way, but it is awkward and you might get the wrong models, textures and no Lua. And there are some models in the SVN that you can't get anywhere else.
  • So i have to download hundreds of models i dont want? Hmm i've almost used up my download allowance for this month, would it be possible for you to just upload the Metrocops to Gmod.org? But only if it's not too much trouble, i'll live.
  • shotgunguy can you put the haloplayermodels somewhere that doesnt need me to get tortoisesvn plz :)
  • [QUOTE=dreadmantis;16502435]yeah...whats the halo player models SVN link?[/QUOTE] :sigh: [release] [B]SVN VERSIONS:[/B] ShoTGuNGuY's Playermodels: [url]http://sggplayermodels.svn.sourceforge.net/svnroot/sggplayermodels/[/url] Half-Life 2 Beta Playermodels: [url]http://hl2betaplayermodels.googlecode.com/svn/trunk/[/url] Halo Playermodels [url]http://haloplayermodels.googlecode.com/svn/trunk/[/url] [/release]
  • [QUOTE=a-cookie;16500040]shotgunguy can you put the haloplayermodels somewhere that doesnt need me to get tortoisesvn plz :)[/QUOTE] The download would be too big. Just get Tortoise SVN.